|
Wireshark 4.7.0
The Wireshark network protocol analyzer
|
Go to the source code of this file.
Classes | |
| struct | _fragment_item |
| Represents a single fragment contributing to a reassembled PDU. More... | |
| struct | _fragment_head |
| Represents the head of a fragment reassembly chain, tracking overall reassembly state across all contributing fragments. More... | |
| struct | reassembly_table |
| Tracks all in-progress fragment chains and completed reassemblies for a single reassembly context. More... | |
| struct | reassembly_table_functions |
| Table of functions for a reassembly table. More... | |
| struct | _fragment_items |
| Bundles all protocol tree and header field handles needed to display a reassembled fragment tree in the packet details view. More... | |
Macros | |
| #define | FD_DEFRAGMENTED 0x0001 |
| #define | FD_OVERLAP 0x0002 |
| #define | FD_OVERLAPCONFLICT 0x0004 |
| #define | FD_MULTIPLETAILS 0x0008 |
| #define | FD_TOOLONGFRAGMENT 0x0010 |
| #define | FD_SUBSET_TVB 0x0020 |
| #define | FD_PARTIAL_REASSEMBLY 0x0040 |
| #define | FD_BLOCKSEQUENCE 0x0100 |
| #define | FD_DATALEN_SET 0x0400 |
| #define | REASSEMBLE_FLAGS_NO_FRAG_NUMBER 0x0001 |
| #define | REASSEMBLE_FLAGS_802_11_HACK 0x0002 |
| #define | REASSEMBLE_FLAGS_AGING 0x0001 |
| #define | REASSEMBLE_ITEMS_DEFINE(var_prefix, name_prefix) |
| #define | REASSEMBLE_INIT_HF_ITEMS(var_prefix, name_prefix, abbrev_prefix) |
| #define | REASSEMBLE_INIT_ETT_ITEMS(var_prefix) |
Typedefs | |
| typedef struct _fragment_item | fragment_item |
| Represents a single fragment contributing to a reassembled PDU. | |
| typedef struct _fragment_head | fragment_head |
| Represents the head of a fragment reassembly chain, tracking overall reassembly state across all contributing fragments. | |
| typedef void *(* | fragment_temporary_key) (const packet_info *pinfo, const uint32_t id, const void *data) |
| typedef void *(* | fragment_persistent_key) (const packet_info *pinfo, const uint32_t id, const void *data) |
| typedef struct _fragment_items | fragment_items |
| Bundles all protocol tree and header field handles needed to display a reassembled fragment tree in the packet details view. | |
| typedef struct streaming_reassembly_info_t | streaming_reassembly_info_t |
Functions | |
| WS_DLL_PUBLIC void | reassembly_table_register (reassembly_table *table, const reassembly_table_functions *funcs) |
| Register a reassembly table. By registering the table with epan, the creation and destruction of the table can be managed by epan and not the dissector. | |
| WS_DLL_PUBLIC void | reassembly_table_init (reassembly_table *table, const reassembly_table_functions *funcs) |
| Initialize a reassembly table. | |
| WS_DLL_PUBLIC void | reassembly_table_destroy (reassembly_table *table) |
| Destroy a reassembly table. | |
| WS_DLL_PUBLIC fragment_head * | fragment_add (reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t frag_offset, const uint32_t frag_data_len, const bool more_frags) |
| Adds a fragment to a reassembly table. | |
| WS_DLL_PUBLIC fragment_head * | fragment_add_multiple_ok (reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t frag_offset, const uint32_t frag_data_len, const bool more_frags) |
| Adds a fragment to a reassembly table, allowing for multiple tables. | |
| WS_DLL_PUBLIC fragment_head * | fragment_add_out_of_order (reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t frag_offset, const uint32_t frag_data_len, const bool more_frags, const uint32_t frag_frame) |
| Adds an out-of-order fragment to a reassembly table and maintains a table for completed reassemblies. | |
| WS_DLL_PUBLIC fragment_head * | fragment_add_check (reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t frag_offset, const uint32_t frag_data_len, const bool more_frags) |
| Adds a fragment to the reassembly table and checks for completeness. | |
| WS_DLL_PUBLIC fragment_head * | fragment_add_check_with_fallback (reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t frag_offset, const uint32_t frag_data_len, const bool more_frags, const uint32_t fallback_frame) |
| Adds a fragment to the reassembly table and checks for completeness. | |
| WS_DLL_PUBLIC fragment_head * | fragment_add_seq (reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t frag_number, const uint32_t frag_data_len, const bool more_frags, const uint32_t flags) |
| Adds a fragment to the reassembly table and handles sequence-based reassembly. | |
| WS_DLL_PUBLIC fragment_head * | fragment_add_seq_check (reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t frag_number, const uint32_t frag_data_len, const bool more_frags) |
| Adds a fragment to the reassembly table and checks for sequence correctness. | |
| WS_DLL_PUBLIC fragment_head * | fragment_add_seq_802_11 (reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t frag_number, const uint32_t frag_data_len, const bool more_frags) |
| Adds a fragment to an 802.11 reassembly table. | |
| WS_DLL_PUBLIC fragment_head * | fragment_add_seq_next (reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t frag_data_len, const bool more_frags) |
| Adds a fragment to a reassembly table for protocols with a single sequence number. | |
| WS_DLL_PUBLIC fragment_head * | fragment_add_seq_single (reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t frag_data_len, const bool first, const bool last, const uint32_t max_frags) |
| Adds a single fragment to a reassembly table. | |
| WS_DLL_PUBLIC fragment_head * | fragment_add_seq_single_aging (reassembly_table *table, tvbuff_t *tvb, const int offset, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t frag_data_len, const bool first, const bool last, const uint32_t max_frags, const uint32_t max_age) |
