Package dev.gothickit.zenkit.capi
Interface ZenKitNative
- All Superinterfaces:
com.sun.jna.Library
public interface ZenKitNative
extends com.sun.jna.Library
-
Nested Class Summary
Nested ClassesModifier and TypeInterfaceDescriptionstatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic classstatic interfacestatic interfacestatic interfacestatic interfacestatic classstatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic final classstatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfacestatic interfaceNested classes/interfaces inherited from interface com.sun.jna.Library
com.sun.jna.Library.Handler -
Field Summary
Fields inherited from interface com.sun.jna.Library
OPTION_ALLOW_OBJECTS, OPTION_CALLING_CONVENTION, OPTION_CLASSLOADER, OPTION_FUNCTION_MAPPER, OPTION_INVOCATION_MAPPER, OPTION_OPEN_FLAGS, OPTION_STRING_ENCODING, OPTION_STRUCTURE_ALIGNMENT, OPTION_SYMBOL_PROVIDER, OPTION_TYPE_MAPPER -
Method Summary
Modifier and TypeMethodDescriptionvoidZkAi_del(com.sun.jna.Pointer slf) ZkAi_getType(com.sun.jna.Pointer slf) com.sun.jna.PointerintZkAiHuman_getActionMode(com.sun.jna.Pointer slf) floatZkAiHuman_getCeilY(com.sun.jna.Pointer slf) booleanZkAiHuman_getChangeWeapon(com.sun.jna.Pointer slf) floatZkAiHuman_getFallDistY(com.sun.jna.Pointer slf) floatZkAiHuman_getFallStartY(com.sun.jna.Pointer slf) floatZkAiHuman_getFeetY(com.sun.jna.Pointer slf) floatZkAiHuman_getFloorY(com.sun.jna.Pointer slf) floatZkAiHuman_getHeadY(com.sun.jna.Pointer slf) com.sun.jna.PointerZkAiHuman_getNpc(com.sun.jna.Pointer slf) intZkAiHuman_getWalkMode(com.sun.jna.Pointer slf) floatZkAiHuman_getWaterY(com.sun.jna.Pointer slf) intZkAiHuman_getWeaponMode(com.sun.jna.Pointer slf) intZkAiHuman_getWmodeAst(com.sun.jna.Pointer slf) intZkAiHuman_getWmodeSelect(com.sun.jna.Pointer slf) voidZkAiHuman_setActionMode(com.sun.jna.Pointer slf, int action_mode) voidZkAiHuman_setCeilY(com.sun.jna.Pointer slf, float ceil_y) voidZkAiHuman_setChangeWeapon(com.sun.jna.Pointer slf, boolean change_weapon) voidZkAiHuman_setFallDistY(com.sun.jna.Pointer slf, float fall_dist_y) voidZkAiHuman_setFallStartY(com.sun.jna.Pointer slf, float fall_start_y) voidZkAiHuman_setFeetY(com.sun.jna.Pointer slf, float feet_y) voidZkAiHuman_setFloorY(com.sun.jna.Pointer slf, float floor_y) voidZkAiHuman_setHeadY(com.sun.jna.Pointer slf, float head_y) voidZkAiHuman_setNpc(com.sun.jna.Pointer slf, com.sun.jna.Pointer npc) voidZkAiHuman_setWalkMode(com.sun.jna.Pointer slf, int walk_mode) voidZkAiHuman_setWaterLevel(com.sun.jna.Pointer slf, int water_level) voidZkAiHuman_setWaterY(com.sun.jna.Pointer slf, float water_y) voidZkAiHuman_setWeaponMode(com.sun.jna.Pointer slf, int weapon_mode) voidZkAiHuman_setWmodeAst(com.sun.jna.Pointer slf, int wmode_ast) voidZkAiHuman_setWmodeSelect(com.sun.jna.Pointer slf, int wmode_select) com.sun.jna.PointerZkAiMove_getOwner(com.sun.jna.Pointer slf) com.sun.jna.PointerZkAiMove_getVob(com.sun.jna.Pointer slf) voidZkAiMove_setOwner(com.sun.jna.Pointer slf, com.sun.jna.Pointer owner) voidZkAiMove_setVob(com.sun.jna.Pointer slf, com.sun.jna.Pointer vob) voidZkAnimate_del(com.sun.jna.Pointer slf) booleanZkAnimate_getIsRunning(com.sun.jna.Pointer slf) booleanZkAnimate_getStartOn(com.sun.jna.Pointer slf) com.sun.jna.PointerZkAnimate_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkAnimate_loadPath(String path, GameVersion version) voidZkAnimate_setIsRunning(com.sun.jna.Pointer slf, boolean val) voidZkAnimate_setStartOn(com.sun.jna.Pointer slf, boolean val) voidZkAnimation_enumerateCameraTremors(com.sun.jna.Pointer slf, ZenKitNative.ZkEventCameraTremorEnumerator cb, com.sun.jna.Pointer ctx) voidZkAnimation_enumerateEventTags(com.sun.jna.Pointer slf, ZenKitNative.ZkEventTagEnumerator cb, com.sun.jna.Pointer ctx) voidZkAnimation_enumerateMorphAnimations(com.sun.jna.Pointer slf, ZenKitNative.ZkEventMorphAnimationEnumerator cb, com.sun.jna.Pointer ctx) voidZkAnimation_enumerateParticleEffects(com.sun.jna.Pointer slf, ZenKitNative.ZkEventParticleEffectEnumerator cb, com.sun.jna.Pointer ctx) voidZkAnimation_enumerateParticleEffectStops(com.sun.jna.Pointer slf, ZenKitNative.ZkEventParticleEffectStopEnumerator cb, com.sun.jna.Pointer ctx) voidZkAnimation_enumerateSoundEffectGrounds(com.sun.jna.Pointer slf, ZenKitNative.ZkEventSoundEffectGroundEnumerator cb, com.sun.jna.Pointer ctx) voidZkAnimation_enumerateSoundEffects(com.sun.jna.Pointer slf, ZenKitNative.ZkEventSoundEffectEnumerator cb, com.sun.jna.Pointer ctx) floatZkAnimation_getBlendIn(com.sun.jna.Pointer slf) floatZkAnimation_getBlendOut(com.sun.jna.Pointer slf) com.sun.jna.PointerZkAnimation_getCameraTremor(com.sun.jna.Pointer slf, long i) longZkAnimation_getCameraTremorCount(com.sun.jna.Pointer slf) floatZkAnimation_getCollisionVolumeScale(com.sun.jna.Pointer slf) ZkAnimation_getDirection(com.sun.jna.Pointer slf) com.sun.jna.PointerZkAnimation_getEventTag(com.sun.jna.Pointer slf, long i) longZkAnimation_getEventTagCount(com.sun.jna.Pointer slf) intZkAnimation_getFirstFrame(com.sun.jna.Pointer slf) intZkAnimation_getFlags(com.sun.jna.Pointer slf) floatZkAnimation_getFps(com.sun.jna.Pointer slf) intZkAnimation_getLastFrame(com.sun.jna.Pointer slf) intZkAnimation_getLayer(com.sun.jna.Pointer slf) ZkAnimation_getModel(com.sun.jna.Pointer slf) com.sun.jna.PointerZkAnimation_getMorphAnimation(com.sun.jna.Pointer slf, long i) longZkAnimation_getMorphAnimationCount(com.sun.jna.Pointer slf) ZkAnimation_getName(com.sun.jna.Pointer slf) ZkAnimation_getNext(com.sun.jna.Pointer slf) com.sun.jna.PointerZkAnimation_getParticleEffect(com.sun.jna.Pointer slf, long i) longZkAnimation_getParticleEffectCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkAnimation_getParticleEffectStop(com.sun.jna.Pointer slf, long i) longZkAnimation_getParticleEffectStopCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkAnimation_getSoundEffect(com.sun.jna.Pointer slf, long i) longZkAnimation_getSoundEffectCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkAnimation_getSoundEffectGround(com.sun.jna.Pointer slf, long i) longZkAnimation_getSoundEffectGroundCount(com.sun.jna.Pointer slf) floatZkAnimation_getSpeed(com.sun.jna.Pointer slf) ZkAnimationAlias_getAlias(com.sun.jna.Pointer slf) floatZkAnimationAlias_getBlendIn(com.sun.jna.Pointer slf) floatZkAnimationAlias_getBlendOut(com.sun.jna.Pointer slf) ZkAnimationAlias_getDirection(com.sun.jna.Pointer slf) intZkAnimationAlias_getFlags(com.sun.jna.Pointer slf) intZkAnimationAlias_getLayer(com.sun.jna.Pointer slf) ZkAnimationAlias_getName(com.sun.jna.Pointer slf) ZkAnimationAlias_getNext(com.sun.jna.Pointer slf) floatZkAnimationBlend_getBlendIn(com.sun.jna.Pointer slf) floatZkAnimationBlend_getBlendOut(com.sun.jna.Pointer slf) ZkAnimationBlend_getName(com.sun.jna.Pointer slf) ZkAnimationBlend_getNext(com.sun.jna.Pointer slf) floatZkAnimationCombine_getBlendIn(com.sun.jna.Pointer slf) floatZkAnimationCombine_getBlendOut(com.sun.jna.Pointer slf) intZkAnimationCombine_getFlags(com.sun.jna.Pointer slf) intZkAnimationCombine_getLastFrame(com.sun.jna.Pointer slf) intZkAnimationCombine_getLayer(com.sun.jna.Pointer slf) ZkAnimationCombine_getModel(com.sun.jna.Pointer slf) ZkAnimationCombine_getName(com.sun.jna.Pointer slf) ZkAnimationCombine_getNext(com.sun.jna.Pointer slf) ZkBspSector_getName(com.sun.jna.Pointer slf) com.sun.jna.PointerZkBspSector_getNodeIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference count) com.sun.jna.PointerZkBspSector_getPortalPolygonIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference count) voidZkBspTree_enumerateSectors(com.sun.jna.Pointer slf, ZenKitNative.ZkBspSectorEnumerator cb, com.sun.jna.Pointer ctx) com.sun.jna.PointerZkBspTree_getLeafNodeIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) com.sun.jna.PointerZkBspTree_getLeafPolygonIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) ZkBspTree_getLightPoint(com.sun.jna.Pointer slf, long i) longZkBspTree_getLightPointCount(com.sun.jna.Pointer slf) ZkBspTree_getNode(com.sun.jna.Pointer slf, long i) longZkBspTree_getNodeCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkBspTree_getPolygonIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) com.sun.jna.PointerZkBspTree_getPortalPolygonIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) com.sun.jna.PointerZkBspTree_getSector(com.sun.jna.Pointer slf, long i) longZkBspTree_getSectorCount(com.sun.jna.Pointer slf) ZkBspTree_getType(com.sun.jna.Pointer slf) floatZkCameraInstance_getBestAzimuth(com.sun.jna.Pointer slf) floatZkCameraInstance_getBestElevation(com.sun.jna.Pointer slf) floatZkCameraInstance_getBestRange(com.sun.jna.Pointer slf) floatZkCameraInstance_getBestRotZ(com.sun.jna.Pointer slf) intZkCameraInstance_getCollision(com.sun.jna.Pointer slf) floatZkCameraInstance_getMaxAzimuth(com.sun.jna.Pointer slf) floatZkCameraInstance_getMaxElevation(com.sun.jna.Pointer slf) floatZkCameraInstance_getMaxRange(com.sun.jna.Pointer slf) floatZkCameraInstance_getMaxRotZ(com.sun.jna.Pointer slf) floatZkCameraInstance_getMinAzimuth(com.sun.jna.Pointer slf) floatZkCameraInstance_getMinElevation(com.sun.jna.Pointer slf) floatZkCameraInstance_getMinRange(com.sun.jna.Pointer slf) floatZkCameraInstance_getMinRotZ(com.sun.jna.Pointer slf) intZkCameraInstance_getRotate(com.sun.jna.Pointer slf) floatZkCameraInstance_getRotOffsetX(com.sun.jna.Pointer slf) floatZkCameraInstance_getRotOffsetY(com.sun.jna.Pointer slf) floatZkCameraInstance_getRotOffsetZ(com.sun.jna.Pointer slf) floatZkCameraInstance_getTargetOffsetX(com.sun.jna.Pointer slf) floatZkCameraInstance_getTargetOffsetY(com.sun.jna.Pointer slf) floatZkCameraInstance_getTargetOffsetZ(com.sun.jna.Pointer slf) intZkCameraInstance_getTranslate(com.sun.jna.Pointer slf) floatZkCameraInstance_getVeloRot(com.sun.jna.Pointer slf) floatZkCameraInstance_getVeloTrans(com.sun.jna.Pointer slf) voidZkCameraTrajectoryFrame_del(com.sun.jna.Pointer slf) floatZkCameraTrajectoryFrame_getCamBias(com.sun.jna.Pointer slf) floatZkCameraTrajectoryFrame_getContinuity(com.sun.jna.Pointer slf) floatZkCameraTrajectoryFrame_getFovScale(com.sun.jna.Pointer slf) ZkCameraTrajectoryFrame_getMotionType(com.sun.jna.Pointer slf) ZkCameraTrajectoryFrame_getMotionTypeFov(com.sun.jna.Pointer slf) ZkCameraTrajectoryFrame_getMotionTypeRoll(com.sun.jna.Pointer slf) ZkCameraTrajectoryFrame_getMotionTypeTimeScale(com.sun.jna.Pointer slf) ZkCameraTrajectoryFrame_getOriginalPose(com.sun.jna.Pointer slf) floatZkCameraTrajectoryFrame_getRollAngle(com.sun.jna.Pointer slf) floatZkCameraTrajectoryFrame_getTension(com.sun.jna.Pointer slf) floatZkCameraTrajectoryFrame_getTime(com.sun.jna.Pointer slf) booleanZkCameraTrajectoryFrame_getTimeFixed(com.sun.jna.Pointer slf) floatZkCameraTrajectoryFrame_getTimeScale(com.sun.jna.Pointer slf) voidZkCameraTrajectoryFrame_setCamBias(com.sun.jna.Pointer slf, float val) voidZkCameraTrajectoryFrame_setContinuity(com.sun.jna.Pointer slf, float val) voidZkCameraTrajectoryFrame_setFovScale(com.sun.jna.Pointer slf, float val) voidZkCameraTrajectoryFrame_setMotionType(com.sun.jna.Pointer slf, CameraMotion val) voidZkCameraTrajectoryFrame_setMotionTypeFov(com.sun.jna.Pointer slf, CameraMotion val) voidZkCameraTrajectoryFrame_setMotionTypeRoll(com.sun.jna.Pointer slf, CameraMotion val) voidZkCameraTrajectoryFrame_setMotionTypeTimeScale(com.sun.jna.Pointer slf, CameraMotion val) voidZkCameraTrajectoryFrame_setOriginalPose(com.sun.jna.Pointer slf, Mat4x4.ByValue val) voidZkCameraTrajectoryFrame_setRollAngle(com.sun.jna.Pointer slf, float val) voidZkCameraTrajectoryFrame_setTension(com.sun.jna.Pointer slf, float val) voidZkCameraTrajectoryFrame_setTime(com.sun.jna.Pointer slf, float val) voidZkCameraTrajectoryFrame_setTimeFixed(com.sun.jna.Pointer slf, boolean val) voidZkCameraTrajectoryFrame_setTimeScale(com.sun.jna.Pointer slf, float val) voidZkCodeMaster_addSlave(com.sun.jna.Pointer slf, String val) voidZkCodeMaster_del(com.sun.jna.Pointer slf) voidZkCodeMaster_enumerateSlaves(com.sun.jna.Pointer slf, ZenKitNative.ZkStringEnumerator cb, com.sun.jna.Pointer ctx) ZkCodeMaster_getFailureTarget(com.sun.jna.Pointer slf) booleanZkCodeMaster_getFirstFalseIsFailure(com.sun.jna.Pointer slf) booleanZkCodeMaster_getOrdered(com.sun.jna.Pointer slf) ZkCodeMaster_getSlave(com.sun.jna.Pointer slf, long i) longZkCodeMaster_getSlaveCount(com.sun.jna.Pointer slf) ZkCodeMaster_getTarget(com.sun.jna.Pointer slf) booleanZkCodeMaster_getUntriggeredCancels(com.sun.jna.Pointer slf) com.sun.jna.PointerZkCodeMaster_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkCodeMaster_loadPath(String path, GameVersion version) voidZkCodeMaster_removeSlave(com.sun.jna.Pointer slf, long i) voidZkCodeMaster_setFailureTarget(com.sun.jna.Pointer slf, String val) voidZkCodeMaster_setFirstFalseIsFailure(com.sun.jna.Pointer slf, boolean val) voidZkCodeMaster_setOrdered(com.sun.jna.Pointer slf, boolean val) voidZkCodeMaster_setTarget(com.sun.jna.Pointer slf, String val) voidZkCodeMaster_setUntriggeredCancels(com.sun.jna.Pointer slf, boolean val) voidZkContainer_addItem(com.sun.jna.Pointer slf, com.sun.jna.Pointer item) voidZkContainer_del(com.sun.jna.Pointer slf) ZkContainer_getContents(com.sun.jna.Pointer slf) booleanZkContainer_getIsLocked(com.sun.jna.Pointer slf) com.sun.jna.PointerZkContainer_getItem(com.sun.jna.Pointer slf, long i) longZkContainer_getItemCount(com.sun.jna.Pointer slf) ZkContainer_getKey(com.sun.jna.Pointer slf) ZkContainer_getPickString(com.sun.jna.Pointer slf) com.sun.jna.PointerZkContainer_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkContainer_loadPath(String path, GameVersion version) voidZkContainer_removeItem(com.sun.jna.Pointer slf, long i) voidZkContainer_setContents(com.sun.jna.Pointer slf, String val) voidZkContainer_setIsLocked(com.sun.jna.Pointer slf, boolean val) voidZkContainer_setKey(com.sun.jna.Pointer slf, String val) voidZkContainer_setPickString(com.sun.jna.Pointer slf, String val) com.sun.jna.PointerZkCutsceneBlock_getMessage(com.sun.jna.Pointer slf) ZkCutsceneBlock_getName(com.sun.jna.Pointer slf) voidZkCutsceneCamera_del(com.sun.jna.Pointer slf) voidZkCutsceneCamera_enumerateFrames(com.sun.jna.Pointer slf, ZenKitNative.ZkCameraTrajectoryFrameEnumerator cb, com.sun.jna.Pointer ctx) booleanZkCutsceneCamera_getAdapt(com.sun.jna.Pointer slf) ZkCutsceneCamera_getAutoFocusVob(com.sun.jna.Pointer slf) booleanZkCutsceneCamera_getAutoPlayerMovable(com.sun.jna.Pointer slf) booleanZkCutsceneCamera_getAutoUntriggerLast(com.sun.jna.Pointer slf) floatZkCutsceneCamera_getAutoUntriggerLastDelay(com.sun.jna.Pointer slf) booleanZkCutsceneCamera_getEaseFirst(com.sun.jna.Pointer slf) booleanZkCutsceneCamera_getEaseLast(com.sun.jna.Pointer slf) com.sun.jna.PointerZkCutsceneCamera_getFrame(com.sun.jna.Pointer slf, long i) longZkCutsceneCamera_getFrameCount(com.sun.jna.Pointer slf) booleanZkCutsceneCamera_getGotoTimeMode(com.sun.jna.Pointer slf) booleanZkCutsceneCamera_getIgnoreFORVobRotation(com.sun.jna.Pointer