Class GuildValuesInstance
java.lang.Object
dev.gothickit.zenkit.daedalus.DaedalusInstance
dev.gothickit.zenkit.daedalus.instance.GuildValuesInstance
- All Implemented Interfaces:
NativeObject
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionintgetBloodAmount(long i) intgetBloodDisabled(long i) getBloodEmitter(long i) intgetBloodFlow(long i) intgetBloodMaxDistance(long i) getBloodTexture(long i) intgetClimbGroundAngle(long i) intgetClimbHeadingAngle(long i) intgetClimbHorizAngle(long i) intgetDisableAutoRoll(long i) intgetDiveTime(long i) intgetFallDownDamage(long i) intgetFallDownHeight(long i) intgetFightRange1Ha(long i) intgetFightRange1Hs(long i) intgetFightRange2Ha(long i) intgetFightRange2Hs(long i) intgetFightRangeBase(long i) intgetFightRangeFist(long i) intgetFightRangeG(long i) intgetJumpLowHeight(long i) intgetJumpMidHeight(long i) intgetJumpUpHeight(long i) intgetSlideAngle(long i) intgetSlideAngle2(long i) intgetStepHeight(long i) intgetSurfaceAlign(long i) intgetSwimTime(long i) intgetTurnSpeed(long i) intgetWaterDepthChest(long i) intgetWaterDepthKnee(long i) Methods inherited from class dev.gothickit.zenkit.daedalus.DaedalusInstance
fromNativeHandle, getIndex, getNativeHandle, getType
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Constructor Details
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GuildValuesInstance
public GuildValuesInstance(com.sun.jna.Pointer handle)
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Method Details
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getWaterDepthKnee
public int getWaterDepthKnee(long i) -
getWaterDepthChest
public int getWaterDepthChest(long i) -
getJumpUpHeight
public int getJumpUpHeight(long i) -
getSwimTime
public int getSwimTime(long i) -
getDiveTime
public int getDiveTime(long i) -
getStepHeight
public int getStepHeight(long i) -
getJumpLowHeight
public int getJumpLowHeight(long i) -
getJumpMidHeight
public int getJumpMidHeight(long i) -
getSlideAngle
public int getSlideAngle(long i) -
getSlideAngle2
public int getSlideAngle2(long i) -
getDisableAutoRoll
public int getDisableAutoRoll(long i) -
getSurfaceAlign
public int getSurfaceAlign(long i) -
getClimbHeadingAngle
public int getClimbHeadingAngle(long i) -
getClimbHorizAngle
public int getClimbHorizAngle(long i) -
getClimbGroundAngle
public int getClimbGroundAngle(long i) -
getFightRangeBase
public int getFightRangeBase(long i) -
getFightRangeFist
public int getFightRangeFist(long i) -
getFightRangeG
public int getFightRangeG(long i) -
getFightRange1Hs
public int getFightRange1Hs(long i) -
getFightRange1Ha
public int getFightRange1Ha(long i) -
getFightRange2Hs
public int getFightRange2Hs(long i) -
getFightRange2Ha
public int getFightRange2Ha(long i) -
getFallDownHeight
public int getFallDownHeight(long i) -
getFallDownDamage
public int getFallDownDamage(long i) -
getBloodDisabled
public int getBloodDisabled(long i) -
getBloodMaxDistance
public int getBloodMaxDistance(long i) -
getBloodAmount
public int getBloodAmount(long i) -
getBloodFlow
public int getBloodFlow(long i) -
getTurnSpeed
public int getTurnSpeed(long i) -
getBloodEmitter
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getBloodTexture
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