| Start a reassembly, expecting "tot_len" as the number of given fragments (not the number of bytes). Data can be added later using fragment_add_seq_check. | |
| WS_DLL_PUBLIC void | fragment_start_seq_check (reassembly_table *table, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t tot_len) |
| Starts a sequence check for reassembly. | |
| WS_DLL_PUBLIC fragment_head * | fragment_end_seq_next (reassembly_table *table, const packet_info *pinfo, const uint32_t id, const void *data) |
| Adds a fragment with sequence numbering and sets an offset for subsequent fragments. | |
| WS_DLL_PUBLIC void | fragment_add_seq_offset (reassembly_table *table, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t fragment_offset) |
| Adds a fragment with sequence numbering and sets an offset for subsequent fragments. | |
| WS_DLL_PUBLIC void | fragment_set_tot_len (reassembly_table *table, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t tot_len) |
| Sets the expected total length for reassembly of a PDU. | |
| WS_DLL_PUBLIC void | fragment_reset_tot_len (reassembly_table *table, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t tot_len) |
| Clears the state of previously reassembled fragments and allows new fragments to extend the result again. | |
| WS_DLL_PUBLIC void | fragment_truncate (reassembly_table *table, const packet_info *pinfo, const uint32_t id, const void *data, const uint32_t tot_len) |
| Adjusts the length of a fragment and resets defragmentation if necessary. | |
| WS_DLL_PUBLIC uint32_t | fragment_get_tot_len (reassembly_table *table, const packet_info *pinfo, const uint32_t id, const void *data) |
| Get the total length of reassembled data. | |
| WS_DLL_PUBLIC void | fragment_set_partial_reassembly (reassembly_table *table, const packet_info *pinfo, const uint32_t id, const void *data) |
| Set the partial reassembly flag for a fragment head. | |
| WS_DLL_PUBLIC fragment_head * | fragment_get (reassembly_table *table, const packet_info *pinfo, const uint32_t id, const void *data) |
| Retrieves the partial or completed reassembly state for a packet. | |
| WS_DLL_PUBLIC fragment_head * | fragment_get_reassembled_id (reassembly_table *table, const packet_info *pinfo, const uint32_t id) |
| Get the reassembled data for a given ID. | |
| WS_DLL_PUBLIC tvbuff_t * | fragment_delete (reassembly_table *table, const packet_info *pinfo, const uint32_t id, const void *data) |
| Deletes a fragment from the reassembly table. | |
| WS_DLL_PUBLIC tvbuff_t * | process_reassembled_data (tvbuff_t *tvb, const int offset, packet_info *pinfo, const char *name, fragment_head *fd_head, const fragment_items *fit, bool *update_col_infop, proto_tree *tree) |
| Process reassembled data and return a new tvbuff. | |
| WS_DLL_PUBLIC bool | show_fragment_tree (fragment_head *ipfd_head, const fragment_items *fit, proto_tree *tree, packet_info *pinfo, tvbuff_t *tvb, proto_item **fi) |
| Show the fragment tree for a sequence of fragments. | |
| WS_DLL_PUBLIC bool | show_fragment_seq_tree (fragment_head *ipfd_head, const fragment_items *fit, proto_tree *tree, packet_info *pinfo, tvbuff_t *tvb, proto_item **fi) |
| Display the sequence tree for fragmented data. | |
| void | reassembly_tables_init (void) |
| Initialize internal structures used for reassembly. | |
| void | reassembly_table_cleanup (void) |
| Cleanup internal structures used for reassembly. | |
| WS_DLL_PUBLIC streaming_reassembly_info_t * | streaming_reassembly_info_new (void) |
| WS_DLL_PUBLIC int | reassemble_streaming_data_and_call_subdissector (tvbuff_t *tvb, packet_info *pinfo, unsigned offset, int length, proto_tree *segment_tree, proto_tree *reassembled_tree, reassembly_table streaming_reassembly_table, streaming_reassembly_info_t *reassembly_info, uint64_t cur_frame_num, struct dissector_handle *subdissector_handle, proto_tree *subdissector_tree, void *subdissector_data, const char *label, const fragment_items *frag_hf_items, int hf_segment_data) |
| WS_DLL_PUBLIC int | additional_bytes_expected_to_complete_reassembly (streaming_reassembly_info_t *reassembly_info) |
Variables | |
| WS_DLL_PUBLIC const reassembly_table_functions | addresses_reassembly_table_functions |
| WS_DLL_PUBLIC const reassembly_table_functions | addresses_ports_reassembly_table_functions |
Declarations of routines for {fragment,segment} reassembly
Wireshark - Network traffic analyzer By Gerald Combs geral.nosp@m.d@wi.nosp@m.resha.nosp@m.rk.o.nosp@m.rg Copyright 1998 Gerald Combs
SPDX-License-Identifier: GPL-2.0-or-later
| #define REASSEMBLE_INIT_ETT_ITEMS | ( | var_prefix | ) |
Macro to help to initialize protocol subtree (ett) items for reassembly. The statement:
void proto_register_foo(void) {
...
static int* ett[] = {
&ett_foo_abc,
...
// Add ett items
REASSEMBLE_INIT_ETT_ITEMS(foo_body),
...
};
...
}
will expand like:
void proto_register_foo(void) {
...
static int* ett[] = {
&ett_foo_abc,
...
// Add ett items
&ett_foo_body_fragment,
&ett_foo_body_fragments,
...
};
...
}
| #define REASSEMBLE_INIT_HF_ITEMS | ( | var_prefix, | |
| name_prefix, | |||
| abbrev_prefix | |||
| ) |
Macro to help to initialize hf (head field) items for reassembly. The statement:
void proto_register_foo(void) {
static hf_register_info hf[] = {
...
{ &hf_proto_foo_payload,
{ "Payload", "foo.payload",
FT_BYTES, BASE_NONE, NULL, 0, NULL, HFILL }
},
// Add fragments items
REASSEMBLE_INIT_HF_ITEMS(foo_body, "Foo Body", "foo.body"),
...
};
...
}
will expand like:
void proto_register_foo(void) {
static hf_register_info hf[] = {
...