slf) booleanZkCutsceneCamera_getIgnoreFORVobRotationTarget(com.sun.jna.Pointer slf) booleanZkCutsceneCamera_getIsPaused(com.sun.jna.Pointer slf) booleanZkCutsceneCamera_getIsStarted(com.sun.jna.Pointer slf) ZkCutsceneCamera_getLerpMode(com.sun.jna.Pointer slf) ZkCutsceneCamera_getLoopMode(com.sun.jna.Pointer slf) intZkCutsceneCamera_getPositionCount(com.sun.jna.Pointer slf) intZkCutsceneCamera_getTargetCount(com.sun.jna.Pointer slf) ZkCutsceneCamera_getTargetTrajectoryFOR(com.sun.jna.Pointer slf) floatZkCutsceneCamera_getTime(com.sun.jna.Pointer slf) floatZkCutsceneCamera_getTotalDuration(com.sun.jna.Pointer slf) ZkCutsceneCamera_getTrajectoryFOR(com.sun.jna.Pointer slf) com.sun.jna.PointerZkCutsceneCamera_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkCutsceneCamera_loadPath(String path, GameVersion version) voidZkCutsceneCamera_setAdapt(com.sun.jna.Pointer slf, boolean val) voidZkCutsceneCamera_setAutoFocusVob(com.sun.jna.Pointer slf, String val) voidZkCutsceneCamera_setAutoPlayerMovable(com.sun.jna.Pointer slf, boolean val) voidZkCutsceneCamera_setAutoUntriggerLast(com.sun.jna.Pointer slf, boolean val) voidZkCutsceneCamera_setAutoUntriggerLastDelay(com.sun.jna.Pointer slf, float val) voidZkCutsceneCamera_setEaseFirst(com.sun.jna.Pointer slf, boolean val) voidZkCutsceneCamera_setEaseLast(com.sun.jna.Pointer slf, boolean val) voidZkCutsceneCamera_setGotoTimeMode(com.sun.jna.Pointer slf, boolean gotoTimeMode) voidZkCutsceneCamera_setIgnoreFORVobRotation(com.sun.jna.Pointer slf, boolean val) voidZkCutsceneCamera_setIgnoreFORVobRotationTarget(com.sun.jna.Pointer slf, boolean val) voidZkCutsceneCamera_setIsPaused(com.sun.jna.Pointer slf, boolean isPaused) voidZkCutsceneCamera_setIsStarted(com.sun.jna.Pointer slf, boolean isStarted) voidZkCutsceneCamera_setLerpMode(com.sun.jna.Pointer slf, CameraLerpType val) voidZkCutsceneCamera_setLoopMode(com.sun.jna.Pointer slf, CameraLoopType val) voidZkCutsceneCamera_setTargetTrajectoryFOR(com.sun.jna.Pointer slf, CameraTrajectory val) voidZkCutsceneCamera_setTime(com.sun.jna.Pointer slf, float time) voidZkCutsceneCamera_setTotalDuration(com.sun.jna.Pointer slf, float val) voidZkCutsceneCamera_setTrajectoryFOR(com.sun.jna.Pointer slf, CameraTrajectory val) voidZkCutsceneLibrary_del(com.sun.jna.Pointer slf) voidZkCutsceneLibrary_enumerateBlocks(com.sun.jna.Pointer slf, ZenKitNative.ZkCutsceneBlockEnumerator cb, com.sun.jna.Pointer ctx) com.sun.jna.PointerZkCutsceneLibrary_getBlock(com.sun.jna.Pointer slf, String name) com.sun.jna.PointerZkCutsceneLibrary_getBlockByIndex(com.sun.jna.Pointer slf, long i) longZkCutsceneLibrary_getBlockCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkCutsceneLibrary_load(com.sun.jna.Pointer buf) com.sun.jna.Pointercom.sun.jna.PointerZkCutsceneLibrary_loadVfs(com.sun.jna.Pointer vfs, String name) ZkCutsceneMessage_getName(com.sun.jna.Pointer slf) ZkCutsceneMessage_getText(com.sun.jna.Pointer slf) intZkCutsceneMessage_getType(com.sun.jna.Pointer slf) intZkDaedalusInstance_getIndex(com.sun.jna.Pointer ptr) ZkDaedalusInstance_getType(com.sun.jna.Pointer slf) voidZkDaedalusScript_del(com.sun.jna.Pointer slf) voidZkDaedalusScript_enumerateInstanceSymbols(com.sun.jna.Pointer slf, String className, ZenKitNative.ZkDaedalusSymbolEnumerator cb, com.sun.jna.Pointer ctx) voidZkDaedalusScript_enumerateSymbols(com.sun.jna.Pointer slf, ZenKitNative.ZkDaedalusSymbolEnumerator cb, com.sun.jna.Pointer ctx) ZkDaedalusScript_getInstruction(com.sun.jna.Pointer slf, long address) com.sun.jna.PointerZkDaedalusScript_getSymbolByAddress(com.sun.jna.Pointer slf, long i) com.sun.jna.PointerZkDaedalusScript_getSymbolByIndex(com.sun.jna.Pointer slf, int i) com.sun.jna.PointerZkDaedalusScript_getSymbolByName(com.sun.jna.Pointer slf, String i) intZkDaedalusScript_getSymbolCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkDaedalusScript_load(com.sun.jna.Pointer buf) com.sun.jna.Pointercom.sun.jna.PointerZkDaedalusScript_loadVfs(com.sun.jna.Pointer vfs, String name) intZkDaedalusSymbol_getAddress(com.sun.jna.Pointer slf) intZkDaedalusSymbol_getCharCount(com.sun.jna.Pointer slf) intZkDaedalusSymbol_getCharStart(com.sun.jna.Pointer slf) intZkDaedalusSymbol_getClassSize(com.sun.jna.Pointer slf) intZkDaedalusSymbol_getFileIndex(com.sun.jna.Pointer slf) floatZkDaedalusSymbol_getFloat(com.sun.jna.Pointer slf, short index, com.sun.jna.Pointer context) booleanZkDaedalusSymbol_getHasReturn(com.sun.jna.Pointer slf) intZkDaedalusSymbol_getIndex(com.sun.jna.Pointer slf) intZkDaedalusSymbol_getInt(com.sun.jna.Pointer slf, short index, com.sun.jna.Pointer context) booleanZkDaedalusSymbol_getIsConst(com.sun.jna.Pointer slf) booleanZkDaedalusSymbol_getIsExternal(com.sun.jna.Pointer slf) booleanZkDaedalusSymbol_getIsGenerated(com.sun.jna.Pointer slf) booleanZkDaedalusSymbol_getIsMember(com.sun.jna.Pointer slf) booleanZkDaedalusSymbol_getIsMerged(com.sun.jna.Pointer slf) intZkDaedalusSymbol_getLineCount(com.sun.jna.Pointer slf) intZkDaedalusSymbol_getLineStart(com.sun.jna.Pointer slf) ZkDaedalusSymbol_getName(com.sun.jna.Pointer slf) intZkDaedalusSymbol_getOffsetAsMember(com.sun.jna.Pointer slf) intZkDaedalusSymbol_getParent(com.sun.jna.Pointer slf) ZkDaedalusSymbol_getReturnType(com.sun.jna.Pointer slf) intZkDaedalusSymbol_getSize(com.sun.jna.Pointer slf) ZkDaedalusSymbol_getString(com.sun.jna.Pointer slf, short index, com.sun.jna.Pointer context) ZkDaedalusSymbol_getType(com.sun.jna.Pointer slf) voidZkDaedalusSymbol_setFloat(com.sun.jna.Pointer slf, float value, short index, com.sun.jna.Pointer context) voidZkDaedalusSymbol_setInt(com.sun.jna.Pointer slf, int value, short index, com.sun.jna.Pointer context) voidZkDaedalusSymbol_setString(com.sun.jna.Pointer slf, String value, short index, com.sun.jna.Pointer context) com.sun.jna.PointerZkDaedalusVm_allocInstance(com.sun.jna.Pointer slf, com.sun.jna.Pointer sym, DaedalusInstanceType type) voidZkDaedalusVm_callFunction(com.sun.jna.Pointer slf, com.sun.jna.Pointer sym) voidZkDaedalusVm_del(com.sun.jna.Pointer slf) com.sun.jna.PointerZkDaedalusVm_getGlobalHero(com.sun.jna.Pointer slf) com.sun.jna.PointerZkDaedalusVm_getGlobalItem(com.sun.jna.Pointer slf) com.sun.jna.PointerZkDaedalusVm_getGlobalOther(com.sun.jna.Pointer slf) com.sun.jna.PointerZkDaedalusVm_getGlobalSelf(com.sun.jna.Pointer slf) com.sun.jna.PointerZkDaedalusVm_getGlobalVictim(com.sun.jna.Pointer slf) com.sun.jna.PointerZkDaedalusVm_initInstance(com.sun.jna.Pointer slf, com.sun.jna.Pointer sym, DaedalusInstanceType type) voidZkDaedalusVm_initInstanceDirect(com.sun.jna.Pointer slf, com.sun.jna.Pointer instance) com.sun.jna.PointerZkDaedalusVm_load(com.sun.jna.Pointer buf) com.sun.jna.PointerZkDaedalusVm_loadPath(String path) com.sun.jna.PointerZkDaedalusVm_loadVfs(com.sun.jna.Pointer vfs, String name) floatZkDaedalusVm_popFloat(com.sun.jna.Pointer slf) com.sun.jna.PointerZkDaedalusVm_popInstance(com.sun.jna.Pointer slf) intZkDaedalusVm_popInt(com.sun.jna.Pointer slf) ZkDaedalusVm_popString(com.sun.jna.Pointer slf) voidZkDaedalusVm_printStackTrace(com.sun.jna.Pointer slf) voidZkDaedalusVm_pushFloat(com.sun.jna.Pointer slf, float value) voidZkDaedalusVm_pushInstance(com.sun.jna.Pointer slf, com.sun.jna.Pointer value) voidZkDaedalusVm_pushInt(com.sun.jna.Pointer slf, int value) voidZkDaedalusVm_pushString(com.sun.jna.Pointer slf, String value) voidZkDaedalusVm_registerExternal(com.sun.jna.Pointer slf, com.sun.jna.Pointer sym, ZenKitNative.ZkDaedalusVmExternalCallback cb, com.sun.jna.Pointer ctx) voidZkDaedalusVm_registerExternalDefault(com.sun.jna.Pointer slf, ZenKitNative.ZkDaedalusVmExternalDefaultCallback cb, com.sun.jna.Pointer ctx) voidZkDaedalusVm_setGlobalHero(com.sun.jna.Pointer slf, com.sun.jna.Pointer value) voidZkDaedalusVm_setGlobalItem(com.sun.jna.Pointer slf, com.sun.jna.Pointer value) voidZkDaedalusVm_setGlobalOther(com.sun.jna.Pointer slf, com.sun.jna.Pointer value) voidZkDaedalusVm_setGlobalSelf(com.sun.jna.Pointer slf, com.sun.jna.Pointer value) voidZkDaedalusVm_setGlobalVictim(com.sun.jna.Pointer slf, com.sun.jna.Pointer value) voidZkDoor_del(com.sun.jna.Pointer slf) booleanZkDoor_getIsLocked(com.sun.jna.Pointer slf) ZkDoor_getKey(com.sun.jna.Pointer slf) ZkDoor_getPickString(com.sun.jna.Pointer slf) com.sun.jna.PointerZkDoor_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkDoor_loadPath(String path, GameVersion version) voidZkDoor_setIsLocked(com.sun.jna.Pointer slf, boolean val) voidZkDoor_setKey(com.sun.jna.Pointer slf, String val) voidZkDoor_setPickString(com.sun.jna.Pointer slf, String val) voidZkEarthquake_del(com.sun.jna.Pointer slf) ZkEarthquake_getAmplitude(com.sun.jna.Pointer slf) floatZkEarthquake_getDuration(com.sun.jna.Pointer slf) floatZkEarthquake_getRadius(com.sun.jna.Pointer slf) com.sun.jna.PointerZkEarthquake_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkEarthquake_loadPath(String path, GameVersion version) voidZkEarthquake_setAmplitude(com.sun.jna.Pointer slf, Vec3f val) voidZkEarthquake_setDuration(com.sun.jna.Pointer slf, float val) voidZkEarthquake_setRadius(com.sun.jna.Pointer slf, float val) ZkEffectBaseInstance_getEmActionCollDynS(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmActionCollStatS(com.sun.jna.Pointer slf) intZkEffectBaseInstance_getEmAdjustShpToOrigin(com.sun.jna.Pointer slf) intZkEffectBaseInstance_getEmCheckCollision(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getEmFlyGravity(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmFxCollDynAlignS(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmFxCollDynPercS(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmFxCollDynS(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmFxCollStatAlignS(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmFxCollStatS(com.sun.jna.Pointer slf) intZkEffectBaseInstance_getEmFxCreateDownTrj(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmFxCreateS(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmFxInvestOriginS(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmFxInvestTargetS(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getEmFxLifespan(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getEmFxTriggerDelay(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getEmInvestNextKeyDuration(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmSelfRotVelS(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getEmTrjAngleElevVar(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getEmTrjAngleHeadVar(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getEmTrjDynUpdateDelay(com.sun.jna.Pointer slf) intZkEffectBaseInstance_getEmTrjDynUpdateTargetOnly(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmTrjEaseFuncS(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getEmTrjEaseVel(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getEmTrjKeyDistVar(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmTrjLoopModeS(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmTrjModeS(com.sun.jna.Pointer slf) intZkEffectBaseInstance_getEmTrjNumKeys(com.sun.jna.Pointer slf) intZkEffectBaseInstance_getEmTrjNumKeysVar(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmTrjOriginNode(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getEmTrjTargetAzi(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getEmTrjTargetElev(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getEmTrjTargetNode(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getEmTrjTargetRange(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getLightPresetName(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getSecsPerDamage(com.sun.jna.Pointer slf) intZkEffectBaseInstance_getSendAssessMagic(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getSfxId(com.sun.jna.Pointer slf) intZkEffectBaseInstance_getSfxIsAmbient(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getUserString(com.sun.jna.Pointer slf, long i) floatZkEffectBaseInstance_getVisAlpha(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getVisAlphaBlendFuncS(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getVisNameS(com.sun.jna.Pointer slf) ZkEffectBaseInstance_getVisSizeS(com.sun.jna.Pointer slf) floatZkEffectBaseInstance_getVisTexAniFps(com.sun.jna.Pointer slf) intZkEffectBaseInstance_getVisTexAniIsLooping(com.sun.jna.Pointer slf) intZkEventCameraTremor_getField1(com.sun.jna.Pointer slf) intZkEventCameraTremor_getField2(com.sun.jna.Pointer slf) intZkEventCameraTremor_getField3(com.sun.jna.Pointer slf) intZkEventCameraTremor_getField4(com.sun.jna.Pointer slf) intZkEventCameraTremor_getFrame(com.sun.jna.Pointer slf) voidZkEventManager_del(com.sun.jna.Pointer slf) booleanZkEventManager_getActive(com.sun.jna.Pointer slf) booleanZkEventManager_getCleared(com.sun.jna.Pointer slf) com.sun.jna.PointervoidZkEventManager_setActive(com.sun.jna.Pointer slf, boolean active) voidZkEventManager_setCleared(com.sun.jna.Pointer slf, boolean cleared) intZkEventParticleEffect_getFrame(com.sun.jna.Pointer slf) intZkEventParticleEffect_getIndex(com.sun.jna.Pointer slf) booleanZkEventParticleEffect_getIsAttached(com.sun.jna.Pointer slf) ZkEventParticleEffect_getName(com.sun.jna.Pointer slf) ZkEventParticleEffect_getPosition(com.sun.jna.Pointer slf) intZkEventParticleEffectStop_getFrame(com.sun.jna.Pointer slf) intZkEventParticleEffectStop_getIndex(com.sun.jna.Pointer slf) booleanZkEventSoundEffect_getEmptySlot(com.sun.jna.Pointer slf) intZkEventSoundEffect_getFrame(com.sun.jna.Pointer slf) ZkEventSoundEffect_getName(com.sun.jna.Pointer slf) floatZkEventSoundEffect_getRange(com.sun.jna.Pointer slf) booleanZkEventSoundEffectGround_getEmptySlot(com.sun.jna.Pointer slf) intZkEventSoundEffectGround_getFrame(com.sun.jna.Pointer slf) ZkEventSoundEffectGround_getName(com.sun.jna.Pointer slf) floatZkEventSoundEffectGround_getRange(com.sun.jna.Pointer slf) ZkEventTag_getFightMode(com.sun.jna.Pointer slf) intZkEventTag_getFrame(com.sun.jna.Pointer slf) com.sun.jna.PointerZkEventTag_getFrames(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference count) booleanZkEventTag_getIsAttached(com.sun.jna.Pointer slf) ZkEventTag_getItem(com.sun.jna.Pointer slf) ZkEventTag_getSlot(com.sun.jna.Pointer slf, long i) ZkEventTag_getType(com.sun.jna.Pointer slf) ZkFightAiInstance_getMove(com.sun.jna.Pointer slf, long i) voidZkFire_del(com.sun.jna.Pointer slf) ZkFire_getSlot(com.sun.jna.Pointer slf) ZkFire_getVobTree(com.sun.jna.Pointer slf) com.sun.jna.PointerZkFire_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkFire_loadPath(String path, GameVersion version) voidZkFire_setSlot(com.sun.jna.Pointer slf, String val) voidZkFire_setVobTree(com.sun.jna.Pointer slf, String val) floatZkFocusInstance_getItemAzi(com.sun.jna.Pointer slf) floatZkFocusInstance_getItemElevdo(com.sun.jna.Pointer slf) floatZkFocusInstance_getItemElevup(com.sun.jna.Pointer slf) intZkFocusInstance_getItemPrio(com.sun.jna.Pointer slf) floatZkFocusInstance_getItemRange1(com.sun.jna.Pointer slf) floatZkFocusInstance_getItemRange2(com.sun.jna.Pointer