Interface MobObject<T>

All Superinterfaces:
FieldedObject<T>, LifeObject<T>, ScriptObject<T>

public interface MobObject<T>
extends LifeObject<T>
Mob/Monster generic object.
  • Method Details

    • getId

      int getId()
      Returns:
      the .wz id of the mob
    • isAlive

      default boolean isAlive()
      Depending on your implementation on mobs, you might need to override this.