{ &hf_proto_foo_payload,
{ "Payload", "foo.payload",
FT_BYTES, BASE_NONE, NULL, 0, NULL, HFILL }
},
// Add fragments items
{ &hf_foo_body_fragments, \
{ "Reassembled Foo Body fragments", "foo.body.fragments", \
FT_NONE, BASE_NONE, NULL, 0x0, NULL, HFILL } \
},
{ &hf_foo_body_fragment, \
{ "Foo Body fragment", "foo.body.fragment", \
FT_FRAMENUM, BASE_NONE, NULL, 0x0, NULL, HFILL } \
},
{ &hf_foo_body_fragment_overlap, \
{ "Foo Body fragment overlap", "foo.body.fragment.overlap", \
FT_BOOLEAN, BASE_NONE, NULL, 0x0, NULL, HFILL } \
},
...
};
...
}
| #define REASSEMBLE_ITEMS_DEFINE | ( | var_prefix, | |
| name_prefix | |||
| ) |
Macro to help to define ett or hf items variables for reassembly (especially for streaming reassembly). The statement:
REASSEMBLE_ITEMS_DEFINE(foo_body, "Foo Body"); // in global scope
will create global variables:
static int ett_foo_body_fragment;
static int ett_foo_body_fragments;
static int hf_foo_body_fragment;
static int hf_foo_body_fragments;
static int hf_foo_body_fragment_overlap;
...
static int hf_foo_body_segment;
static const fragment_items foo_body_fragment_items = {
&ett_foo_body_fragment,
&ett_foo_body_fragments,
&hf_foo_body_fragments,
&hf_foo_body_fragment,
&hf_foo_body_fragment_overlap,
...
"Foo Body fragments"
};
| typedef struct _fragment_items fragment_items |
Bundles all protocol tree and header field handles needed to display a reassembled fragment tree in the packet details view.
A dissector populates this structure with its own registered handles and passes it to show_fragment_tree() to render fragment details into the packet tree.
This struct holds references to all the tree and field handles used when displaying the reassembled fragment tree in the packet details view. A dissector will populate this structure with its own tree and field handles and then invoke show_fragment_tree to have those items added to the packet details tree.
| typedef struct streaming_reassembly_info_t streaming_reassembly_info_t |
a private structure for keeping streaming reassembly information
| WS_DLL_PUBLIC int additional_bytes_expected_to_complete_reassembly | ( | streaming_reassembly_info_t * | reassembly_info | ) |
How many additional bytes are still expected to complete this reassembly?
| WS_DLL_PUBLIC fragment_head * fragment_add | ( | reassembly_table * | table, |
| tvbuff_t * | tvb, | ||
| const int | offset, | ||
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | frag_offset, | ||
| const uint32_t | frag_data_len, | ||
| const bool | more_frags | ||
| ) |
Adds a fragment to a reassembly table.
This function adds a new fragment to the reassembly table If this is the first fragment seen for this datagram, a new entry is created in the table, otherwise this fragment is just added to the linked list of fragments for this packet. The list of fragments for a specific datagram is kept sorted for easier handling.
Datagrams (messages) are identified by a key generated by fragment_temporary_key or fragment_persistent_key, based on the "pinfo", "id" and "data" pairs. (This is the sole purpose of "data".)
Fragments are identified by "frag_offset".
Returns a pointer to the head of the fragment data list if we have all the fragments, NULL otherwise. Note that the reassembled fragments list may have a non-zero fragment offset, the only guarantee is that no gaps exist within the list.
| table | The reassembly table to which the fragment should be added. |
| tvb | The TVBuffer containing the fragment data. |
| offset | The offset of the fragment within the TVBuffer. |
| pinfo | Packet information for the current packet. |
| id | Unique identifier for the fragment. |
| data | Pointer to additional data associated with the fragment. |
| frag_offset | Offset of the fragment within the original message. |
| frag_data_len | Length of the fragment data. |
| more_frags | Indicates if there are more fragments to come. |
| WS_DLL_PUBLIC fragment_head * fragment_add_check | ( | reassembly_table * | table, |
| tvbuff_t * | tvb, | ||
| const int | offset, | ||
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | frag_offset, | ||
| const uint32_t | frag_data_len, | ||
| const bool | more_frags | ||
| ) |
Adds a fragment to the reassembly table and checks for completeness.
Like fragment_add, but maintains a table for completed reassemblies.
If the packet was seen before, return the head of the fully reassembled fragments list (NULL if there was none).
Otherwise (if reassembly was not possible before), try to add the new fragment to the fragments table. If reassembly is now possible, remove all (reassembled) fragments from the fragments table and store it as a completed reassembly. The head of this reassembled fragments list is returned.
Otherwise (if reassembly is still not possible after adding this fragment), return NULL.
| table | The reassembly table to add the fragment to. |
| tvb | The TVBuffer containing the fragment data. |
| offset | The offset of the fragment within the TVBuffer. |
| pinfo | Packet information associated with the fragment. |
| id | Unique identifier for the fragment. |
| data | Pointer to the fragment data. |
| frag_offset | Offset of the fragment within the reassembled message. |
| frag_data_len | Length of the fragment data. |
| more_frags | Indicates if there are more fragments to come. |
| WS_DLL_PUBLIC fragment_head * fragment_add_check_with_fallback | ( | reassembly_table * | table, |
| tvbuff_t * | tvb, | ||
| const int | offset, | ||
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | frag_offset, | ||
| const uint32_t | frag_data_len, | ||
| const bool | more_frags, | ||
| const uint32_t | fallback_frame | ||
| ) |
Adds a fragment to the reassembly table and checks for completeness.
Like fragment_add_check, but handles retransmissions after reassembly.