slf) floatZkFocusInstance_getMobAzi(com.sun.jna.Pointer slf) floatZkFocusInstance_getMobElevdo(com.sun.jna.Pointer slf) floatZkFocusInstance_getMobElevup(com.sun.jna.Pointer slf) intZkFocusInstance_getMobPrio(com.sun.jna.Pointer slf) floatZkFocusInstance_getMobRange1(com.sun.jna.Pointer slf) floatZkFocusInstance_getMobRange2(com.sun.jna.Pointer slf) floatZkFocusInstance_getNpcAzi(com.sun.jna.Pointer slf) floatZkFocusInstance_getNpcElevdo(com.sun.jna.Pointer slf) floatZkFocusInstance_getNpcElevup(com.sun.jna.Pointer slf) floatZkFocusInstance_getNpcLongrange(com.sun.jna.Pointer slf) intZkFocusInstance_getNpcPrio(com.sun.jna.Pointer slf) floatZkFocusInstance_getNpcRange1(com.sun.jna.Pointer slf) floatZkFocusInstance_getNpcRange2(com.sun.jna.Pointer slf) voidZkFont_del(com.sun.jna.Pointer slf) voidZkFont_enumerateGlyphs(com.sun.jna.Pointer slf, ZenKitNative.ZkFontGlyphEnumerator cb, com.sun.jna.Pointer ctx) ZkFont_getGlyph(com.sun.jna.Pointer slf, long i) longZkFont_getGlyphCount(com.sun.jna.Pointer slf) intZkFont_getHeight(com.sun.jna.Pointer slf) ZkFont_getName(com.sun.jna.Pointer slf) com.sun.jna.PointerZkFont_load(com.sun.jna.Pointer buf) com.sun.jna.PointerZkFont_loadPath(String path) com.sun.jna.PointerZkFont_loadVfs(com.sun.jna.Pointer vfs, String path) intZkGuildValuesInstance_getBloodAmount(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getBloodDisabled(com.sun.jna.Pointer slf, long i) ZkGuildValuesInstance_getBloodEmitter(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getBloodFlow(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getBloodMaxDistance(com.sun.jna.Pointer slf, long i) ZkGuildValuesInstance_getBloodTexture(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getClimbGroundAngle(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getClimbHeadingAngle(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getClimbHorizAngle(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getDisableAutoRoll(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getDiveTime(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getFallDownDamage(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getFallDownHeight(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getFightRange1Ha(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getFightRange1Hs(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getFightRange2Ha(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getFightRange2Hs(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getFightRangeBase(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getFightRangeFist(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getFightRangeG(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getJumpLowHeight(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getJumpMidHeight(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getJumpUpHeight(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getSlideAngle(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getSlideAngle2(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getStepHeight(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getSurfaceAlign(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getSwimTime(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getTurnSpeed(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getWaterDepthChest(com.sun.jna.Pointer slf, long i) intZkGuildValuesInstance_getWaterDepthKnee(com.sun.jna.Pointer slf, long i) intZkInfoInstance_getCondition(com.sun.jna.Pointer slf) ZkInfoInstance_getDescription(com.sun.jna.Pointer slf) intZkInfoInstance_getImportant(com.sun.jna.Pointer slf) intZkInfoInstance_getInformation(com.sun.jna.Pointer slf) intZkInfoInstance_getNpc(com.sun.jna.Pointer slf) intZkInfoInstance_getNr(com.sun.jna.Pointer slf) intZkInfoInstance_getPermanent(com.sun.jna.Pointer slf) intZkInfoInstance_getTrade(com.sun.jna.Pointer slf) voidZkInteractiveObject_del(com.sun.jna.Pointer slf) ZkInteractiveObject_getConditionFunction(com.sun.jna.Pointer slf) ZkInteractiveObject_getItem(com.sun.jna.Pointer slf) ZkInteractiveObject_getOnStateChangeFunction(com.sun.jna.Pointer slf) booleanZkInteractiveObject_getRewind(com.sun.jna.Pointer slf) intZkInteractiveObject_getState(com.sun.jna.Pointer slf) ZkInteractiveObject_getTarget(com.sun.jna.Pointer slf) com.sun.jna.PointerZkInteractiveObject_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkInteractiveObject_loadPath(String path, GameVersion version) voidZkInteractiveObject_setConditionFunction(com.sun.jna.Pointer slf, String val) voidZkInteractiveObject_setItem(com.sun.jna.Pointer slf, String val) voidZkInteractiveObject_setOnStateChangeFunction(com.sun.jna.Pointer slf, String val) voidZkInteractiveObject_setRewind(com.sun.jna.Pointer slf, boolean val) voidZkInteractiveObject_setState(com.sun.jna.Pointer slf, int val) voidZkInteractiveObject_setTarget(com.sun.jna.Pointer slf, String val) voidZkItem_del(com.sun.jna.Pointer slf) intZkItem_getAmount(com.sun.jna.Pointer slf) intZkItem_getFlags(com.sun.jna.Pointer slf) ZkItem_getInstance(com.sun.jna.Pointer slf) com.sun.jna.PointerZkItem_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkItem_loadPath(String path, GameVersion version) voidZkItem_setAmount(com.sun.jna.Pointer slf, int val) voidZkItem_setFlags(com.sun.jna.Pointer slf, int val) voidZkItem_setInstance(com.sun.jna.Pointer slf, String val) intZkItemInstance_getChangeAtr(com.sun.jna.Pointer slf, ItemInstanceConditionSlot slot) intZkItemInstance_getChangeValue(com.sun.jna.Pointer slf, ItemInstanceConditionSlot slot) intZkItemInstance_getCondAtr(com.sun.jna.Pointer slf, ItemInstanceConditionSlot slot) intZkItemInstance_getCondValue(com.sun.jna.Pointer slf, ItemInstanceConditionSlot slot) intZkItemInstance_getCount(com.sun.jna.Pointer slf, ItemInstanceTextSlot slot) intZkItemInstance_getDamage(com.sun.jna.Pointer slf, DamageType type) intZkItemInstance_getDamageTotal(com.sun.jna.Pointer slf) intZkItemInstance_getDamageType(com.sun.jna.Pointer slf) ZkItemInstance_getDescription(com.sun.jna.Pointer slf) intZkItemInstance_getDisguiseGuild(com.sun.jna.Pointer slf) ZkItemInstance_getEffect(com.sun.jna.Pointer slf) intZkItemInstance_getFlags(com.sun.jna.Pointer slf) intZkItemInstance_getHp(com.sun.jna.Pointer slf) intZkItemInstance_getHpMax(com.sun.jna.Pointer slf) intZkItemInstance_getId(com.sun.jna.Pointer slf) intZkItemInstance_getInvAnimate(com.sun.jna.Pointer slf) intZkItemInstance_getInvRotX(com.sun.jna.Pointer slf) intZkItemInstance_getInvRotY(com.sun.jna.Pointer slf) intZkItemInstance_getInvRotZ(com.sun.jna.Pointer slf) intZkItemInstance_getInvZBias(com.sun.jna.Pointer slf) intZkItemInstance_getMagCircle(com.sun.jna.Pointer slf) intZkItemInstance_getMagic(com.sun.jna.Pointer slf) intZkItemInstance_getMainFlag(com.sun.jna.Pointer slf) intZkItemInstance_getMaterial(com.sun.jna.Pointer slf) intZkItemInstance_getMunition(com.sun.jna.Pointer slf) ZkItemInstance_getName(com.sun.jna.Pointer slf) ZkItemInstance_getNameId(com.sun.jna.Pointer slf) intZkItemInstance_getNutrition(com.sun.jna.Pointer slf) intZkItemInstance_getOnEquip(com.sun.jna.Pointer slf) intZkItemInstance_getOnState(com.sun.jna.Pointer slf, ItemInstanceStateSlot slot) intZkItemInstance_getOnUnequip(com.sun.jna.Pointer slf) intZkItemInstance_getOwner(com.sun.jna.Pointer slf) intZkItemInstance_getOwnerGuild(com.sun.jna.Pointer slf) intZkItemInstance_getProtection(com.sun.jna.Pointer slf, DamageType type) intZkItemInstance_getRange(com.sun.jna.Pointer slf) ZkItemInstance_getSchemeName(com.sun.jna.Pointer slf) intZkItemInstance_getSpell(com.sun.jna.Pointer slf) ZkItemInstance_getText(com.sun.jna.Pointer slf, ItemInstanceTextSlot slot) intZkItemInstance_getValue(com.sun.jna.Pointer slf) ZkItemInstance_getVisual(com.sun.jna.Pointer slf) ZkItemInstance_getVisualChange(com.sun.jna.Pointer slf) intZkItemInstance_getVisualSkin(com.sun.jna.Pointer slf) intZkItemInstance_getWear(com.sun.jna.Pointer slf) intZkItemInstance_getWeight(com.sun.jna.Pointer slf) intZkItemReactInstance_getNpc(com.sun.jna.Pointer slf) intZkItemReactInstance_getReaction(com.sun.jna.Pointer slf) intZkItemReactInstance_getRequestedAmount(com.sun.jna.Pointer slf) intZkItemReactInstance_getRequestedCategory(com.sun.jna.Pointer slf) intZkItemReactInstance_getRequestedItem(com.sun.jna.Pointer slf) intZkItemReactInstance_getTradeAmount(com.sun.jna.Pointer slf) intZkItemReactInstance_getTradeItem(com.sun.jna.Pointer slf) voidZkLensFlare_del(com.sun.jna.Pointer slf) ZkLensFlare_getEffect(com.sun.jna.Pointer slf) com.sun.jna.PointerZkLensFlare_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkLensFlare_loadPath(String path, GameVersion version) voidZkLensFlare_setEffect(com.sun.jna.Pointer slf, String val) voidZkLight_del(com.sun.jna.Pointer slf) booleanZkLight_getCanMove(com.sun.jna.Pointer slf) ZkLight_getColor(com.sun.jna.Pointer slf) longZkLight_getColorAnimationCount(com.sun.jna.Pointer slf) floatZkLight_getColorAnimationFps(com.sun.jna.Pointer slf) ZkLight_getColorAnimationItem(com.sun.jna.Pointer slf, long i) booleanZkLight_getColorAnimationSmooth(com.sun.jna.Pointer slf) floatZkLight_getConeAngle(com.sun.jna.Pointer slf) booleanZkLight_getIsStatic(com.sun.jna.Pointer slf) ZkLight_getLensflareFx(com.sun.jna.Pointer slf) ZkLight_getLightType(com.sun.jna.Pointer slf) booleanZkLight_getOn(com.sun.jna.Pointer slf) ZkLight_getPreset(com.sun.jna.Pointer slf) ZkLight_getQuality(com.sun.jna.Pointer slf) floatZkLight_getRange(com.sun.jna.Pointer slf) floatZkLight_getRangeAnimationFps(com.sun.jna.Pointer slf) com.sun.jna.PointerZkLight_getRangeAnimationScale(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) booleanZkLight_getRangeAnimationSmooth(com.sun.jna.Pointer slf) com.sun.jna.PointerZkLight_load(com.sun.jna.Pointer slf, GameVersion version) com.sun.jna.PointerZkLight_loadPath(String path, GameVersion version) voidZkLight_setCanMove(com.sun.jna.Pointer slf, boolean val) voidZkLight_setColor(com.sun.jna.Pointer slf, Color val) voidZkLight_setColorAnimationFps(com.sun.jna.Pointer slf, float val) voidZkLight_setColorAnimationSmooth(com.sun.jna.Pointer slf, boolean val) voidZkLight_setConeAngle(com.sun.jna.Pointer slf, float val) voidZkLight_setIsStatic(com.sun.jna.Pointer slf, boolean val) voidZkLight_setLensflareFx(com.sun.jna.Pointer slf, String val) voidZkLight_setLightType(com.sun.jna.Pointer slf, LightType val) voidZkLight_setOn(com.sun.jna.Pointer slf, boolean val) voidZkLight_setPreset(com.sun.jna.Pointer slf, String val) voidZkLight_setQuality(com.sun.jna.Pointer slf, LightQuality val) voidZkLight_setRange(com.sun.jna.Pointer slf, float val) voidZkLight_setRangeAnimationFps(com.sun.jna.Pointer slf, float val) voidZkLight_setRangeAnimationScale(com.sun.jna.Pointer slf, float[] val, long count) voidZkLight_setRangeAnimationSmooth(com.sun.jna.Pointer slf, boolean val) com.sun.jna.PointerZkLightMap_getImage(com.sun.jna.Pointer slf) ZkLightMap_getNormal(com.sun.jna.Pointer slf, long i) ZkLightMap_getOrigin(com.sun.jna.Pointer slf) voidZkLightPreset_del(com.sun.jna.Pointer slf) booleanZkLightPreset_getCanMove(com.sun.jna.Pointer slf) ZkLightPreset_getColor(com.sun.jna.Pointer slf) longZkLightPreset_getColorAnimationCount(com.sun.jna.Pointer slf) floatZkLightPreset_getColorAnimationFps(com.sun.jna.Pointer slf) ZkLightPreset_getColorAnimationItem(com.sun.jna.Pointer slf, long i) booleanZkLightPreset_getColorAnimationSmooth(com.sun.jna.Pointer slf) floatZkLightPreset_getConeAngle(com.sun.jna.Pointer slf) booleanZkLightPreset_getIsStatic(com.sun.jna.Pointer slf) ZkLightPreset_getLensflareFx(com.sun.jna.Pointer slf) ZkLightPreset_getLightType(com.sun.jna.Pointer slf) booleanZkLightPreset_getOn(com.sun.jna.Pointer slf) ZkLightPreset_getPreset(com.sun.jna.Pointer slf) ZkLightPreset_getQuality(com.sun.jna.Pointer slf) floatZkLightPreset_getRange(com.sun.jna.Pointer slf) floatZkLightPreset_getRangeAnimationFps(com.sun.jna.Pointer slf) com.sun.jna.PointerZkLightPreset_getRangeAnimationScale(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) booleanZkLightPreset_getRangeAnimationSmooth(com.sun.jna.Pointer slf) com.sun.jna.PointerZkLightPreset_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkLightPreset_loadPath(String path, GameVersion version) voidZkLightPreset_setCanMove(com.sun.jna.Pointer slf, boolean val) voidZkLightPreset_setColor(com.sun.jna.Pointer slf, Color val) voidZkLightPreset_setColorAnimationFps(com.sun.jna.Pointer slf, float val) voidZkLightPreset_setColorAnimationSmooth(com.sun.jna.Pointer slf, boolean val) voidZkLightPreset_setConeAngle(com.sun.jna.Pointer slf, float val) voidZkLightPreset_setIsStatic(com.sun.jna.Pointer slf, boolean val) voidZkLightPreset_setLensflareFx(com.sun.jna.Pointer slf, String val) voidZkLightPreset_setLightType(com.sun.jna.Pointer slf, LightType val) voidZkLightPreset_setOn(com.sun.jna.Pointer slf, boolean val) voidZkLightPreset_setPreset(com.sun.jna.Pointer slf, String val) voidZkLightPreset_setQuality(com.sun.jna.Pointer slf, LightQuality val) voidZkLightPreset_setRange(com.sun.jna.Pointer slf, float val) voidZkLightPreset_setRangeAnimationFps(com.sun.jna.Pointer slf, float val) voidZkLightPreset_setRangeAnimationScale(com.sun.jna.Pointer slf, float[] val, long count) voidZkLightPreset_setRangeAnimationSmooth(com.sun.jna.Pointer slf, boolean val) voidZkLogger_log(LogLevel lvl, String name, String message) voidZkLogger_set(LogLevel lvl, ZenKitNative.ZkLogger logger, com.sun.jna.Pointer ctx) voidvoidZkMaterial_del(com.sun.jna.Pointer slf) ZkMaterial_getAlphaFunction(com.sun.jna.Pointer slf) ZkMaterial_getColor(com.sun.jna.Pointer slf) ZkMaterial_getDefaultMapping(com.sun.jna.Pointer slf) ZkMaterial_getDetailObject(com.sun.jna.Pointer slf) floatZkMaterial_getDetailObjectScale(com.sun.jna.Pointer slf) booleanZkMaterial_getDisableCollision(com.sun.jna.Pointer slf) booleanZkMaterial_getDisableLightmap(com.sun.jna.Pointer slf) booleanZkMaterial_getDontCollapse(com.sun.jna.Pointer slf) booleanZkMaterial_getEnvironmentMapping(com.sun.jna.Pointer slf) floatZkMaterial_getEnvironmentMappingStrength(com.sun.jna.Pointer slf) booleanZkMaterial_getForceOccluder(com.sun.jna.Pointer slf) ZkMaterial_getGroup(com.sun.jna.Pointer slf) booleanZkMaterial_getIgnoreSun(com.sun.jna.Pointer slf) ZkMaterial_getName(com.sun.jna.Pointer slf) floatZkMaterial_getSmoothAngle(com.sun.jna.Pointer slf) ZkMaterial_getTexture(com.sun.jna.Pointer slf) floatZkMaterial_getTextureAnimationFps(com.sun.jna.Pointer slf) ZkMaterial_getTextureAnimationMapping(com.sun.jna.Pointer slf) ZkMaterial_getTextureAnimationMappingDirection(com.sun.jna.Pointer slf) ZkMaterial_getTextureScale(com.sun.jna.Pointer slf) floatZkMaterial_getWaveAmplitude(com.sun.jna.Pointer slf) floatZkMaterial_getWaveGridSize(com.sun.jna.Pointer slf) ZkMaterial_getWaveMode(com.sun.jna.Pointer slf) ZkMaterial_getWaveSpeed(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMaterial_load(com.sun.jna.Pointer buf) com.sun.jna.PointerZkMaterial_loadPath(String