Start new reassembly only if there is no reassembly in progress and there is no completed reassembly reachable from fallback_frame. If there is completed reassembly (reachable from fallback_frame), simply links this packet into the list, updating the flags if necessary (however actual data and reassembled in frame won't be modified).
| table | The reassembly table where the fragment will be added. |
| tvb | The TVBuffer containing the fragment data. |
| offset | The offset of the fragment within the TVBuffer. |
| pinfo | The packet information structure. |
| id | The identifier for the datagram being fragmented. |
| data | The actual fragment data. |
| frag_offset | The offset of the fragment within the datagram. |
| frag_data_len | The length of the fragment data. |
| more_frags | Indicates if there are more fragments to come. |
| fallback_frame | The frame number used for fallback reassembly. |
| WS_DLL_PUBLIC fragment_head * fragment_add_multiple_ok | ( | reassembly_table * | table, |
| tvbuff_t * | tvb, | ||
| const int | offset, | ||
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | frag_offset, | ||
| const uint32_t | frag_data_len, | ||
| const bool | more_frags | ||
| ) |
Adds a fragment to a reassembly table, allowing for multiple tables.
Like fragment_add, except that the fragment may be added to multiple reassembly tables. This is needed when multiple protocol layers try to add the same packet to the reassembly table.
| table | Pointer to the reassembly table. |
| tvb | Pointer to the TVBuffer containing the fragment data. |
| offset | Offset within the TVBuffer where the fragment starts. |
| pinfo | Pointer to the PacketInfo structure. |
| id | Unique identifier for the fragment. |
| data | Pointer to the fragment data. |
| frag_offset | Fragment offset within the packet. |
| frag_data_len | Length of the fragment data. |
| more_frags | Indicates if there are more fragments to come. |
| WS_DLL_PUBLIC fragment_head * fragment_add_out_of_order | ( | reassembly_table * | table, |
| tvbuff_t * | tvb, | ||
| const int | offset, | ||
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | frag_offset, | ||
| const uint32_t | frag_data_len, | ||
| const bool | more_frags, | ||
| const uint32_t | frag_frame | ||
| ) |
Adds an out-of-order fragment to a reassembly table and maintains a table for completed reassemblies.
Like fragment_add, except that the fragment may originate from a frame other than pinfo->num. For use when you are adding an out of order segment that arrived in an earlier frame, so that show_fragment_tree will display the correct fragment numbers.
This is for protocols like TCP, where the correct reassembly to add a segment to cannot be determined without processing previous segments in sequence order, including handing them to subdissectors.
Note that pinfo is still used to set reassembled_in if we have all the fragments, so that results on subsequent passes can be the same as the first pass.
| table | Pointer to the reassembly table. |
| tvb | Pointer to the TVBuffer containing the fragment data. |
| offset | Offset of the fragment within the TVBuffer. |
| pinfo | Pointer to the packet information structure. |
| id | Identifier for the fragment. |
| data | Pointer to additional data associated with the fragment. |
| frag_offset | Offset of the fragment within the reassembled packet. |
| frag_data_len | Length of the fragment data. |
| more_frags | Indicates if there are more fragments to come. |
| frag_frame | Frame number where the fragment was captured. |
| WS_DLL_PUBLIC fragment_head * fragment_add_seq | ( | reassembly_table * | table, |
| tvbuff_t * | tvb, | ||
| const int | offset, | ||
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | frag_number, | ||
| const uint32_t | frag_data_len, | ||
| const bool | more_frags, | ||
| const uint32_t | flags | ||
| ) |
Adds a fragment to the reassembly table and handles sequence-based reassembly.
Like fragment_add, but fragments have a block sequence number starting from zero (for the first fragment of each datagram). This differs from fragment_add for which the fragment may start at any offset.
If this is the first fragment seen for this datagram, a new "fragment_head" structure is allocated to refer to the reassembled packet, and:
if "more_frags" is false, and either we have no sequence numbers, or are using the 802.11 hack (via fragment_add_seq_802_11), it is assumed that this is the only fragment in the datagram. The structure is not added to the hash table, and not given any fragments to refer to, but is just returned.
In this latter case reassembly wasn't done (since there was only one fragment in the packet); dissectors can check the 'next' pointer on the returned list to see if this case was hit or not.
Otherwise, this fragment is just added to the linked list of fragments for this packet; the fragment_item is also added to the fragment hash if necessary.
If this packet completes assembly, these functions return the head of the fragment data; otherwise, they return null.
| table | The reassembly table to use. |
| tvb | The TVB containing the fragment data. |
| offset | The offset of the fragment within the TVB. |
| pinfo | Packet information for the current packet. |
| id | Unique identifier for the reassembly session. |
| data | Pointer to additional data associated with the fragment. |
| frag_number | The sequence number of this fragment. |
| frag_data_len | Length of the fragment data. |
| more_frags | Indicates if there are more fragments to come. |
| flags | Additional flags for the fragment. |
| WS_DLL_PUBLIC fragment_head * fragment_add_seq_802_11 | ( | reassembly_table * | table, |
| tvbuff_t * | tvb, | ||
| const int | offset, | ||
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | frag_number, | ||
| const uint32_t | frag_data_len, | ||
| const bool | more_frags | ||
| ) |
Adds a fragment to an 802.11 reassembly table.
Like fragment_add_seq_check, but immediately returns a fragment list for a new fragment. This is a workaround specific for the 802.11 dissector, do not use it elsewhere.
| table | The reassembly table. |
| tvb | The TV buffer containing the fragment data. |
| offset | The offset of the fragment within the TV buffer. |
| pinfo | Packet information for the current packet. |
| id | The unique identifier for the reassembly. |
| data | Pointer to additional data associated with the fragment. |
| frag_number | The sequence number of the fragment. |
| frag_data_len | The length of the fragment data. |
| more_frags | Indicates if there are more fragments to come. |
| WS_DLL_PUBLIC fragment_head * fragment_add_seq_check | ( | reassembly_table * | table, |
| tvbuff_t * | tvb, | ||
| const int | offset, | ||
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | frag_number, | ||
| const uint32_t | frag_data_len, | ||
| const bool | more_frags | ||
| ) |
Adds a fragment to the reassembly table and checks for sequence correctness.
Like fragment_add_seq, but maintains a table for completed reassemblies just like fragment_add_check.
| table | The reassembly table to use. |
| tvb | The TVB containing the fragment data. |
| offset | The offset of the fragment within the TVB. |
| pinfo | Packet information associated with the fragment. |
| id | Unique identifier for the reassembled message. |
| data | Pointer to the fragment data. |
| frag_number | The sequence number of the fragment. |
| frag_data_len | The length of the fragment data. |
| more_frags | Indicates if there are more fragments to come. |
| WS_DLL_PUBLIC fragment_head * fragment_add_seq_next | ( | reassembly_table * | table, |
| tvbuff_t * | tvb, | ||
| const int | offset, | ||
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | frag_data_len, | ||
| const bool | more_frags | ||
| ) |
Adds a fragment to a reassembly table for protocols with a single sequence number.
Like fragment_add_seq_check, but without explicit fragment number. Fragments are simply appended until no "more_frags" is false.
| table | The reassembly table. |
| tvb | The TV buffer containing the fragment data. |
| offset | The offset of the fragment within the TV buffer. |
| pinfo | Packet information. |
| id | The reassembly ID. |
| data | Pointer to the fragment data. |
| frag_data_len | Length of the fragment data. |
| more_frags | Indicates if there are more fragments to come. |
| WS_DLL_PUBLIC void fragment_add_seq_offset | ( | reassembly_table * | table, |
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | fragment_offset | ||
| ) |
Adds a fragment with sequence numbering and sets an offset for subsequent fragments.
To specify the offset for the fragment numbering, the first fragment is added with 0, and afterwards this offset is set. All additional calls to off_seq_check will calculate the number in sequence in regards to the offset.
| table | Pointer to the reassembly table. |
| pinfo | Pointer to the packet information structure. |
| id | Identifier for the fragment. |
| data | Pointer to the fragment data. |
| fragment_offset | Offset for the fragment numbering. |
| WS_DLL_PUBLIC fragment_head * fragment_add_seq_single | ( | reassembly_table * | table, |
| tvbuff_t * | tvb, | ||
| const int | offset, | ||
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | frag_data_len, | ||
| const bool | first, | ||
| const bool | last, | ||
| const uint32_t | max_frags | ||
| ) |
Adds a single fragment to a reassembly table.
Like fragment_add_seq_check, but for protocols like PPP MP with a single sequence number that increments for each fragment, thus acting like the sum of the PDU sequence number and explicit fragment number in other protocols. See Appendix A of RFC 4623 (PWE3 Fragmentation and Reassembly) for a list of protocols that use this style, including PPP MP (RFC 1990), PWE3 MPLS (RFC 4385), L2TPv2 (RFC 2661), L2TPv3 (RFC 3931), ATM, and Frame Relay. It is guaranteed to reassemble a packet split up to "max_frags" in size, but may manage to reassemble more in certain cases.
| table | The reassembly table where the fragment should be added. |
| tvb | The TVBuffer containing the fragment data. |
| offset | The offset of the fragment within the TVBuffer. |
| pinfo | Packet information associated with the fragment. |
| id | Unique identifier for the fragment. |
| data | Pointer to the fragment data. |
| frag_data_len | Length of the fragment data. |
| first | Indicates if this is the first fragment in a sequence. |
| last | Indicates if this is the last fragment in a sequence. |
| max_frags | Maximum number of fragments allowed for reassembly. |
| WS_DLL_PUBLIC fragment_head * fragment_add_seq_single_aging | ( | reassembly_table * | table, |
| tvbuff_t * | tvb, | ||
| const int | offset, | ||
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | frag_data_len, | ||
| const bool | first, | ||
| const bool | last, | ||
| const uint32_t | max_frags, | ||
| const uint32_t | max_age | ||
| ) |
Start a reassembly, expecting "tot_len" as the number of given fragments (not the number of bytes). Data can be added later using fragment_add_seq_check.
A variation on the above that ages off fragments that have not been reassembled. Useful if the sequence number loops to deal with leftover fragments from the beginning of the capture or missing fragments.
| table | Reassembly table to use for adding the fragment. |
| tvb | The TVB containing the fragment data. |
| offset | Offset within the TVB where the fragment data starts. |
| pinfo | Packet information structure. |
| id | Unique identifier for the reassembly session. |
| data | Pointer to the fragment data. |
| frag_data_len | Length of the fragment data. |
| first | Flag indicating if this is the first fragment in the sequence. |
| last | Flag indicating if this is the last fragment in the sequence. |
| max_frags | Maximum number of fragments expected for this reassembly session. |
| max_age | Maximum age (in seconds) for a fragment before it is considered expired. |
| WS_DLL_PUBLIC tvbuff_t * fragment_delete | ( | reassembly_table * | table, |
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data | ||
| ) |
Deletes a fragment from the reassembly table.
This will free up all resources and delete reassembly state for this PDU. Except if the PDU is completely reassembled, then it would NOT deallocate the buffer holding the reassembled data but instead return the TVB
So, if you call fragment_delete and it returns non-NULL, YOU are responsible to tvb_free() .
| table | The reassembly table. |
| pinfo | Packet information. |
| id | Fragment identifier. |
| data | Pointer to additional data. |
| WS_DLL_PUBLIC fragment_head * fragment_end_seq_next | ( | reassembly_table * | table, |
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data | ||
| ) |
Adds a fragment with sequence numbering and sets an offset for subsequent fragments.
Mark end of reassembly and returns the reassembled fragment (if completed). Use it when fragments were added with "more_flags" set while you discovered that no more fragments have to be added. This is for fragments added with add_seq_next; it doesn't check for gaps, and doesn't set datalen correctly for the fragment_add family.
| table | The reassembly table where the fragment will be stored. |
| pinfo | Information about the current packet. |
| id | Identifier for the reassembled message. |
| data | Pointer to the data of the fragment. |
| WS_DLL_PUBLIC fragment_head * fragment_get | ( | reassembly_table * | table, |
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data | ||
| ) |
Retrieves the partial or completed reassembly state for a packet.