path) intZkMenuInstance_getAlpha(com.sun.jna.Pointer slf) ZkMenuInstance_getBackPic(com.sun.jna.Pointer slf) ZkMenuInstance_getBackWorld(com.sun.jna.Pointer slf) intZkMenuInstance_getDefaultIngame(com.sun.jna.Pointer slf) intZkMenuInstance_getDefaultOutgame(com.sun.jna.Pointer slf) intZkMenuInstance_getDimX(com.sun.jna.Pointer slf) intZkMenuInstance_getDimY(com.sun.jna.Pointer slf) intZkMenuInstance_getEventTimerMsec(com.sun.jna.Pointer slf) intZkMenuInstance_getFlags(com.sun.jna.Pointer slf) ZkMenuInstance_getItem(com.sun.jna.Pointer slf, long i) ZkMenuInstance_getMusicTheme(com.sun.jna.Pointer slf) intZkMenuInstance_getPosX(com.sun.jna.Pointer slf) intZkMenuInstance_getPosY(com.sun.jna.Pointer slf) intZkMenuItemInstance_getAlpha(com.sun.jna.Pointer slf) ZkMenuItemInstance_getAlphaMode(com.sun.jna.Pointer slf) ZkMenuItemInstance_getBackpic(com.sun.jna.Pointer slf) intZkMenuItemInstance_getDimX(com.sun.jna.Pointer slf) intZkMenuItemInstance_getDimY(com.sun.jna.Pointer slf) intZkMenuItemInstance_getFlags(com.sun.jna.Pointer slf) ZkMenuItemInstance_getFontName(com.sun.jna.Pointer slf) intZkMenuItemInstance_getFramePosX(com.sun.jna.Pointer slf) intZkMenuItemInstance_getFramePosY(com.sun.jna.Pointer slf) intZkMenuItemInstance_getFrameSizeX(com.sun.jna.Pointer slf) intZkMenuItemInstance_getFrameSizeY(com.sun.jna.Pointer slf) ZkMenuItemInstance_getHideIfOptionSectionSet(com.sun.jna.Pointer slf) ZkMenuItemInstance_getHideIfOptionSet(com.sun.jna.Pointer slf) intZkMenuItemInstance_getHideOnValue(com.sun.jna.Pointer slf) ZkMenuItemInstance_getOnChgSetOption(com.sun.jna.Pointer slf) ZkMenuItemInstance_getOnChgSetOptionSection(com.sun.jna.Pointer slf) intZkMenuItemInstance_getOnEventAction(com.sun.jna.Pointer slf, long i) intZkMenuItemInstance_getOnSelAction(com.sun.jna.Pointer slf, long i) ZkMenuItemInstance_getOnSelActionS(com.sun.jna.Pointer slf, long i) floatZkMenuItemInstance_getOpenDelayTime(com.sun.jna.Pointer slf) floatZkMenuItemInstance_getOpenDuration(com.sun.jna.Pointer slf) intZkMenuItemInstance_getPosX(com.sun.jna.Pointer slf) intZkMenuItemInstance_getPosY(com.sun.jna.Pointer slf) floatZkMenuItemInstance_getSizeStartScale(com.sun.jna.Pointer slf) ZkMenuItemInstance_getText(com.sun.jna.Pointer slf, long i) ZkMenuItemInstance_getType(com.sun.jna.Pointer slf) floatZkMenuItemInstance_getUserFloat(com.sun.jna.Pointer slf, long i) ZkMenuItemInstance_getUserString(com.sun.jna.Pointer slf, long i) voidZkMesh_del(com.sun.jna.Pointer slf) voidZkMesh_enumerateLightMaps(com.sun.jna.Pointer slf, ZenKitNative.ZkLightMapEnumerator cb, com.sun.jna.Pointer ctx) voidZkMesh_enumerateMaterials(com.sun.jna.Pointer slf, ZenKitNative.ZkMaterialEnumerator cb, com.sun.jna.Pointer ctx) voidZkMesh_enumeratePolygons(com.sun.jna.Pointer slf, ZenKitNative.ZkPolygonEnumerator cb, com.sun.jna.Pointer ctx) ZkMesh_getBoundingBox(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMesh_getLightMap(com.sun.jna.Pointer slf, long i) longZkMesh_getLightMapCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMesh_getMaterial(com.sun.jna.Pointer slf, long i) longZkMesh_getMaterialCount(com.sun.jna.Pointer slf) ZkMesh_getName(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMesh_getOrientedBoundingBox(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMesh_getPolygon(com.sun.jna.Pointer slf, long i) longZkMesh_getPolygonCount(com.sun.jna.Pointer slf) ZkMesh_getPosition(com.sun.jna.Pointer slf, long i) longZkMesh_getPositionCount(com.sun.jna.Pointer slf) ZkMesh_getSourceDate(com.sun.jna.Pointer slf) ZkMesh_getVertex(com.sun.jna.Pointer slf, long i) longZkMesh_getVertexCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMesh_load(com.sun.jna.Pointer buf) com.sun.jna.PointerZkMesh_loadPath(String path) com.sun.jna.PointerZkMesh_loadVfs(com.sun.jna.Pointer vfs, String name) voidZkMessageFilter_del(com.sun.jna.Pointer slf) ZkMessageFilter_getOnTrigger(com.sun.jna.Pointer slf) ZkMessageFilter_getOnUntrigger(com.sun.jna.Pointer slf) ZkMessageFilter_getTarget(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMessageFilter_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkMessageFilter_loadPath(String path, GameVersion version) voidZkMessageFilter_setOnTrigger(com.sun.jna.Pointer slf, MessageFilterAction val) voidZkMessageFilter_setOnUntrigger(com.sun.jna.Pointer slf, MessageFilterAction val) voidZkMessageFilter_setTarget(com.sun.jna.Pointer slf, String val) ZkMissionInstance_getDescription(com.sun.jna.Pointer slf) intZkMissionInstance_getDuration(com.sun.jna.Pointer slf) intZkMissionInstance_getFailure(com.sun.jna.Pointer slf) intZkMissionInstance_getFailureConditions(com.sun.jna.Pointer slf) intZkMissionInstance_getImportant(com.sun.jna.Pointer slf) ZkMissionInstance_getName(com.sun.jna.Pointer slf) intZkMissionInstance_getObsolete(com.sun.jna.Pointer slf) intZkMissionInstance_getObsoleteConditions(com.sun.jna.Pointer slf) intZkMissionInstance_getOffer(com.sun.jna.Pointer slf) intZkMissionInstance_getOfferConditions(com.sun.jna.Pointer slf) intZkMissionInstance_getRunning(com.sun.jna.Pointer slf) intZkMissionInstance_getSuccess(com.sun.jna.Pointer slf) intZkMissionInstance_getSuccessConditions(com.sun.jna.Pointer slf) voidZkModel_del(com.sun.jna.Pointer slf) com.sun.jna.PointerZkModel_getHierarchy(com.sun.jna.Pointer slf) com.sun.jna.PointerZkModel_getMesh(com.sun.jna.Pointer slf) com.sun.jna.PointerZkModel_load(com.sun.jna.Pointer buf) com.sun.jna.PointerZkModel_loadPath(String path) com.sun.jna.PointerZkModel_loadVfs(com.sun.jna.Pointer vfs, String name) voidZkModelAnimation_del(com.sun.jna.Pointer slf) voidZkModelAnimation_enumerateSamples(com.sun.jna.Pointer slf, ZenKitNative.ZkAnimationSampleEnumerator cb, com.sun.jna.Pointer ctx) ZkModelAnimation_getBbox(com.sun.jna.Pointer slf) longZkModelAnimation_getChecksum(com.sun.jna.Pointer slf) floatZkModelAnimation_getFps(com.sun.jna.Pointer slf) floatZkModelAnimation_getFpsSource(com.sun.jna.Pointer slf) intZkModelAnimation_getFrameCount(com.sun.jna.Pointer slf) intZkModelAnimation_getLayer(com.sun.jna.Pointer slf) ZkModelAnimation_getName(com.sun.jna.Pointer slf) ZkModelAnimation_getNext(com.sun.jna.Pointer slf) intZkModelAnimation_getNodeCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkModelAnimation_getNodeIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference size) ZkModelAnimation_getSample(com.sun.jna.Pointer slf, long i) longZkModelAnimation_getSampleCount(com.sun.jna.Pointer slf) ZkModelAnimation_getSourceDate(com.sun.jna.Pointer slf) ZkModelAnimation_getSourcePath(com.sun.jna.Pointer slf) ZkModelAnimation_getSourceScript(com.sun.jna.Pointer slf) com.sun.jna.PointerZkModelAnimation_load(com.sun.jna.Pointer buf) com.sun.jna.Pointercom.sun.jna.PointerZkModelAnimation_loadVfs(com.sun.jna.Pointer vfs, String name) voidZkModelHierarchy_del(com.sun.jna.Pointer slf) voidZkModelHierarchy_enumerateNodes(com.sun.jna.Pointer slf, ZenKitNative.ZkModelHierarchyNodeEnumerator cb, com.sun.jna.Pointer ctx) ZkModelHierarchy_getBbox(com.sun.jna.Pointer slf) longZkModelHierarchy_getChecksum(com.sun.jna.Pointer slf) ZkModelHierarchy_getCollisionBbox(com.sun.jna.Pointer slf) ZkModelHierarchy_getNode(com.sun.jna.Pointer slf, long i) longZkModelHierarchy_getNodeCount(com.sun.jna.Pointer slf) ZkModelHierarchy_getRootTranslation(com.sun.jna.Pointer slf) ZkModelHierarchy_getSourceDate(com.sun.jna.Pointer slf) ZkModelHierarchy_getSourcePath(com.sun.jna.Pointer slf) com.sun.jna.PointerZkModelHierarchy_load(com.sun.jna.Pointer buf) com.sun.jna.Pointercom.sun.jna.PointerZkModelHierarchy_loadVfs(com.sun.jna.Pointer vfs, String name) voidZkModelMesh_del(com.sun.jna.Pointer slf) voidZkModelMesh_enumerateAttachments(com.sun.jna.Pointer slf, ZenKitNative.ZkAttachmentEnumerator cb, com.sun.jna.Pointer ctx) voidZkModelMesh_enumerateMeshes(com.sun.jna.Pointer slf, ZenKitNative.ZkSoftSkinMeshEnumerator cb, com.sun.jna.Pointer ctx) com.sun.jna.PointerZkModelMesh_getAttachment(com.sun.jna.Pointer slf, String name) longZkModelMesh_getAttachmentCount(com.sun.jna.Pointer slf) longZkModelMesh_getChecksum(com.sun.jna.Pointer slf) com.sun.jna.PointerZkModelMesh_getMesh(com.sun.jna.Pointer slf, long i) longZkModelMesh_getMeshCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkModelMesh_load(com.sun.jna.Pointer buf) com.sun.jna.PointerZkModelMesh_loadPath(String path) com.sun.jna.PointerZkModelMesh_loadVfs(com.sun.jna.Pointer vfs, String name) voidZkModelScript_del(com.sun.jna.Pointer slf) voidZkModelScript_enumerateAnimationAliases(com.sun.jna.Pointer slf, ZenKitNative.ZkAnimationAliasEnumerator cb, com.sun.jna.Pointer ctx) voidZkModelScript_enumerateAnimationBlends(com.sun.jna.Pointer slf, ZenKitNative.ZkAnimationBlendEnumerator cb, com.sun.jna.Pointer ctx) voidZkModelScript_enumerateAnimationCombines(com.sun.jna.Pointer slf, ZenKitNative.ZkAnimationCombineEnumerator cb, com.sun.jna.Pointer ctx) voidZkModelScript_enumerateAnimations(com.sun.jna.Pointer slf, ZenKitNative.ZkAnimationEnumerator cb, com.sun.jna.Pointer ctx) voidZkModelScript_enumerateDisabledAnimations(com.sun.jna.Pointer slf, ZenKitNative.ZkStringEnumerator cb, com.sun.jna.Pointer ctx) voidZkModelScript_enumerateMeshes(com.sun.jna.Pointer slf, ZenKitNative.ZkStringEnumerator cb, com.sun.jna.Pointer ctx) voidZkModelScript_enumerateModelTags(com.sun.jna.Pointer slf, ZenKitNative.ZkStringEnumerator cb, com.sun.jna.Pointer ctx) com.sun.jna.PointerZkModelScript_getAnimation(com.sun.jna.Pointer slf, long i) com.sun.jna.PointerZkModelScript_getAnimationAlias(com.sun.jna.Pointer slf, long i) longZkModelScript_getAnimationAliasCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkModelScript_getAnimationBlend(com.sun.jna.Pointer slf, long i) longZkModelScript_getAnimationBlendCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkModelScript_getAnimationCombine(com.sun.jna.Pointer slf, long i) longZkModelScript_getAnimationCombineCount(com.sun.jna.Pointer slf) longZkModelScript_getAnimationCount(com.sun.jna.Pointer slf) ZkModelScript_getDisabledAnimation(com.sun.jna.Pointer slf, long i) longZkModelScript_getDisabledAnimationsCount(com.sun.jna.Pointer slf) ZkModelScript_getMesh(com.sun.jna.Pointer slf, long i) longZkModelScript_getMeshCount(com.sun.jna.Pointer slf) ZkModelScript_getModelTag(com.sun.jna.Pointer slf, long i) longZkModelScript_getModelTagCount(com.sun.jna.Pointer slf) booleanZkModelScript_getSkeletonMeshDisabled(com.sun.jna.Pointer slf) ZkModelScript_getSkeletonName(com.sun.jna.Pointer slf) com.sun.jna.PointerZkModelScript_load(com.sun.jna.Pointer buf) com.sun.jna.PointerZkModelScript_loadPath(String path) com.sun.jna.PointerZkModelScript_loadVfs(com.sun.jna.Pointer vfs, String name) ZkMorphAnimation_getAnimation(com.sun.jna.Pointer slf) floatZkMorphAnimation_getBlendIn(com.sun.jna.Pointer slf) floatZkMorphAnimation_getBlendOut(com.sun.jna.Pointer slf) floatZkMorphAnimation_getDuration(com.sun.jna.Pointer slf) byteZkMorphAnimation_getFlags(com.sun.jna.Pointer slf) intZkMorphAnimation_getFrame(com.sun.jna.Pointer slf) intZkMorphAnimation_getFrameCount(com.sun.jna.Pointer slf) intZkMorphAnimation_getLayer(com.sun.jna.Pointer slf) ZkMorphAnimation_getName(com.sun.jna.Pointer slf) ZkMorphAnimation_getNode(com.sun.jna.Pointer slf) ZkMorphAnimation_getSample(com.sun.jna.Pointer slf, long i) longZkMorphAnimation_getSampleCount(com.sun.jna.Pointer slf) floatZkMorphAnimation_getSpeed(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMorphAnimation_getVertices(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference count) voidZkMorphMesh_del(com.sun.jna.Pointer slf) voidZkMorphMesh_enumerateAnimations(com.sun.jna.Pointer slf, ZenKitNative.ZkMorphAnimationEnumerator cb, com.sun.jna.Pointer ctx) voidZkMorphMesh_enumerateSources(com.sun.jna.Pointer slf, ZenKitNative.ZkMorphSourceEnumerator cb, com.sun.jna.Pointer ctx) com.sun.jna.PointerZkMorphMesh_getAnimation(com.sun.jna.Pointer slf, long i) longZkMorphMesh_getAnimationCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMorphMesh_getMesh(com.sun.jna.Pointer slf) ZkMorphMesh_getMorphPosition(com.sun.jna.Pointer slf, long i) longZkMorphMesh_getMorphPositionCount(com.sun.jna.Pointer slf) ZkMorphMesh_getName(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMorphMesh_getSource(com.sun.jna.Pointer slf, long i) longZkMorphMesh_getSourceCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMorphMesh_load(com.sun.jna.Pointer buf) com.sun.jna.PointerZkMorphMesh_loadPath(String path) com.sun.jna.PointerZkMorphMesh_loadVfs(com.sun.jna.Pointer vfs, String name) ZkMorphSource_getFileDate(com.sun.jna.Pointer slf) ZkMorphSource_getFileName(com.sun.jna.Pointer slf) voidZkMovableObject_del(com.sun.jna.Pointer slf) intZkMovableObject_getDamage(com.sun.jna.Pointer slf) booleanZkMovableObject_getDestroyed(com.sun.jna.Pointer slf) booleanZkMovableObject_getFocusOverride(com.sun.jna.Pointer slf) intZkMovableObject_getHp(com.sun.jna.Pointer slf) ZkMovableObject_getMaterial(com.sun.jna.Pointer slf) booleanZkMovableObject_getMovable(com.sun.jna.Pointer slf) ZkMovableObject_getName(com.sun.jna.Pointer slf) ZkMovableObject_getOwner(com.sun.jna.Pointer slf) ZkMovableObject_getOwnerGuild(com.sun.jna.Pointer slf) booleanZkMovableObject_getTakable(com.sun.jna.Pointer slf) ZkMovableObject_getVisualDestroyed(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMovableObject_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkMovableObject_loadPath(String path, GameVersion version) voidZkMovableObject_setDamage(com.sun.jna.Pointer slf, int val) voidZkMovableObject_setDestroyed(com.sun.jna.Pointer slf, boolean val) voidZkMovableObject_setFocusOverride(com.sun.jna.Pointer slf, boolean val) voidZkMovableObject_setHp(com.sun.jna.Pointer slf, int val) voidZkMovableObject_setMaterial(com.sun.jna.Pointer slf, SoundMaterialType val) voidZkMovableObject_setMovable(com.sun.jna.Pointer slf, boolean val) voidZkMovableObject_setName(com.sun.jna.Pointer slf, String val) voidZkMovableObject_setOwner(com.sun.jna.Pointer slf, String val) voidZkMovableObject_setOwnerGuild(com.sun.jna.Pointer slf, String val) voidZkMovableObject_setTakable(com.sun.jna.Pointer slf, boolean val) voidZkMovableObject_setVisualDestroyed(com.sun.jna.Pointer slf, String val) voidZkMover_del(com.sun.jna.Pointer slf) intZkMover_getActKeyframe(com.sun.jna.Pointer slf) floatZkMover_getActKeyframeF(com.sun.jna.Pointer slf) ZkMover_getActKeyPosDelta(com.sun.jna.Pointer slf) floatZkMover_getAdvanceDir(com.sun.jna.Pointer slf) booleanZkMover_getAutoLink(com.sun.jna.Pointer slf) booleanZkMover_getAutoRotate(com.sun.jna.Pointer slf) ZkMover_getBehavior(com.sun.jna.Pointer slf) booleanZkMover_getIsLocked(com.sun.jna.Pointer slf) ZkMover_getKeyframe(com.sun.jna.Pointer slf, long i) longZkMover_getKeyframeCount(com.sun.jna.Pointer slf) ZkMover_getLerpType(com.sun.jna.Pointer slf) intZkMover_getMoverState(com.sun.jna.Pointer slf) floatZkMover_getMoveSpeedUnit(com.sun.jna.Pointer