This function is used to check if there is partial or completed reassembly state matching this packet. I.e. Are there reassembly going on or not for this packet?
| table | The reassembly table to search within. |
| pinfo | Packet information containing details about the current packet. |
| id | Identifier used to identify the packet in the reassembly table. |
| data | Additional data associated with the packet. |
| WS_DLL_PUBLIC fragment_head * fragment_get_reassembled_id | ( | reassembly_table * | table, |
| const packet_info * | pinfo, | ||
| const uint32_t | id | ||
| ) |
Get the reassembled data for a given ID.
| table | The reassembly table. |
| pinfo | Packet information. |
| id | Identifier for the fragment. |
| WS_DLL_PUBLIC uint32_t fragment_get_tot_len | ( | reassembly_table * | table, |
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data | ||
| ) |
Get the total length of reassembled data.
Return the expected index for the last block (for fragment_add_seq functions) or the expected number of bytes (for fragment_add functions).
| table | The reassembly table. |
| pinfo | Packet information. |
| id | Fragment identifier. |
| data | Pointer to fragment data. |
| WS_DLL_PUBLIC void fragment_reset_tot_len | ( | reassembly_table * | table, |
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | tot_len | ||
| ) |
Clears the state of previously reassembled fragments and allows new fragments to extend the result again.
Resets the total length of a reassembled fragment.
Similar to fragment_set_tot_len, it sets the expected number of bytes (for fragment_add functions) for a previously started reassembly. If the specified length already matches the reassembled length, then nothing will be done.
If the fragments were previously reassembled, then this state will be cleared, allowing new fragments to extend the reassembled result again.
| table | The reassembly table containing the fragment information. |
| pinfo | Packet information for the current packet. |
| id | Unique identifier for the fragment. |
| data | Pointer to the fragment data. |
| tot_len | The total length of the reassembled data. |
| WS_DLL_PUBLIC void fragment_set_partial_reassembly | ( | reassembly_table * | table, |
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data | ||
| ) |
Set the partial reassembly flag for a fragment head.
This function will set the partial reassembly flag(FD_PARTIAL_REASSEMBLY) for a fh. When this function is called, the fh MUST already exist, i.e. the fh MUST be created by the initial call to fragment_add() before this function is called. Also note that this function MUST be called to indicate a fh will be extended (increase the already stored data). After calling this function, and if FD_DEFRAGMENTED is set, the reassembly process will be continued.
| table | The reassembly table containing the fragment head. |
| pinfo | Information about the current packet. |
| id | Identifier for the fragment head. |
| data | Pointer to the additional data to be added to the fragment head. |
| WS_DLL_PUBLIC void fragment_set_tot_len | ( | reassembly_table * | table, |
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | tot_len | ||
| ) |
Sets the expected total length for reassembly of a PDU.
Sets the expected index for the last block (for fragment_add_seq functions) or the expected number of bytes (for fragment_add functions). A reassembly must already have started.
Note that for FD_BLOCKSEQUENCE tot_len is the index for the tail fragment. i.e. since the block numbers start at 0, if we specify tot_len==2, that actually means we want to defragment 3 blocks, block 0, 1 and 2.
| table | The reassembly table. |
| pinfo | Packet information. |
| id | Identifier for the reassembly session. |
| data | Pointer to the data containing the total length. |
| tot_len | The expected total length of the reassembled data. |
| WS_DLL_PUBLIC void fragment_start_seq_check | ( | reassembly_table * | table, |
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | tot_len | ||
| ) |
Starts a sequence check for reassembly.
| table | The reassembly table. |
| pinfo | Packet information. |
| id | Fragment identifier. |
| data | Pointer to fragment data. |
| tot_len | The total length of the reassembled data, in terms of the number of fragments expected for this reassembly session. |
| WS_DLL_PUBLIC void fragment_truncate | ( | reassembly_table * | table, |
| const packet_info * | pinfo, | ||
| const uint32_t | id, | ||
| const void * | data, | ||
| const uint32_t | tot_len | ||
| ) |
Adjusts the length of a fragment and resets defragmentation if necessary.
Truncates a fragmented packet in a reassembly table.
Truncates the size of an already defragmented reassembly to tot_len, discarding past that point, including splitting any fragments in the middle as necessary. The specified length must be less than or equal to the reassembled length. (If it already matches the reassembled length, then nothing will be done.)
Used for continuous streams like TCP, where the length of a segment cannot be determined without first reassembling and handing to a subdissector.
| table | The reassembly table containing the fragment. |
| pinfo | Information about the current packet. |
| id | The identifier for the fragment. |
| data | Pointer to the new data for the fragment. |
| tot_len | The total length of the data. |
| WS_DLL_PUBLIC tvbuff_t * process_reassembled_data | ( | tvbuff_t * | tvb, |
| const int | offset, | ||
| packet_info * | pinfo, | ||
| const char * | name, | ||
| fragment_head * | fd_head, | ||
| const fragment_items * | fit, | ||
| bool * | update_col_infop, | ||
| proto_tree * | tree | ||
| ) |
Process reassembled data and return a new tvbuff.
| tvb | The original tvbuff containing the fragment. |
| offset | The offset within the tvbuff where the fragment starts. |
| pinfo | Packet information structure. |
| name | Name of the reassembled data source. |
| fd_head | Fragment head structure. |
| fit | Fragment items structure. |
| update_col_infop | Pointer to a boolean indicating whether to update column info. |
| tree | Protocol tree for displaying fragment information. |
| WS_DLL_PUBLIC int reassemble_streaming_data_and_call_subdissector | ( | tvbuff_t * | tvb, |
| packet_info * | pinfo, | ||
| unsigned | offset, | ||
| int | length, | ||
| proto_tree * | segment_tree, | ||
| proto_tree * | reassembled_tree, | ||
| reassembly_table | streaming_reassembly_table, | ||
| streaming_reassembly_info_t * | reassembly_info, | ||
| uint64_t | cur_frame_num, | ||
| struct dissector_handle * | subdissector_handle, | ||
| proto_tree * | subdissector_tree, | ||
| void * | subdissector_data, | ||
| const char * | label, | ||
| const fragment_items * | frag_hf_items, | ||
| int | hf_segment_data | ||
| ) |
This function provides a simple way to reassemble the streaming data of a higher level protocol that is not on top of TCP but on another protocol which might be on top of TCP.