slf) intZkMover_getNextKeyframe(com.sun.jna.Pointer slf) ZkMover_getSfxCloseEnd(com.sun.jna.Pointer slf) ZkMover_getSfxCloseStart(com.sun.jna.Pointer slf) ZkMover_getSfxLock(com.sun.jna.Pointer slf) ZkMover_getSfxOpenEnd(com.sun.jna.Pointer slf) ZkMover_getSfxOpenStart(com.sun.jna.Pointer slf) ZkMover_getSfxTransitioning(com.sun.jna.Pointer slf) ZkMover_getSfxUnlock(com.sun.jna.Pointer slf) ZkMover_getSfxUseLocked(com.sun.jna.Pointer slf) floatZkMover_getSpeed(com.sun.jna.Pointer slf) ZkMover_getSpeedType(com.sun.jna.Pointer slf) floatZkMover_getStayOpenTimeDest(com.sun.jna.Pointer slf) floatZkMover_getStayOpenTimeSeconds(com.sun.jna.Pointer slf) floatZkMover_getTouchBlockerDamage(com.sun.jna.Pointer slf) intZkMover_getTriggerEventCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMover_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkMover_loadPath(String path, GameVersion version) voidZkMover_setActKeyframe(com.sun.jna.Pointer slf, int actKeyframe) voidZkMover_setActKeyframeF(com.sun.jna.Pointer slf, float actKeyframeF) voidZkMover_setActKeyPosDelta(com.sun.jna.Pointer slf, Vec3f actKeyPosDelta) voidZkMover_setAdvanceDir(com.sun.jna.Pointer slf, float advanceDir) voidZkMover_setAutoLink(com.sun.jna.Pointer slf, boolean val) voidZkMover_setAutoRotate(com.sun.jna.Pointer slf, boolean val) voidZkMover_setBehavior(com.sun.jna.Pointer slf, MoverBehavior val) voidZkMover_setIsLocked(com.sun.jna.Pointer slf, boolean val) voidZkMover_setLerpType(com.sun.jna.Pointer slf, MoverLerpType val) voidZkMover_setMoverState(com.sun.jna.Pointer slf, int moverState) voidZkMover_setMoveSpeedUnit(com.sun.jna.Pointer slf, float moveSpeedUnit) voidZkMover_setNextKeyframe(com.sun.jna.Pointer slf, int nextKeyframe) voidZkMover_setSfxCloseEnd(com.sun.jna.Pointer slf, String val) voidZkMover_setSfxCloseStart(com.sun.jna.Pointer slf, String val) voidZkMover_setSfxLock(com.sun.jna.Pointer slf, String val) voidZkMover_setSfxOpenEnd(com.sun.jna.Pointer slf, String val) voidZkMover_setSfxOpenStart(com.sun.jna.Pointer slf, String val) voidZkMover_setSfxTransitioning(com.sun.jna.Pointer slf, String val) voidZkMover_setSfxUnlock(com.sun.jna.Pointer slf, String val) voidZkMover_setSfxUseLocked(com.sun.jna.Pointer slf, String val) voidZkMover_setSpeed(com.sun.jna.Pointer slf, float val) voidZkMover_setSpeedType(com.sun.jna.Pointer slf, MoverSpeedType val) voidZkMover_setStayOpenTimeDest(com.sun.jna.Pointer slf, float stayOpenTimeDest) voidZkMover_setStayOpenTimeSeconds(com.sun.jna.Pointer slf, float val) voidZkMover_setTouchBlockerDamage(com.sun.jna.Pointer slf, float val) voidZkMover_setTriggerEventCount(com.sun.jna.Pointer slf, int triggerEventCount) voidZkMoverController_del(com.sun.jna.Pointer slf) intZkMoverController_getKey(com.sun.jna.Pointer slf) ZkMoverController_getMessage(com.sun.jna.Pointer slf) ZkMoverController_getTarget(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMoverController_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkMoverController_loadPath(String path, GameVersion version) voidZkMoverController_setKey(com.sun.jna.Pointer slf, int val) voidZkMoverController_setMessage(com.sun.jna.Pointer slf, MoverMessageType val) voidZkMoverController_setTarget(com.sun.jna.Pointer slf, String val) voidZkMultiResolutionMesh_del(com.sun.jna.Pointer slf) voidZkMultiResolutionMesh_enumerateMaterials(com.sun.jna.Pointer slf, ZenKitNative.ZkMaterialEnumerator cb, com.sun.jna.Pointer i) voidZkMultiResolutionMesh_enumerateSubMeshes(com.sun.jna.Pointer slf, ZenKitNative.ZkSubMeshEnumerator cb, com.sun.jna.Pointer i) booleanZkMultiResolutionMesh_getAlphaTest(com.sun.jna.Pointer slf) ZkMultiResolutionMesh_getBbox(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMultiResolutionMesh_getMaterial(com.sun.jna.Pointer slf, long i) longZkMultiResolutionMesh_getMaterialCount(com.sun.jna.Pointer slf) ZkMultiResolutionMesh_getNormal(com.sun.jna.Pointer slf, long i) longZkMultiResolutionMesh_getNormalCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMultiResolutionMesh_getOrientedBbox(com.sun.jna.Pointer slf) ZkMultiResolutionMesh_getPosition(com.sun.jna.Pointer slf, long i) longZkMultiResolutionMesh_getPositionCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMultiResolutionMesh_getSubMesh(com.sun.jna.Pointer slf, long i) longZkMultiResolutionMesh_getSubMeshCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkMultiResolutionMesh_load(com.sun.jna.Pointer buf) com.sun.jna.Pointercom.sun.jna.PointerZkMultiResolutionMesh_loadVfs(com.sun.jna.Pointer vfs, String name) intZkMusicJingleInstance_getLoop(com.sun.jna.Pointer slf) ZkMusicJingleInstance_getName(com.sun.jna.Pointer slf) intZkMusicJingleInstance_getTranssubtype(com.sun.jna.Pointer slf) floatZkMusicJingleInstance_getVol(com.sun.jna.Pointer slf) intZkMusicSystemInstance_getBitResolution(com.sun.jna.Pointer slf) intZkMusicSystemInstance_getGlobalReverbEnabled(com.sun.jna.Pointer slf) intZkMusicSystemInstance_getNumChannels(com.sun.jna.Pointer slf) intZkMusicSystemInstance_getReverbBufferSize(com.sun.jna.Pointer slf) intZkMusicSystemInstance_getSampleRate(com.sun.jna.Pointer slf) floatZkMusicSystemInstance_getVolume(com.sun.jna.Pointer slf) ZkMusicThemeInstance_getFile(com.sun.jna.Pointer slf) intZkMusicThemeInstance_getLoop(com.sun.jna.Pointer slf) floatZkMusicThemeInstance_getReverbmix(com.sun.jna.Pointer slf) floatZkMusicThemeInstance_getReverbtime(com.sun.jna.Pointer slf) ZkMusicThemeInstance_getTranssubtype(com.sun.jna.Pointer slf) ZkMusicThemeInstance_getTranstype(com.sun.jna.Pointer slf) floatZkMusicThemeInstance_getVol(com.sun.jna.Pointer slf) voidZkNpc_addItem(com.sun.jna.Pointer slf, com.sun.jna.Pointer item) voidZkNpc_addOverlay(com.sun.jna.Pointer slf, String overlay) com.sun.jna.PointerZkNpc_addSlot(com.sun.jna.Pointer slf) voidZkNpc_addTalent(com.sun.jna.Pointer slf, com.sun.jna.Pointer talent) voidZkNpc_clearItems(com.sun.jna.Pointer slf) voidZkNpc_clearOverlays(com.sun.jna.Pointer slf) voidZkNpc_clearSlots(com.sun.jna.Pointer slf) voidZkNpc_clearTalents(com.sun.jna.Pointer slf) intZkNpc_getAiStateDriven(com.sun.jna.Pointer slf) ZkNpc_getAiStatePos(com.sun.jna.Pointer slf) com.sun.jna.PointerZkNpc_getAiVars(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference len) intZkNpc_getAttitude(com.sun.jna.Pointer slf) intZkNpc_getAttitudeTemp(com.sun.jna.Pointer slf) intZkNpc_getAttribute(com.sun.jna.Pointer slf, long i) intZkNpc_getBsInterruptableOverride(com.sun.jna.Pointer slf) com.sun.jna.PointerZkNpc_getCarryVob(com.sun.jna.Pointer slf) ZkNpc_getCurrentRoutine(com.sun.jna.Pointer slf) intZkNpc_getCurrentStateIndex(com.sun.jna.Pointer slf) booleanZkNpc_getCurrentStateIsRoutine(com.sun.jna.Pointer slf) ZkNpc_getCurrentStateName(com.sun.jna.Pointer slf) booleanZkNpc_getCurrentStateValid(com.sun.jna.Pointer slf) com.sun.jna.PointerZkNpc_getEnemy(com.sun.jna.Pointer slf) intZkNpc_getFightMode(com.sun.jna.Pointer slf) intZkNpc_getFightTactic(com.sun.jna.Pointer slf) intZkNpc_getFlags(com.sun.jna.Pointer slf) intZkNpc_getGuild(com.sun.jna.Pointer slf) intZkNpc_getGuildTrue(com.sun.jna.Pointer slf) booleanZkNpc_getHasRoutine(com.sun.jna.Pointer slf) intZkNpc_getHitChance(com.sun.jna.Pointer slf, long i) com.sun.jna.PointerZkNpc_getItem(com.sun.jna.Pointer slf, long i) longZkNpc_getItemCount(com.sun.jna.Pointer slf) intZkNpc_getLastAiState(com.sun.jna.Pointer slf) intZkNpc_getLevel(com.sun.jna.Pointer slf) intZkNpc_getLp(com.sun.jna.Pointer slf) booleanZkNpc_getMad(com.sun.jna.Pointer slf) intZkNpc_getMadTime(com.sun.jna.Pointer slf) intZkNpc_getMission(com.sun.jna.Pointer slf, long i) floatZkNpc_getModelFatness(com.sun.jna.Pointer slf) ZkNpc_getModelScale(com.sun.jna.Pointer slf) booleanZkNpc_getMoveLock(com.sun.jna.Pointer slf) intZkNpc_getNameNr(com.sun.jna.Pointer slf) intZkNpc_getNextStateIndex(com.sun.jna.Pointer slf) booleanZkNpc_getNextStateIsRoutine(com.sun.jna.Pointer slf) ZkNpc_getNextStateName(com.sun.jna.Pointer slf) booleanZkNpc_getNextStateValid(com.sun.jna.Pointer slf) ZkNpc_getNpcInstance(com.sun.jna.Pointer slf) intZkNpc_getNpcType(com.sun.jna.Pointer slf) ZkNpc_getOverlay(com.sun.jna.Pointer slf, long i) longZkNpc_getOverlayCount(com.sun.jna.Pointer slf) ZkNpc_getPacked(com.sun.jna.Pointer slf, long i) booleanZkNpc_getPlayer(com.sun.jna.Pointer slf) intZkNpc_getProtection(com.sun.jna.Pointer slf, long i) booleanZkNpc_getRespawn(com.sun.jna.Pointer slf) intZkNpc_getRespawnTime(com.sun.jna.Pointer slf) booleanZkNpc_getRoutineChanged(com.sun.jna.Pointer slf) booleanZkNpc_getRoutineOverlay(com.sun.jna.Pointer slf) intZkNpc_getRoutineOverlayCount(com.sun.jna.Pointer slf) ZkNpc_getScriptWaypoint(com.sun.jna.Pointer slf) com.sun.jna.PointerZkNpc_getSlot(com.sun.jna.Pointer slf, long i) longZkNpc_getSlotCount(com.sun.jna.Pointer slf) intZkNpc_getSpellMana(com.sun.jna.Pointer slf) ZkNpc_getStartAiState(com.sun.jna.Pointer slf) booleanZkNpc_getStartNewRoutine(com.sun.jna.Pointer slf) com.sun.jna.PointerZkNpc_getTalent(com.sun.jna.Pointer slf, long i) longZkNpc_getTalentCount(com.sun.jna.Pointer slf) intZkNpc_getWalkmodeRoutine(com.sun.jna.Pointer slf) booleanZkNpc_getWeaponmodeRoutine(com.sun.jna.Pointer slf) booleanZkNpc_getWounded(com.sun.jna.Pointer slf) intZkNpc_getXp(com.sun.jna.Pointer slf) intZkNpc_getXpNextLevel(com.sun.jna.Pointer slf) voidZkNpc_removeItem(com.sun.jna.Pointer slf, long i) voidZkNpc_removeOverlay(com.sun.jna.Pointer slf, long i) voidZkNpc_removeSlot(com.sun.jna.Pointer slf, long i) voidZkNpc_removeTalent(com.sun.jna.Pointer slf, long i) voidZkNpc_setAiStateDriven(com.sun.jna.Pointer slf, int aiStateDriven) voidZkNpc_setAiStatePos(com.sun.jna.Pointer slf, Vec3f aiStatePos) voidZkNpc_setAiVars(com.sun.jna.Pointer slf, int[] vars, long len) voidZkNpc_setAttitude(com.sun.jna.Pointer slf, int attitude) voidZkNpc_setAttitudeTemp(com.sun.jna.Pointer slf, int attitudeTemp) voidZkNpc_setAttribute(com.sun.jna.Pointer slf, long i, int v) voidZkNpc_setBsInterruptableOverride(com.sun.jna.Pointer slf, int bsInterruptableOverride) voidZkNpc_setCarryVob(com.sun.jna.Pointer slf, com.sun.jna.Pointer carryVob) voidZkNpc_setCurrentRoutine(com.sun.jna.Pointer slf, String currentRoutine) voidZkNpc_setCurrentStateIndex(com.sun.jna.Pointer slf, int currentStateIndex) voidZkNpc_setCurrentStateIsRoutine(com.sun.jna.Pointer slf, boolean currentStateIsRoutine) voidZkNpc_setCurrentStateName(com.sun.jna.Pointer slf, String currentStateName) voidZkNpc_setCurrentStateValid(com.sun.jna.Pointer slf, boolean currentStateValid) voidZkNpc_setEnemy(com.sun.jna.Pointer slf, com.sun.jna.Pointer enemy) voidZkNpc_setFightMode(com.sun.jna.Pointer slf, int fightMode) voidZkNpc_setFightTactic(com.sun.jna.Pointer slf, int fightTactic) voidZkNpc_setFlags(com.sun.jna.Pointer slf, int flags) voidZkNpc_setGuild(com.sun.jna.Pointer slf, int guild) voidZkNpc_setGuildTrue(com.sun.jna.Pointer slf, int guildTrue) voidZkNpc_setHasRoutine(com.sun.jna.Pointer slf, boolean hasRoutine) voidZkNpc_setHitChance(com.sun.jna.Pointer slf, long i, int v) voidZkNpc_setItem(com.sun.jna.Pointer slf, long i, com.sun.jna.Pointer item) voidZkNpc_setLastAiState(com.sun.jna.Pointer slf, int lastAiState) voidZkNpc_setLevel(com.sun.jna.Pointer slf, int level) voidZkNpc_setLp(com.sun.jna.Pointer slf, int lp) voidZkNpc_setMad(com.sun.jna.Pointer slf, boolean mad) voidZkNpc_setMadTime(com.sun.jna.Pointer slf, int madTime) voidZkNpc_setMission(com.sun.jna.Pointer slf, long i, int v) voidZkNpc_setModelFatness(com.sun.jna.Pointer slf, float modelFatness) voidZkNpc_setModelScale(com.sun.jna.Pointer slf, Vec3f modelScale) voidZkNpc_setMoveLock(com.sun.jna.Pointer slf, boolean moveLock) voidZkNpc_setNameNr(com.sun.jna.Pointer slf, int nameNr) voidZkNpc_setNextStateIndex(com.sun.jna.Pointer slf, int nextStateIndex) voidZkNpc_setNextStateIsRoutine(com.sun.jna.Pointer slf, boolean nextStateIsRoutine) voidZkNpc_setNextStateName(com.sun.jna.Pointer slf, String nextStateName) voidZkNpc_setNextStateValid(com.sun.jna.Pointer slf, boolean nextStateValid) voidZkNpc_setNpcInstance(com.sun.jna.Pointer slf, String npcInstance) voidZkNpc_setNpcType(com.sun.jna.Pointer slf, int npcType) voidZkNpc_setOverlay(com.sun.jna.Pointer slf, long i, String overlay) voidZkNpc_setPacked(com.sun.jna.Pointer slf, long i, String v) voidZkNpc_setPlayer(com.sun.jna.Pointer slf, boolean player) voidZkNpc_setProtection(com.sun.jna.Pointer slf, long i, int v) voidZkNpc_setRespawn(com.sun.jna.Pointer slf, boolean respawn) voidZkNpc_setRespawnTime(com.sun.jna.Pointer slf, int respawnTime) voidZkNpc_setRoutineChanged(com.sun.jna.Pointer slf, boolean routineChanged) voidZkNpc_setRoutineOverlay(com.sun.jna.Pointer slf, boolean routineOverlay) voidZkNpc_setRoutineOverlayCount(com.sun.jna.Pointer slf, int routineOverlayCount) voidZkNpc_setScriptWaypoint(com.sun.jna.Pointer slf, String scriptWaypoint) voidZkNpc_setSpellMana(com.sun.jna.Pointer slf, int spellMana) voidZkNpc_setStartAiState(com.sun.jna.Pointer slf, String startAiState) voidZkNpc_setStartNewRoutine(com.sun.jna.Pointer slf, boolean startNewRoutine) voidZkNpc_setTalent(com.sun.jna.Pointer slf, long i, com.sun.jna.Pointer talent) voidZkNpc_setWalkmodeRoutine(com.sun.jna.Pointer slf, int walkmodeRoutine) voidZkNpc_setWeaponmodeRoutine(com.sun.jna.Pointer slf, boolean weaponmodeRoutine) voidZkNpc_setWounded(com.sun.jna.Pointer slf, boolean wounded) voidZkNpc_setXp(com.sun.jna.Pointer slf, int xp) voidZkNpc_setXpNextLevel(com.sun.jna.Pointer slf, int xpNextLevel) intZkNpcInstance_getAiVar(com.sun.jna.Pointer slf, long i) intZkNpcInstance_getAttribute(com.sun.jna.Pointer slf, NpcInstanceAttribute attribute) intZkNpcInstance_getBodyMass(com.sun.jna.Pointer slf) intZkNpcInstance_getBodyStateInterruptableOverride(com.sun.jna.Pointer slf) intZkNpcInstance_getDailyRoutine(com.sun.jna.Pointer slf) intZkNpcInstance_getDamage(com.sun.jna.Pointer slf, DamageType type) intZkNpcInstance_getDamageType(com.sun.jna.Pointer slf) ZkNpcInstance_getEffect(com.sun.jna.Pointer slf) intZkNpcInstance_getExp(com.sun.jna.Pointer slf) intZkNpcInstance_getExpNext(com.sun.jna.Pointer slf) intZkNpcInstance_getFightTactic(com.sun.jna.Pointer slf) intZkNpcInstance_getFlags(com.sun.jna.Pointer slf) intZkNpcInstance_getGuild(com.sun.jna.Pointer slf) intZkNpcInstance_getHitChance(com.sun.jna.Pointer slf, NpcInstanceTalent talent) intZkNpcInstance_getId(com.sun.jna.Pointer slf) intZkNpcInstance_getLevel(com.sun.jna.Pointer slf) intZkNpcInstance_getLp(com.sun.jna.Pointer slf) intZkNpcInstance_getMission(com.sun.jna.Pointer slf, NpcInstanceMissionSlot slot) ZkNpcInstance_getName(com.sun.jna.Pointer slf, NpcInstanceNameSlot slot) intZkNpcInstance_getNoFocus(com.sun.jna.Pointer slf) intZkNpcInstance_getProtection(com.sun.jna.Pointer slf, DamageType type) intZkNpcInstance_getSenses(com.sun.jna.Pointer slf) intZkNpcInstance_getSensesRange(com.sun.jna.Pointer slf) ZkNpcInstance_getSlot(com.sun.jna.Pointer slf) intZkNpcInstance_getSpawnDelay(com.sun.jna.Pointer