For example, suppose there are two streaming protocols ProtoA and ProtoB. ProtoA is a protocol on top of TCP. ProtoB is a protocol on top of ProtoA.
ProtoA dissector should use tcp_dissect_pdus() or pinfo->can_desegment/desegment_offset/desegment_len to reassemble its own messages on top of TCP. After the PDUs of ProtoA are reassembled, ProtoA dissector can call reassemble_streaming_data_and_call_subdissector() to help ProtoB dissector to reassemble the PDUs of ProtoB. ProtoB needs to use fields pinfo->can_desegment/desegment_offset/desegment_len to tell its requirements about reassembly (to reassemble_streaming_data_and_call_subdissector()).
----- +-- Reassembled ProtoB PDU --+-- Reassembled ProtoB PDU --+-- Reassembled ProtoB PDU --+----------------
ProtoB: | ProtoB header and payload | ProtoB header and payload | ProtoB header and payload | ...
+----------------------------+---------+------------------+--------+-------------------+--+-------------
----- ^ >>> Reassemble with reassemble_streaming_data_and_call_subdissector() and pinfo->desegment_len.. <<< ^
+----------------------------+---------+------------------+--------+-------------------+--+-------------
| ProtoA payload1 | ProtoA payload2 | ProtoA payload3 | ...
+--------------------------------------+---------------------------+----------------------+-------------
^ ^ ^ ^
| >>> Do de-chunk <<< |\ >>> Do de-chunk <<< \ \ >>> Do de-chunk <<< \
| | \ \ \ \
| | \ \ \ ...
| | \ \ \ \
+-------- First Reassembled ProtoA PDU ---------+-- Second Reassembled ProtoA PDU ---+- Third Reassembled Prot...
ProtoA: | Header | ProtoA payload1 | Header | ProtoA payload2 | Header | ProtoA payload3 .
+--------+----------------------+---------------+--------+---------------------------+--------+-+----------------
----- ^ >>> Reassemble with tcp_dissect_pdus() or pinfo->can_desegment/desegment_offset/desegment_len <<< ^
+--------+----------------------+---------------+--------+---------------------------+--------+-+----------------
TCP: | TCP segment | TCP segment | TCP segment | ...
----- +-------------------------------+-------------------------------+-------------------------------+----------------
The function reassemble_streaming_data_and_call_subdissector() uses fragment_add() and process_reassembled_data() to complete its reassembly task.
The reassemble_streaming_data_and_call_subdissector() will handle many cases. The most complicated one is:
+-------------------------------------- Payload of a ProtoA PDU -----------------------------------------------+ | EoMSP: end of a multisegment PDU | OmNFP: one or more non-fragment PDUs | BoMSP: begin of a multisegment PDU | +----------------------------------+--------------------------------------+------------------------------------+
Note, we use short name 'MSP' for 'Multisegment PDU', and 'NFP' for 'Non-fragment PDU'.
In this case, the payload of a ProtoA PDU contains:
All of three parts are optional. For example, one ProtoA payload could contain only EoMSP, OmNFP or BoMSP; or contain EoMSP and OmNFP without BoMSP; or contain EoMSP and BoMSP without OmNFP; or contain OmNFP and BoMSP without EoMSP.
+---- A ProtoB MSP ---+ +-- A ProtoB MSP --+-- A ProtoB MSP --+ +-- A ProtoB MSP --+
| | | | | | |
+- A ProtoA payload -+ +-------+-------+-------+ +-------+-------+ +-------+-------+ +-------+ +-------+ +-------+
| OmNFP | BoMSP | | EoMSP | OmNFP | BoMSP | | EoMSP | BoMSP | | EoMSP | OmNFP | | BoMSP | | EoMSP | | OmNFP |
+---------+----------+ +-------+-------+-------+ +-------+-------+ +-------+-------+ +-------+ +-------+ +-------+
| | | | | | |
+---------------------+ +------------------+------------------+ +------------------+
And another case is the entire ProtoA payload is one of middle parts of a multisegment PDU. We call it:
Following case shows a multisegment PDU composed of [BoMSP + MoMSP + MoMSP + MoMSP + EoMSP]:
+------------------ A Multisegment PDU of ProtoB ----------------------+
| |
+--- ProtoA payload1 ---+ +- payload2 -+ +- Payload3 -+ +- Payload4 -+ +- ProtoA payload5 -+
| EoMSP | OmNFP | BoMSP | | MoMSP | | MoMSP | | MoMSP | | EoMSP | BoMSP |
+-------+-------+-------+ +------------+ +------------+ +------------+ +---------+---------+
| |
+----------------------------------------------------------------------+
The function reassemble_streaming_data_and_call_subdissector() will handle all of the above cases and manage the information used during the reassembly. The caller (ProtoA dissector) only needs to initialize the relevant variables and pass these variables and its own completed payload to this function.