slf) ZkNpcInstance_getSpawnPoint(com.sun.jna.Pointer slf) intZkNpcInstance_getStartAiState(com.sun.jna.Pointer slf) ZkNpcInstance_getType(com.sun.jna.Pointer slf) intZkNpcInstance_getVoice(com.sun.jna.Pointer slf) intZkNpcInstance_getVoicePitch(com.sun.jna.Pointer slf) intZkNpcInstance_getWeapon(com.sun.jna.Pointer slf) ZkNpcInstance_getWp(com.sun.jna.Pointer slf) booleanZkNpcSlot_getInInventory(com.sun.jna.Pointer slf) com.sun.jna.PointerZkNpcSlot_getItem(com.sun.jna.Pointer slf) ZkNpcSlot_getName(com.sun.jna.Pointer slf) booleanZkNpcSlot_getUsed(com.sun.jna.Pointer slf) voidZkNpcSlot_setInInventory(com.sun.jna.Pointer slf, boolean inInventory) voidZkNpcSlot_setItem(com.sun.jna.Pointer slf, com.sun.jna.Pointer item) voidZkNpcSlot_setName(com.sun.jna.Pointer slf, String name) voidZkNpcSlot_setUsed(com.sun.jna.Pointer slf, boolean used) voidZkNpcTalent_del(com.sun.jna.Pointer slf) intZkNpcTalent_getSkill(com.sun.jna.Pointer slf) intZkNpcTalent_getTalent(com.sun.jna.Pointer slf) intZkNpcTalent_getValue(com.sun.jna.Pointer slf) com.sun.jna.PointervoidZkNpcTalent_setSkill(com.sun.jna.Pointer slf, int v) voidZkNpcTalent_setTalent(com.sun.jna.Pointer slf, int v) voidZkNpcTalent_setValue(com.sun.jna.Pointer slf, int v) com.sun.jna.PointerZkObject_takeRef(com.sun.jna.Pointer obj) voidZkOrientedBoundingBox_enumerateChildren(com.sun.jna.Pointer slf, ZenKitNative.ZkOrientedBoundingBoxEnumerator cb, com.sun.jna.Pointer ctx) ZkOrientedBoundingBox_getAxis(com.sun.jna.Pointer slf, long i) ZkOrientedBoundingBox_getCenter(com.sun.jna.Pointer slf) com.sun.jna.PointerZkOrientedBoundingBox_getChild(com.sun.jna.Pointer slf, long i) longZkOrientedBoundingBox_getChildCount(com.sun.jna.Pointer slf) ZkOrientedBoundingBox_getHalfWidth(com.sun.jna.Pointer slf) ZkOrientedBoundingBox_toAabb(com.sun.jna.Pointer slf) voidZkParticleEffectController_del(com.sun.jna.Pointer slf) ZkParticleEffectController_getEffectName(com.sun.jna.Pointer slf) booleanZkParticleEffectController_getInitiallyRunning(com.sun.jna.Pointer slf) booleanZkParticleEffectController_getKillWhenDone(com.sun.jna.Pointer slf) com.sun.jna.PointerZkParticleEffectController_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkParticleEffectController_loadPath(String path, GameVersion version) voidZkParticleEffectController_setEffectName(com.sun.jna.Pointer slf, String val) voidZkParticleEffectController_setInitiallyRunning(com.sun.jna.Pointer slf, boolean val) voidZkParticleEffectController_setKillWhenDone(com.sun.jna.Pointer slf, boolean val) intZkParticleEffectEmitKeyInstance_getEmCheckCollision(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getEmCreateFxId(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getEmFlyGravity(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getEmFxLifespan(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getEmSelfRotVelS(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getEmTrjEaseVel(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getEmTrjModeS(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getLightPresetName(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getLightRange(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getPfxDirForS(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getPfxDirModeS(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getPfxDirModeTargetForS(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getPfxDirModeTargetPosS(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getPfxFlyGravityS(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getPfxLspPartAvg(com.sun.jna.Pointer slf) intZkParticleEffectEmitKeyInstance_getPfxPpsIsLoopingChg(com.sun.jna.Pointer slf) intZkParticleEffectEmitKeyInstance_getPfxPpsIsSmoothChg(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getPfxPpsValue(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getPfxScTime(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getPfxShpDimS(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getPfxShpDistribTypeS(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getPfxShpDistribWalksPeed(com.sun.jna.Pointer slf) intZkParticleEffectEmitKeyInstance_getPfxShpIsVolumeChg(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getPfxShpOffsetVecS(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getPfxShpScaleFps(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getPfxVelAvg(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getPfxVisAlphaStart(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getScaleDuration(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getSfxId(com.sun.jna.Pointer slf) intZkParticleEffectEmitKeyInstance_getSfxIsAmbient(com.sun.jna.Pointer slf) ZkParticleEffectEmitKeyInstance_getVisNameS(com.sun.jna.Pointer slf) floatZkParticleEffectEmitKeyInstance_getVisSizeScale(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getDirAngleElev(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getDirAngleElevVar(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getDirAngleHead(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getDirAngleHeadVar(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getDirForS(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getDirModeS(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getDirModeTargetForS(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getDirModeTargetPosS(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getFlockMode(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getFlockStrength(com.sun.jna.Pointer slf) intZkParticleEffectInstance_getFlyColldetB(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getFlyGravityS(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getLspPartAvg(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getLspPartVar(com.sun.jna.Pointer slf) intZkParticleEffectInstance_getMBiasAmbientPfx(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getMrkFadesPeed(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getMrkSize(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getMrktExtureS(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getPpsCreateEmDelay(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getPpsCreateEmS(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getPpsFps(com.sun.jna.Pointer slf) intZkParticleEffectInstance_getPpsIsLooping(com.sun.jna.Pointer slf) intZkParticleEffectInstance_getPpsIsSmooth(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getPpsScaleKeysS(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getPpsValue(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getShpDimS(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getShpDistribTypeS(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getShpDistribWalkSpeed(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getShpForS(com.sun.jna.Pointer slf) intZkParticleEffectInstance_getShpIsVolume(com.sun.jna.Pointer slf) intZkParticleEffectInstance_getShpMeshRenderB(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getShpMeshS(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getShpOffsetVecS(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getShpScaleFps(com.sun.jna.Pointer slf) intZkParticleEffectInstance_getShpScaleIsLooping(com.sun.jna.Pointer slf) intZkParticleEffectInstance_getShpScaleIsSmooth(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getShpScaleKeysS(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getShpTypeS(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getTimeStartEndS(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getTrlFadeSpeed(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getTrlTextureS(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getTrlWidth(com.sun.jna.Pointer slf) intZkParticleEffectInstance_getUseEmittersFor(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getVelAvg(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getVelVar(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getVisAlphaEnd(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getVisAlphaFuncS(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getVisAlphaStart(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getVisNameS(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getVisOrientationS(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getVisSizeEndScale(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getVisSizeStartS(com.sun.jna.Pointer slf) floatZkParticleEffectInstance_getVisTexAniFps(com.sun.jna.Pointer slf) intZkParticleEffectInstance_getVisTexAniIsLooping(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getVisTexColorEndS(com.sun.jna.Pointer slf) ZkParticleEffectInstance_getVisTexColorStartS(com.sun.jna.Pointer slf) intZkParticleEffectInstance_getVisTexIsQuadpoly(com.sun.jna.Pointer slf) com.sun.jna.PointerZkPolygon_getFeatureIndices(com.sun.jna.Pointer slf, com.sun.jna.Pointer msh, com.sun.jna.ptr.LongByReference count) booleanZkPolygon_getIsDynamicallyLit(com.sun.jna.Pointer slf) booleanZkPolygon_getIsGhostOccluder(com.sun.jna.Pointer slf) booleanZkPolygon_getIsLod(com.sun.jna.Pointer slf) booleanZkPolygon_getIsOccluder(com.sun.jna.Pointer slf) booleanZkPolygon_getIsOutdoor(com.sun.jna.Pointer slf) booleanZkPolygon_getIsPortal(com.sun.jna.Pointer slf) booleanZkPolygon_getIsSector(com.sun.jna.Pointer slf) intZkPolygon_getLightMapIndex(com.sun.jna.Pointer slf) intZkPolygon_getMaterialIndex(com.sun.jna.Pointer slf) byteZkPolygon_getNormalAxis(com.sun.jna.Pointer slf) com.sun.jna.PointerZkPolygon_getPositionIndices(com.sun.jna.Pointer slf, com.sun.jna.Pointer msh, com.sun.jna.ptr.LongByReference count) shortZkPolygon_getSectorIndex(com.sun.jna.Pointer slf) booleanZkPolygon_getShouldRelight(com.sun.jna.Pointer slf) voidZkRead_del(com.sun.jna.Pointer slf) com.sun.jna.PointerZkRead_newExt(ZenKitNative.ZkReadExt ext, com.sun.jna.Pointer ctx) com.sun.jna.PointerZkRead_newFile(com.sun.jna.Pointer stream) com.sun.jna.PointerZkRead_newMem(com.sun.jna.Pointer bytes, long length) com.sun.jna.PointerZkRead_newPath(String path) voidZkSoftSkinMesh_enumerateBoundingBoxes(com.sun.jna.Pointer slf, ZenKitNative.ZkOrientedBoundingBoxEnumerator cb, com.sun.jna.Pointer ctx) com.sun.jna.PointerZkSoftSkinMesh_getBbox(com.sun.jna.Pointer slf, long node) com.sun.jna.PointerZkSoftSkinMesh_getMesh(com.sun.jna.Pointer slf) longZkSoftSkinMesh_getNodeCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkSoftSkinMesh_getNodes(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference count) ZkSoftSkinMesh_getWedgeNormal(com.sun.jna.Pointer slf, long i) longZkSoftSkinMesh_getWedgeNormalCount(com.sun.jna.Pointer slf) ZkSoftSkinMesh_getWeight(com.sun.jna.Pointer slf, long node, long i) longZkSoftSkinMesh_getWeightCount(com.sun.jna.Pointer slf, long node) longZkSoftSkinMesh_getWeightTotal(com.sun.jna.Pointer slf) voidZkSound_del(com.sun.jna.Pointer slf) booleanZkSound_getAmbient3d(com.sun.jna.Pointer slf) floatZkSound_getConeAngle(com.sun.jna.Pointer slf) booleanZkSound_getInitiallyPlaying(com.sun.jna.Pointer slf) booleanZkSound_getIsAllowedToRun(com.sun.jna.Pointer slf) booleanZkSound_getIsRunning(com.sun.jna.Pointer slf) ZkSound_getMode(com.sun.jna.Pointer slf) booleanZkSound_getObstruction(com.sun.jna.Pointer slf) floatZkSound_getRadius(com.sun.jna.Pointer slf) floatZkSound_getRandomDelay(com.sun.jna.Pointer slf) floatZkSound_getRandomDelayVar(com.sun.jna.Pointer slf) ZkSound_getSoundName(com.sun.jna.Pointer slf) floatZkSound_getVolume(com.sun.jna.Pointer slf) ZkSound_getVolumeType(com.sun.jna.Pointer slf) com.sun.jna.PointerZkSound_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkSound_loadPath(String path, GameVersion version) voidZkSound_setAmbient3d(com.sun.jna.Pointer slf, boolean val) voidZkSound_setConeAngle(com.sun.jna.Pointer slf, float val) voidZkSound_setInitiallyPlaying(com.sun.jna.Pointer slf, boolean val) voidZkSound_setIsAllowedToRun(com.sun.jna.Pointer slf, boolean val) voidZkSound_setIsRunning(com.sun.jna.Pointer slf, boolean val) voidZkSound_setMode(com.sun.jna.Pointer slf, SoundMode val) voidZkSound_setObstruction(com.sun.jna.Pointer slf, boolean val) voidZkSound_setRadius(com.sun.jna.Pointer slf, float val) voidZkSound_setRandomDelay(com.sun.jna.Pointer slf, float val) voidZkSound_setRandomDelayVar(com.sun.jna.Pointer slf, float val) voidZkSound_setSoundName(com.sun.jna.Pointer slf, String val) voidZkSound_setVolume(com.sun.jna.Pointer slf, float val) voidZkSound_setVolumeType(com.sun.jna.Pointer slf, SoundTriggerVolumeType val) voidZkSoundDaytime_del(com.sun.jna.Pointer slf) floatZkSoundDaytime_getEndTime(com.sun.jna.Pointer slf) ZkSoundDaytime_getSoundNameDaytime(com.sun.jna.Pointer slf) floatZkSoundDaytime_getStartTime(com.sun.jna.Pointer slf) com.sun.jna.PointerZkSoundDaytime_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkSoundDaytime_loadPath(String path, GameVersion version) voidZkSoundDaytime_setEndTime(com.sun.jna.Pointer slf, float val) voidZkSoundDaytime_setSoundNameDaytime(com.sun.jna.Pointer slf, String val) voidZkSoundDaytime_setStartTime(com.sun.jna.Pointer slf, float val) ZkSoundEffectInstance_getFile(com.sun.jna.Pointer slf) intZkSoundEffectInstance_getLoop(com.sun.jna.Pointer slf) intZkSoundEffectInstance_getLoopEndOffset(com.sun.jna.Pointer slf) intZkSoundEffectInstance_getLoopStartOffset(com.sun.jna.Pointer slf) ZkSoundEffectInstance_getPfxName(com.sun.jna.Pointer slf) intZkSoundEffectInstance_getPitchOff(com.sun.jna.Pointer slf) intZkSoundEffectInstance_getPitchVar(com.sun.jna.Pointer slf) floatZkSoundEffectInstance_getReverbLevel(com.sun.jna.Pointer slf) intZkSoundEffectInstance_getVolume(com.sun.jna.Pointer slf) intZkSoundSystemInstance_getBitResolution(com.sun.jna.Pointer slf) intZkSoundSystemInstance_getNumSfxChannels(com.sun.jna.Pointer slf) intZkSoundSystemInstance_getSampleRate(com.sun.jna.Pointer slf) ZkSoundSystemInstance_getUsed3DProviderName(com.sun.jna.Pointer slf) intZkSoundSystemInstance_getUseStereo(com.sun.jna.Pointer slf) floatZkSoundSystemInstance_getVolume(com.sun.jna.Pointer slf) intZkSpellInstance_getCanChangeTargetDuringInvest(com.sun.jna.Pointer slf) intZkSpellInstance_getCanTurnDuringInvest(com.sun.jna.Pointer slf) intZkSpellInstance_getDamagePerLevel(com.sun.jna.Pointer slf) intZkSpellInstance_getDamageType(com.sun.jna.Pointer slf) intZkSpellInstance_getIsMultiEffect(com.sun.jna.Pointer slf) intZkSpellInstance_getSpellType(com.sun.jna.Pointer slf) intZkSpellInstance_getTargetCollectAlgo(com.sun.jna.Pointer slf) intZkSpellInstance_getTargetCollectAzi(com.sun.jna.Pointer slf) intZkSpellInstance_getTargetCollectElevation(com.sun.jna.Pointer slf) intZkSpellInstance_getTargetCollectRange(com.sun.jna.Pointer slf) intZkSpellInstance_getTargetCollectType(com.sun.jna.Pointer slf) floatZkSpellInstance_getTimePerMana(com.sun.jna.Pointer slf) com.sun.jna.PointerZkSubMesh_getColors(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) ZkSubMesh_getEdges(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) com.sun.jna.PointerZkSubMesh_getEdgeScores(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) com.sun.jna.PointerZkSubMesh_getMaterial(com.sun.jna.Pointer slf) ZkSubMesh_getTriangleEdges(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) ZkSubMesh_getTrianglePlane(com.sun.jna.Pointer slf, long i) longZkSubMesh_getTrianglePlaneCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkSubMesh_getTrianglePlaneIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) ZkSubMesh_getTriangles(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) ZkSubMesh_getWedge(com.sun.jna.Pointer slf, long i) longZkSubMesh_getWedgeCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkSubMesh_getWedgeMap(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) voidZkTexture_del(com.sun.jna.Pointer slf) voidZkTexture_enumerateRawMipmaps(com.sun.jna.Pointer slf, ZenKitNative.ZkTextureMipmapEnumerator cb, com.sun.jna.Pointer ctx) voidZkTexture_enumerateRgbaMipmaps(com.sun.jna.Pointer slf, ZenKitNative.ZkTextureMipmapEnumerator cb, com.sun.jna.Pointer ctx) intZkTexture_getAverageColor(com.sun.jna.Pointer slf) ZkTexture_getFormat(com.sun.jna.Pointer slf) intZkTexture_getHeight(com.sun.jna.Pointer slf) intZkTexture_getHeightMipmap(com.sun.jna.Pointer slf, long level) intZkTexture_getHeightRef(com.sun.jna.Pointer slf) intZkTexture_getMipmapCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkTexture_getMipmapRaw(com.sun.jna.Pointer slf, long level, com.sun.jna.ptr.IntByReference size) longZkTexture_getMipmapRgba(com.sun.jna.Pointer slf, long level, byte[] buf, long size) ZkTexture_getPalette(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference size) intZkTexture_getWidth(com.sun.jna.Pointer slf) intZkTexture_getWidthMipmap(com.sun.jna.Pointer slf, long level) intZkTexture_getWidthRef(com.sun.jna.Pointer slf) com.sun.jna.PointerZkTexture_load(com.sun.jna.Pointer buf) com.sun.jna.PointerZkTexture_loadPath(String path) com.sun.jna.PointerZkTexture_loadVfs(com.sun.jna.Pointer vfs, String name) voidZkTouchDamage_del(com.sun.jna.Pointer slf) ZkTouchDamage_getCollisionType(com.sun.jna.Pointer slf) floatZkTouchDamage_getDamage(com.sun.jna.Pointer slf) booleanZkTouchDamage_getIsBarrier(com.sun.jna.Pointer slf) booleanZkTouchDamage_getIsBlunt(com.sun.jna.Pointer slf) booleanZkTouchDamage_getIsEdge(com.sun.jna.Pointer slf) booleanZkTouchDamage_getIsFall(com.sun.jna.Pointer slf) booleanZkTouchDamage_getIsFire(com.sun.jna.Pointer slf) booleanZkTouchDamage_getIsFly(com.sun.jna.Pointer slf) booleanZkTouchDamage_getIsMagic(com.sun.jna.Pointer slf) booleanZkTouchDamage_getIsPoint(com.sun.jna.Pointer slf) floatZkTouchDamage_getRepeatDelaySeconds(com.sun.jna.Pointer slf) floatZkTouchDamage_getVolumeScale(com.sun.jna.Pointer slf) com.sun.jna.PointerZkTouchDamage_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkTouchDamage_loadPath(String path, GameVersion version) voidZkTouchDamage_setCollisionType(com.sun.jna.Pointer slf, TouchCollisionType val) voidZkTouchDamage_setDamage(com.sun.jna.Pointer slf, float val) voidZkTouchDamage_setIsBarrier(com.sun.jna.Pointer slf, boolean val) voidZkTouchDamage_setIsBlunt(com.sun.jna.Pointer slf, boolean val) voidZkTouchDamage_setIsEdge(com.sun.jna.Pointer slf, boolean val) voidZkTouchDamage_setIsFall(com.sun.jna.Pointer slf, boolean val) voidZkTouchDamage_setIsFire(com.sun.jna.Pointer slf, boolean val) voidZkTouchDamage_setIsFly(com.sun.jna.Pointer slf, boolean val) voidZkTouchDamage_setIsMagic(com.sun.jna.Pointer slf, boolean val) voidZkTouchDamage_setIsPoint(com.sun.jna.Pointer slf, boolean val) voidZkTouchDamage_setRepeatDelaySeconds(com.sun.jna.Pointer slf, float val) voidZkTouchDamage_setVolumeScale(com.sun.jna.Pointer slf, float val) voidZkTrigger_del(com.sun.jna.Pointer slf) intZkTrigger_getCountCanBeActivated(com.sun.jna.Pointer slf) floatZkTrigger_getDamageThreshold(com.sun.jna.Pointer slf) floatZkTrigger_getFireDelaySeconds(com.sun.jna.Pointer slf) booleanZkTrigger_getIsEnabled(com.sun.jna.Pointer slf) intZkTrigger_getMaxActivationCount(com.sun.jna.Pointer slf) floatZkTrigger_getNextTimeTriggerable(com.sun.jna.Pointer slf) com.sun.jna.PointerZkTrigger_getOtherVob(com.sun.jna.Pointer slf) booleanZkTrigger_getReactToOnDamage(com.sun.jna.Pointer slf) booleanZkTrigger_getReactToOnTouch(com.sun.jna.Pointer slf) booleanZkTrigger_getReactToOnTrigger(com.sun.jna.Pointer slf) booleanZkTrigger_getRespondToNPC(com.sun.jna.Pointer slf) booleanZkTrigger_getRespondToObject(com.sun.jna.Pointer slf) booleanZkTrigger_getRespondToPC(com.sun.jna.Pointer slf) floatZkTrigger_getRetriggerDelaySeconds(com.sun.jna.Pointer slf) booleanZkTrigger_getSendUntrigger(com.sun.jna.Pointer slf) booleanZkTrigger_getStartEnabled(com.sun.jna.Pointer slf) ZkTrigger_getTarget(com.sun.jna.Pointer slf) ZkTrigger_getVobTarget(com.sun.jna.Pointer slf) com.sun.jna.PointerZkTrigger_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkTrigger_loadPath(String path, GameVersion version) voidZkTrigger_setCountCanBeActivated(com.sun.jna.Pointer slf, int val) voidZkTrigger_setDamageThreshold(com.sun.jna.Pointer slf, float val) voidZkTrigger_setFireDelaySeconds(com.sun.jna.Pointer slf, float val) voidZkTrigger_setIsEnabled(com.sun.jna.Pointer slf, boolean val) voidZkTrigger_setMaxActivationCount(com.sun.jna.Pointer slf, int val) voidZkTrigger_setNextTimeTriggerable(com.sun.jna.Pointer slf, float val) voidZkTrigger_setOtherVob(com.sun.jna.Pointer slf, com.sun.jna.Pointer val) voidZkTrigger_setReactToOnDamage(com.sun.jna.Pointer slf, boolean b) voidZkTrigger_setReactToOnTouch(com.sun.jna.Pointer slf, boolean b) voidZkTrigger_setReactToOnTrigger(com.sun.jna.Pointer slf, boolean b) voidZkTrigger_setRespondToNPC(com.sun.jna.Pointer slf, boolean b) voidZkTrigger_setRespondToObject(com.sun.jna.Pointer slf, boolean b) voidZkTrigger_setRespondToPC(com.sun.jna.Pointer slf, boolean b) voidZkTrigger_setRetriggerDelaySeconds(com.sun.jna.Pointer slf, float val) voidZkTrigger_setSendUntrigger(com.sun.jna.Pointer slf, boolean b) voidZkTrigger_setStartEnabled(com.sun.jna.Pointer slf, boolean b) voidZkTrigger_setTarget(com.sun.jna.Pointer slf, String val) voidZkTrigger_setVobTarget(com.sun.jna.Pointer slf, String val) voidZkTriggerChangeLevel_del(com.sun.jna.Pointer slf) ZkTriggerChangeLevel_getLevelName(com.sun.jna.Pointer slf) ZkTriggerChangeLevel_getStartVob(com.sun.jna.Pointer slf) com.sun.jna.PointerZkTriggerChangeLevel_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkTriggerChangeLevel_loadPath(String path, GameVersion version) voidZkTriggerChangeLevel_setLevelName(com.sun.jna.Pointer slf, String val) voidZkTriggerChangeLevel_setStartVob(com.sun.jna.Pointer slf, String val) com.sun.jna.PointerZkTriggerList_addTarget(com.sun.jna.Pointer slf) voidZkTriggerList_del(com.sun.jna.Pointer slf) voidZkTriggerList_enumerateTargets(com.sun.jna.Pointer slf, ZenKitNative.ZkTriggerListTargetEnumerator cb, com.sun.jna.Pointer ctx) byteZkTriggerList_getActTarget(com.sun.jna.Pointer slf) ZkTriggerList_getMode(com.sun.jna.Pointer slf) booleanZkTriggerList_getSendOnTrigger(com.sun.jna.Pointer slf) com.sun.jna.PointerZkTriggerList_getTarget(com.sun.jna.Pointer slf, long i) longZkTriggerList_getTargetCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkTriggerList_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkTriggerList_loadPath(String path, GameVersion version) voidZkTriggerList_removeTarget(com.sun.jna.Pointer slf, long i) voidZkTriggerList_setActTarget(com.sun.jna.Pointer slf, byte actTarget) voidZkTriggerList_setMode(com.sun.jna.Pointer slf, TriggerBatchMode val) voidZkTriggerList_setSendOnTrigger(com.sun.jna.Pointer slf, boolean sendOnTrigger) floatZkTriggerListTarget_getDelaySeconds(com.sun.jna.Pointer slf) ZkTriggerListTarget_getName(com.sun.jna.Pointer slf) voidZkTriggerListTarget_setDelaySeconds(com.sun.jna.Pointer slf, float val) voidZkTriggerListTarget_setName(com.sun.jna.Pointer slf, String val) voidZkTriggerScript_del(com.sun.jna.Pointer slf) ZkTriggerScript_getFunction(com.sun.jna.Pointer slf) com.sun.jna.PointerZkTriggerScript_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkTriggerScript_loadPath(String path, GameVersion version) voidZkTriggerScript_setFunction(com.sun.jna.Pointer slf, String val) voidZkTriggerUntouch_del(com.sun.jna.Pointer slf) ZkTriggerUntouch_getTarget(com.sun.jna.Pointer slf) com.sun.jna.PointerZkTriggerUntouch_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkTriggerUntouch_loadPath(String path, GameVersion version) voidZkTriggerUntouch_setTarget(com.sun.jna.Pointer slf, String val) voidZkTriggerWorldStart_del(com.sun.jna.Pointer slf) booleanZkTriggerWorldStart_getFireOnce(com.sun.jna.Pointer slf) booleanZkTriggerWorldStart_getHasFired(com.sun.jna.Pointer slf) ZkTriggerWorldStart_getTarget(com.sun.jna.Pointer slf) com.sun.jna.PointerZkTriggerWorldStart_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkTriggerWorldStart_loadPath(String path, GameVersion version) voidZkTriggerWorldStart_setFireOnce(com.sun.jna.Pointer slf, boolean val) voidZkTriggerWorldStart_setHasFired(com.sun.jna.Pointer slf, boolean val) voidZkTriggerWorldStart_setTarget(com.sun.jna.Pointer slf, String val) voidZkVfs_del(com.sun.jna.Pointer slf) @Nullable com.sun.jna.PointerZkVfs_findNode(com.sun.jna.Pointer slf, String path) com.sun.jna.PointerZkVfs_getRoot(com.sun.jna.Pointer slf) com.sun.jna.PointerZkVfs_mkdir(com.sun.jna.Pointer slf, String path) voidZkVfs_mount(com.sun.jna.Pointer slf, com.sun.jna.Pointer node, String parent, VfsOverwriteBehavior overwrite) voidZkVfs_mountDisk(com.sun.jna.Pointer slf, com.sun.jna.Pointer buf, VfsOverwriteBehavior overwrite) voidZkVfs_mountDiskHost(com.sun.jna.Pointer slf, String path, VfsOverwriteBehavior overwrite) voidZkVfs_mountHost(com.sun.jna.Pointer slf, String path, String parent, VfsOverwriteBehavior overwrite) com.sun.jna.PointerbooleanZkVfs_remove(com.sun.jna.Pointer slf, String path) @Nullable com.sun.jna.PointerZkVfs_resolvePath(com.sun.jna.Pointer slf, String path) com.sun.jna.PointerZkVfsNode_create(com.sun.jna.Pointer slf, com.sun.jna.Pointer node) voidZkVfsNode_del(com.sun.jna.Pointer slf) voidZkVfsNode_enumerateChildren(com.sun.jna.Pointer slf, ZenKitNative.ZkVfsNodeEnumerator callback, com.sun.jna.Pointer ctx) @Nullable com.sun.jna.PointerZkVfsNode_getChild(com.sun.jna.Pointer slf, String name) ZkVfsNode_getName(com.sun.jna.Pointer slf) longZkVfsNode_getTime(com.sun.jna.Pointer slf) booleanZkVfsNode_isDir(com.sun.jna.Pointer slf) booleanZkVfsNode_isFile(com.sun.jna.Pointer slf) com.sun.jna.PointerZkVfsNode_newDir(String name, long ts) com.sun.jna.PointerZkVfsNode_newFile(String name, byte[] buf, long size, long ts) com.sun.jna.PointerZkVfsNode_open(com.sun.jna.Pointer slf) booleanZkVfsNode_remove(com.sun.jna.Pointer slf, String name) voidZkVirtualObject_addChild(com.sun.jna.Pointer slf, com.sun.jna.Pointer child) voidZkVirtualObject_del(com.sun.jna.Pointer slf) voidZkVirtualObject_enumerateChildren(com.sun.jna.Pointer slf, ZenKitNative.ZkVirtualObjectEnumerator cb, com.sun.jna.Pointer ctx) com.sun.jna.PointerZkVirtualObject_getAi(com.sun.jna.Pointer slf) booleanZkVirtualObject_getAmbient(com.sun.jna.Pointer slf) ZkVirtualObject_getAnimMode(com.sun.jna.Pointer slf) floatZkVirtualObject_getAnimStrength(com.sun.jna.Pointer slf) ZkVirtualObject_getBbox(com.sun.jna.Pointer slf) intZkVirtualObject_getBias(com.sun.jna.Pointer slf) booleanZkVirtualObject_getCdDynamic(com.sun.jna.Pointer slf) booleanZkVirtualObject_getCdStatic(com.sun.jna.Pointer slf) com.sun.jna.PointerZkVirtualObject_getChild(com.sun.jna.Pointer slf, long i) longZkVirtualObject_getChildCount(com.sun.jna.Pointer slf) ZkVirtualObject_getDynamicShadows(com.sun.jna.Pointer slf) com.sun.jna.PointerZkVirtualObject_getEventManager(com.sun.jna.Pointer slf) floatZkVirtualObject_getFarClipScale(com.sun.jna.Pointer slf) intZkVirtualObject_getId(com.sun.jna.Pointer slf) ZkVirtualObject_getName(com.sun.jna.Pointer slf) floatZkVirtualObject_getNextOnTimer(com.sun.jna.Pointer slf) booleanZkVirtualObject_getPhysicsEnabled(com.sun.jna.Pointer slf) ZkVirtualObject_getPosition(com.sun.jna.Pointer slf) ZkVirtualObject_getPresetName(com.sun.jna.Pointer slf) ZkVirtualObject_getRotation(com.sun.jna.Pointer slf) booleanZkVirtualObject_getShowVisual(com.sun.jna.Pointer slf) byteZkVirtualObject_getSleepMode(com.sun.jna.Pointer slf) ZkVirtualObject_getSpriteCameraFacingMode(com.sun.jna.Pointer slf) ZkVirtualObject_getType(com.sun.jna.Pointer slf) com.sun.jna.PointerZkVirtualObject_getVisual(com.sun.jna.Pointer slf) booleanZkVirtualObject_getVobStatic(com.sun.jna.Pointer slf) com.sun.jna.PointerZkVirtualObject_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkVirtualObject_loadPath(String path, GameVersion version) com.sun.jna.PointervoidZkVirtualObject_setAi(com.sun.jna.Pointer slf, com.sun.jna.Pointer ai) voidZkVirtualObject_setAmbient(com.sun.jna.Pointer slf, boolean val) voidZkVirtualObject_setAnimMode(com.sun.jna.Pointer slf, AnimationType val) voidZkVirtualObject_setAnimStrength(com.sun.jna.Pointer slf, float val) voidZkVirtualObject_setBbox(com.sun.jna.Pointer slf, AxisAlignedBoundingBox.ByValue val) voidZkVirtualObject_setBias(com.sun.jna.Pointer slf, int val) voidZkVirtualObject_setCdDynamic(com.sun.jna.Pointer slf, boolean val) voidZkVirtualObject_setCdStatic(com.sun.jna.Pointer slf, boolean val) voidZkVirtualObject_setDynamicShadows(com.sun.jna.Pointer slf, ShadowType val) voidZkVirtualObject_setEventManager(com.sun.jna.Pointer slf, com.sun.jna.Pointer em) voidZkVirtualObject_setFarClipScale(com.sun.jna.Pointer slf, float val) voidZkVirtualObject_setName(com.sun.jna.Pointer slf, String val) voidZkVirtualObject_setNextOnTimer(com.sun.jna.Pointer slf, float nextOnTimer) voidZkVirtualObject_setPhysicsEnabled(com.sun.jna.Pointer slf, boolean val) voidZkVirtualObject_setPosition(com.sun.jna.Pointer slf, Vec3f val) voidZkVirtualObject_setPresetName(com.sun.jna.Pointer slf, String val) voidZkVirtualObject_setRotation(com.sun.jna.Pointer slf, Mat3x3.ByValue val) voidZkVirtualObject_setShowVisual(com.sun.jna.Pointer slf, boolean val) voidZkVirtualObject_setSleepMode(com.sun.jna.Pointer slf, byte sleepMode) voidZkVirtualObject_setSpriteCameraFacingMode(com.sun.jna.Pointer slf, SpriteAlignment val) voidZkVirtualObject_setVisual(com.sun.jna.Pointer slf, com.sun.jna.Pointer visual) voidZkVirtualObject_setVobStatic(com.sun.jna.Pointer slf, boolean val) voidZkVisual_del(com.sun.jna.Pointer slf) ZkVisual_getName(com.sun.jna.Pointer slf) ZkVisual_getType(com.sun.jna.Pointer slf) com.sun.jna.PointerZkVisual_new(VisualType type) voidZkVisual_setName(com.sun.jna.Pointer slf, String val) ZkVisualDecal_getAlphaFunc(com.sun.jna.Pointer slf) byteZkVisualDecal_getAlphaWeight(com.sun.jna.Pointer slf) ZkVisualDecal_getDimension(com.sun.jna.Pointer slf) booleanZkVisualDecal_getIgnoreDaylight(com.sun.jna.Pointer slf) ZkVisualDecal_getOffset(com.sun.jna.Pointer slf) floatZkVisualDecal_getTextureAnimFps(com.sun.jna.Pointer