The subdissector (ProtoB dissector) needs to set the pinfo->desegment_len to cooperate with the function reassemble_streaming_data_and_call_subdissector() to complete the reassembly task. The pinfo->desegment_len should be DESEGMENT_ONE_MORE_SEGMENT or contain the estimated number of additional bytes required for completing the current PDU (MSP), and set pinfo->desegment_offset to the offset in the tvbuff at which the dissector will continue processing when next called. Next time the subdissector is called, it will be passed a tvbuff composed of the end of the data from the previous tvbuff together with desegment_len more bytes. If the dissector cannot tell how many more bytes it will need, it should set pinfo->desegment_len to DESEGMENT_ONE_MORE_SEGMENT or additional bytes required for parsing message head. It will then be called again as soon as more data becomes available. Subdissector MUST NOT set the pinfo->desegment_len to DESEGMENT_UNTIL_FIN, we don't support it yet.
Note that if the subdissector sets pinfo->desegment_len to additional bytes required for parsing the header of the message rather than the entire message when the length of entire message is unable to be determined, it MUST return the length of the tvb handled by itself (for example, return 0 length if nothing is parsed in MoMSP), otherwise it may cause some unexpected dissecting errors. However, if you want to be compatible with TCP's reassembly method by setting the pinfo->desegment_len, you MUST set the pinfo->desegment_len to DESEGMENT_ONE_MORE_SEGMENT when the entire message length cannot be determined, and return a length other than 0 (such as tvb_captured_length(tvb)) when exiting the subdissector dissect function (such as dissect_proto_b()).
Following is sample code of ProtoB which on top of ProtoA mentioned above:
Following is sample code of ProtoA mentioned above:
Alternatively, the code of ProtoA (packet-proto-a.c) can be made simpler with helper macros:
| tvb | TVB contains (ProtoA) payload which will be passed to subdissector. |
| pinfo | Packet information. |
| offset | The beginning offset of payload in TVB. |
| length | The length of payload in TVB. |
| segment_tree | The tree for adding segment items. |
| reassembled_tree | The tree for adding reassembled information items. |
| streaming_reassembly_table | The reassembly table used for this kind of streaming reassembly. |
| reassembly_info | The structure for keeping streaming reassembly information. This should be initialized by streaming_reassembly_info_new(). Subdissector should keep it for each flow of per stream, like per direction flow of a STREAM of HTTP/2 or each request or response message flow of HTTP/1.1 chunked stream. |
| cur_frame_num | The uniq index of current payload and number must always be increasing from the previous frame number, so we can use "<" and ">" comparisons to determine before and after in time. You can use get_virtual_frame_num64() if the ProtoA does not has a suitable field representing payload frame num. |
| subdissector_handle | The subdissector the reassembly for. We will call subdissector for reassembly and dissecting. The subdissector should set pinfo->desegment_len to the length it needed if the payload is not enough for it to dissect. |
| subdissector_tree | The tree to be passed to subdissector. |
| subdissector_data | The data argument to be passed to subdissector. |
| label | The name of the data being reassembling. It can just be the name of protocol (ProtoA), for example, "[ProtoA segment of a reassembled PDU]". |
| frag_hf_items | The fragment field items for displaying fragment and reassembly information in tree. Please refer to process_reassembled_data(). |
| hf_segment_data | The field item to show something like "ProtoA segment data (123 bytes)". |
|
extern |
Cleanup internal structures used for reassembly.
This function is responsible for freeing any resources and cleaning up internal data structures that are used to manage reassembly operations.
| WS_DLL_PUBLIC void reassembly_table_destroy | ( | reassembly_table * | table | ) |
Destroy a reassembly table.
Remove entries and destroy table;
| table | The reassembly table to destroy. |
| WS_DLL_PUBLIC void reassembly_table_init | ( | reassembly_table * | table, |
| const reassembly_table_functions * | funcs | ||
| ) |
Initialize a reassembly table.
init: If table doesn't exist: create table; else: just remove any entries;
| table | The reassembly table to initialize or destroy. |
| funcs | The functions to use for the reassembly table. This is only used when initializing a new table, and is ignored when destroying a table. |
| WS_DLL_PUBLIC void reassembly_table_register | ( | reassembly_table * | table, |
| const reassembly_table_functions * | funcs | ||
| ) |
Register a reassembly table. By registering the table with epan, the creation and destruction of the table can be managed by epan and not the dissector.
| table | The reassembly table to register. |
| funcs | The functions to use for the reassembly table. |
|
extern |
Initialize internal structures used for reassembly.
This function is responsible for registering initialization and cleanup routines for reassembly tables, preparing the system to manage reassembly operations.
| WS_DLL_PUBLIC bool show_fragment_seq_tree | ( | fragment_head * | ipfd_head, |
| const fragment_items * | fit, | ||
| proto_tree * | tree, | ||
| packet_info * | pinfo, | ||
| tvbuff_t * | tvb, | ||
| proto_item ** | fi | ||
| ) |
Display the sequence tree for fragmented data.
This function is used to display the sequence tree for fragmented data in a packet.
| ipfd_head | Pointer to the fragment head structure. |
| fit | Pointer to the fragment items structure. |
| tree | Pointer to the protocol tree where the fragment information will be added. |
| pinfo | Pointer to the packet information structure. |
| tvb | Pointer to the current TVB (Packet Buffer). |
| fi | Pointer to a pointer that will hold the newly created protocol item. |
| WS_DLL_PUBLIC bool show_fragment_tree | ( | fragment_head * | ipfd_head, |
| const fragment_items * | fit, | ||
| proto_tree * | tree, | ||
| packet_info * | pinfo, | ||
| tvbuff_t * | tvb, | ||
| proto_item ** | fi | ||
| ) |
Show the fragment tree for a sequence of fragments.
| ipfd_head | Pointer to the fragment header. |
| fit | Pointer to the fragment items. |
| tree | Pointer to the protocol tree. |
| pinfo | Pointer to the packet information. |
| tvb | Pointer to the TV buffer. |
| fi | Pointer to the protocol item for fragments. |
| WS_DLL_PUBLIC streaming_reassembly_info_t * streaming_reassembly_info_new | ( | void | ) |
Allocate a streaming reassembly information in wmem_file_scope.