slf) booleanZkVisualDecal_getTwoSided(com.sun.jna.Pointer slf) voidZkVisualDecal_setAlphaFunc(com.sun.jna.Pointer slf, AlphaFunction val) voidZkVisualDecal_setAlphaWeight(com.sun.jna.Pointer slf, byte val) voidZkVisualDecal_setDimension(com.sun.jna.Pointer slf, Vec2f val) voidZkVisualDecal_setIgnoreDaylight(com.sun.jna.Pointer slf, boolean val) voidZkVisualDecal_setOffset(com.sun.jna.Pointer slf, Vec2f val) voidZkVisualDecal_setTextureAnimFps(com.sun.jna.Pointer slf, float val) voidZkVisualDecal_setTwoSided(com.sun.jna.Pointer slf, boolean val) voidZkWayNet_enumeratePoints(com.sun.jna.Pointer slf, ZenKitNative.ZkWayPointEnumerator cb, com.sun.jna.Pointer ctx) ZkWayNet_getEdges(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference count) com.sun.jna.PointerZkWayNet_getPoint(com.sun.jna.Pointer slf, long i) longZkWayNet_getPointCount(com.sun.jna.Pointer slf) ZkWayPoint_getDirection(com.sun.jna.Pointer slf) booleanZkWayPoint_getFreePoint(com.sun.jna.Pointer slf) ZkWayPoint_getName(com.sun.jna.Pointer slf) ZkWayPoint_getPosition(com.sun.jna.Pointer slf) booleanZkWayPoint_getUnderWater(com.sun.jna.Pointer slf) intZkWayPoint_getWaterDepth(com.sun.jna.Pointer slf) voidZkWorld_del(com.sun.jna.Pointer slf) voidZkWorld_enumerateRootObjects(com.sun.jna.Pointer slf, ZenKitNative.ZkVirtualObjectEnumerator cb, com.sun.jna.Pointer ctx) com.sun.jna.PointerZkWorld_getBspTree(com.sun.jna.Pointer slf) com.sun.jna.PointerZkWorld_getMesh(com.sun.jna.Pointer slf) com.sun.jna.PointerZkWorld_getRootObject(com.sun.jna.Pointer slf, long i) longZkWorld_getRootObjectCount(com.sun.jna.Pointer slf) com.sun.jna.PointerZkWorld_getWayNet(com.sun.jna.Pointer slf) com.sun.jna.PointerZkWorld_load(com.sun.jna.Pointer buf) com.sun.jna.PointerZkWorld_loadPath(String path) com.sun.jna.PointerZkWorld_loadVfs(com.sun.jna.Pointer vfs, String name) voidZkZoneFarPlane_del(com.sun.jna.Pointer slf) floatZkZoneFarPlane_getInnerRangePercentage(com.sun.jna.Pointer slf) floatZkZoneFarPlane_getVobFarPlaneZ(com.sun.jna.Pointer slf) com.sun.jna.PointerZkZoneFarPlane_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkZoneFarPlane_loadPath(String path, GameVersion version) voidZkZoneFarPlane_setInnerRangePercentage(com.sun.jna.Pointer slf, float val) voidZkZoneFarPlane_setVobFarPlaneZ(com.sun.jna.Pointer slf, float val) voidZkZoneFog_del(com.sun.jna.Pointer slf) ZkZoneFog_getColor(com.sun.jna.Pointer slf) booleanZkZoneFog_getFadeOutSky(com.sun.jna.Pointer slf) floatZkZoneFog_getInnerRangePercentage(com.sun.jna.Pointer slf) booleanZkZoneFog_getOverrideColor(com.sun.jna.Pointer slf) floatZkZoneFog_getRangeCenter(com.sun.jna.Pointer slf) com.sun.jna.PointerZkZoneFog_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkZoneFog_loadPath(String path, GameVersion version) voidZkZoneFog_setColor(com.sun.jna.Pointer slf, Color.ByValue val) voidZkZoneFog_setFadeOutSky(com.sun.jna.Pointer slf, boolean val) voidZkZoneFog_setInnerRangePercentage(com.sun.jna.Pointer slf, float val) voidZkZoneFog_setOverrideColor(com.sun.jna.Pointer slf, boolean val) voidZkZoneFog_setRangeCenter(com.sun.jna.Pointer slf, float val) voidZkZoneMusic_del(com.sun.jna.Pointer slf) booleanZkZoneMusic_getDayEntranceDone(com.sun.jna.Pointer slf) booleanZkZoneMusic_getIsEllipsoid(com.sun.jna.Pointer slf) booleanZkZoneMusic_getIsEnabled(com.sun.jna.Pointer slf) booleanZkZoneMusic_getIsLoop(com.sun.jna.Pointer slf) booleanZkZoneMusic_getLocalEnabled(com.sun.jna.Pointer slf) booleanZkZoneMusic_getNightEntranceDone(com.sun.jna.Pointer slf) intZkZoneMusic_getPriority(com.sun.jna.Pointer slf) floatZkZoneMusic_getReverb(com.sun.jna.Pointer slf) floatZkZoneMusic_getVolume(com.sun.jna.Pointer slf) com.sun.jna.PointerZkZoneMusic_load(com.sun.jna.Pointer buf, GameVersion version) com.sun.jna.PointerZkZoneMusic_loadPath(String path, GameVersion version) voidZkZoneMusic_setDayEntranceDone(com.sun.jna.Pointer slf, boolean dayEntraceDone) voidZkZoneMusic_setIsEllipsoid(com.sun.jna.Pointer slf, boolean val) voidZkZoneMusic_setIsEnabled(com.sun.jna.Pointer slf, boolean val) voidZkZoneMusic_setIsLoop(com.sun.jna.Pointer slf, boolean val) voidZkZoneMusic_setLocalEnabled(com.sun.jna.Pointer slf, boolean localEnabled) voidZkZoneMusic_setNightEntranceDone(com.sun.jna.Pointer slf, boolean nightEntranceDone) voidZkZoneMusic_setPriority(com.sun.jna.Pointer slf, int val) voidZkZoneMusic_setReverb(com.sun.jna.Pointer slf, float val) voidZkZoneMusic_setVolume(com.sun.jna.Pointer slf, float val)
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Method Details
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ZkLogger_set
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ZkLogger_setDefault
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ZkLogger_log
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ZkRead_newFile
com.sun.jna.Pointer ZkRead_newFile(com.sun.jna.Pointer stream) -
ZkRead_newMem
com.sun.jna.Pointer ZkRead_newMem(com.sun.jna.Pointer bytes, long length) -
ZkRead_newPath
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ZkRead_newExt
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ZkRead_del
void ZkRead_del(com.sun.jna.Pointer slf) -
ZkVfs_new
com.sun.jna.Pointer ZkVfs_new() -
ZkVfs_del
void ZkVfs_del(com.sun.jna.Pointer slf) -
ZkVfs_getRoot
com.sun.jna.Pointer ZkVfs_getRoot(com.sun.jna.Pointer slf) -
ZkVfs_mkdir
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ZkVfs_remove
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ZkVfs_mount
void ZkVfs_mount(com.sun.jna.Pointer slf, com.sun.jna.Pointer node, String parent, VfsOverwriteBehavior overwrite) -
ZkVfs_mountHost
void ZkVfs_mountHost(com.sun.jna.Pointer slf, String path, String parent, VfsOverwriteBehavior overwrite) -
ZkVfs_mountDisk
void ZkVfs_mountDisk(com.sun.jna.Pointer slf, com.sun.jna.Pointer buf, VfsOverwriteBehavior overwrite) -
ZkVfs_mountDiskHost
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ZkVfs_resolvePath
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ZkVfs_findNode
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ZkVfsNode_newFile
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ZkVfsNode_newDir
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ZkVfsNode_del
void ZkVfsNode_del(com.sun.jna.Pointer slf) -
ZkVfsNode_isFile
boolean ZkVfsNode_isFile(com.sun.jna.Pointer slf) -
ZkVfsNode_isDir
boolean ZkVfsNode_isDir(com.sun.jna.Pointer slf) -
ZkVfsNode_getTime
long ZkVfsNode_getTime(com.sun.jna.Pointer slf) -
ZkVfsNode_getName
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ZkVfsNode_getChild
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ZkVfsNode_create
com.sun.jna.Pointer ZkVfsNode_create(com.sun.jna.Pointer slf, com.sun.jna.Pointer node) -
ZkVfsNode_remove
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ZkVfsNode_open
com.sun.jna.Pointer ZkVfsNode_open(com.sun.jna.Pointer slf) -
ZkVfsNode_enumerateChildren
void ZkVfsNode_enumerateChildren(com.sun.jna.Pointer slf, ZenKitNative.ZkVfsNodeEnumerator callback, com.sun.jna.Pointer ctx) -
ZkCutsceneLibrary_load
com.sun.jna.Pointer ZkCutsceneLibrary_load(com.sun.jna.Pointer buf) -
ZkCutsceneLibrary_loadPath
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ZkCutsceneLibrary_loadVfs
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ZkCutsceneLibrary_del
void ZkCutsceneLibrary_del(com.sun.jna.Pointer slf) -
ZkCutsceneLibrary_getBlockCount
long ZkCutsceneLibrary_getBlockCount(com.sun.jna.Pointer slf) -
ZkCutsceneLibrary_getBlock
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ZkCutsceneLibrary_getBlockByIndex
com.sun.jna.Pointer ZkCutsceneLibrary_getBlockByIndex(com.sun.jna.Pointer slf, long i) -
ZkCutsceneLibrary_enumerateBlocks
void ZkCutsceneLibrary_enumerateBlocks(com.sun.jna.Pointer slf, ZenKitNative.ZkCutsceneBlockEnumerator cb, com.sun.jna.Pointer ctx) -
ZkCutsceneBlock_getName
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ZkCutsceneBlock_getMessage
com.sun.jna.Pointer ZkCutsceneBlock_getMessage(com.sun.jna.Pointer slf) -
ZkCutsceneMessage_getType
int ZkCutsceneMessage_getType(com.sun.jna.Pointer slf) -
ZkCutsceneMessage_getText
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ZkCutsceneMessage_getName
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ZkFont_load
com.sun.jna.Pointer ZkFont_load(com.sun.jna.Pointer buf) -
ZkFont_loadPath
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ZkFont_loadVfs
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ZkFont_del
void ZkFont_del(com.sun.jna.Pointer slf) -
ZkFont_getName
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ZkFont_getHeight
int ZkFont_getHeight(com.sun.jna.Pointer slf) -
ZkFont_getGlyphCount
long ZkFont_getGlyphCount(com.sun.jna.Pointer slf) -
ZkFont_getGlyph
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ZkFont_enumerateGlyphs
void ZkFont_enumerateGlyphs(com.sun.jna.Pointer slf, ZenKitNative.ZkFontGlyphEnumerator cb, com.sun.jna.Pointer ctx) -
ZkModelAnimation_load
com.sun.jna.Pointer ZkModelAnimation_load(com.sun.jna.Pointer buf) -
ZkModelAnimation_loadPath
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ZkModelAnimation_loadVfs
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ZkModelAnimation_del
void ZkModelAnimation_del(com.sun.jna.Pointer slf) -
ZkModelAnimation_getName
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ZkModelAnimation_getNext
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ZkModelAnimation_getLayer
int ZkModelAnimation_getLayer(com.sun.jna.Pointer slf) -
ZkModelAnimation_getFrameCount
int ZkModelAnimation_getFrameCount(com.sun.jna.Pointer slf) -
ZkModelAnimation_getNodeCount
int ZkModelAnimation_getNodeCount(com.sun.jna.Pointer slf) -
ZkModelAnimation_getFps
float ZkModelAnimation_getFps(com.sun.jna.Pointer slf) -
ZkModelAnimation_getFpsSource
float ZkModelAnimation_getFpsSource(com.sun.jna.Pointer slf) -
ZkModelAnimation_getBbox
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ZkModelAnimation_getChecksum
long ZkModelAnimation_getChecksum(com.sun.jna.Pointer slf) -
ZkModelAnimation_getSourcePath
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ZkModelAnimation_getSourceDate
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ZkModelAnimation_getSourceScript
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ZkModelAnimation_getSampleCount
long ZkModelAnimation_getSampleCount(com.sun.jna.Pointer slf) -
ZkModelAnimation_getSample
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ZkModelAnimation_enumerateSamples
void ZkModelAnimation_enumerateSamples(com.sun.jna.Pointer slf, ZenKitNative.ZkAnimationSampleEnumerator cb, com.sun.jna.Pointer ctx) -
ZkModelAnimation_getNodeIndices
com.sun.jna.Pointer ZkModelAnimation_getNodeIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference size) -
ZkModelHierarchy_load
com.sun.jna.Pointer ZkModelHierarchy_load(com.sun.jna.Pointer buf) -
ZkModelHierarchy_loadPath
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ZkModelHierarchy_loadVfs
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ZkModelHierarchy_del
void ZkModelHierarchy_del(com.sun.jna.Pointer slf) -
ZkModelHierarchy_getNodeCount
long ZkModelHierarchy_getNodeCount(com.sun.jna.Pointer slf) -
ZkModelHierarchy_getNode
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ZkModelHierarchy_getBbox
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ZkModelHierarchy_getCollisionBbox
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ZkModelHierarchy_getRootTranslation
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ZkModelHierarchy_getChecksum
long ZkModelHierarchy_getChecksum(com.sun.jna.Pointer slf) -
ZkModelHierarchy_getSourceDate
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ZkModelHierarchy_getSourcePath
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ZkModelHierarchy_enumerateNodes
void ZkModelHierarchy_enumerateNodes(com.sun.jna.Pointer slf, ZenKitNative.ZkModelHierarchyNodeEnumerator cb, com.sun.jna.Pointer ctx) -
ZkOrientedBoundingBox_getCenter
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ZkOrientedBoundingBox_getAxis
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ZkOrientedBoundingBox_getHalfWidth
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ZkOrientedBoundingBox_getChildCount
long ZkOrientedBoundingBox_getChildCount(com.sun.jna.Pointer slf) -
ZkOrientedBoundingBox_getChild
com.sun.jna.Pointer ZkOrientedBoundingBox_getChild(com.sun.jna.Pointer slf, long i) -
ZkOrientedBoundingBox_enumerateChildren
void ZkOrientedBoundingBox_enumerateChildren(com.sun.jna.Pointer slf, ZenKitNative.ZkOrientedBoundingBoxEnumerator cb, com.sun.jna.Pointer ctx) -
ZkOrientedBoundingBox_toAabb
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ZkMaterial_load
com.sun.jna.Pointer ZkMaterial_load(com.sun.jna.Pointer buf) -
ZkMaterial_loadPath
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ZkMaterial_del
void ZkMaterial_del(com.sun.jna.Pointer slf) -
ZkMaterial_getName
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ZkMaterial_getGroup
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ZkMaterial_getColor
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ZkMaterial_getSmoothAngle
float ZkMaterial_getSmoothAngle(com.sun.jna.Pointer slf) -
ZkMaterial_getTexture
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ZkMaterial_getTextureScale
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ZkMaterial_getTextureAnimationFps
float ZkMaterial_getTextureAnimationFps(com.sun.jna.Pointer slf) -
ZkMaterial_getTextureAnimationMapping
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ZkMaterial_getTextureAnimationMappingDirection
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ZkMaterial_getDisableCollision
boolean ZkMaterial_getDisableCollision(com.sun.jna.Pointer slf) -
ZkMaterial_getDisableLightmap
boolean ZkMaterial_getDisableLightmap(com.sun.jna.Pointer slf) -
ZkMaterial_getDontCollapse
boolean ZkMaterial_getDontCollapse(com.sun.jna.Pointer slf) -
ZkMaterial_getDetailObject
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ZkMaterial_getDetailObjectScale
float ZkMaterial_getDetailObjectScale(com.sun.jna.Pointer slf) -
ZkMaterial_getForceOccluder
boolean ZkMaterial_getForceOccluder(com.sun.jna.Pointer slf) -
ZkMaterial_getEnvironmentMapping
boolean ZkMaterial_getEnvironmentMapping(com.sun.jna.Pointer slf) -
ZkMaterial_getEnvironmentMappingStrength
float ZkMaterial_getEnvironmentMappingStrength(com.sun.jna.Pointer slf) -
ZkMaterial_getWaveMode
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ZkMaterial_getWaveSpeed
-
ZkMaterial_getWaveAmplitude
float ZkMaterial_getWaveAmplitude(com.sun.jna.Pointer slf) -
ZkMaterial_getWaveGridSize
float ZkMaterial_getWaveGridSize(com.sun.jna.Pointer slf) -
ZkMaterial_getIgnoreSun
boolean ZkMaterial_getIgnoreSun(com.sun.jna.Pointer slf) -
ZkMaterial_getAlphaFunction
-
ZkMaterial_getDefaultMapping
-
ZkMultiResolutionMesh_load
com.sun.jna.Pointer ZkMultiResolutionMesh_load(com.sun.jna.Pointer buf) -
ZkMultiResolutionMesh_loadPath
-
ZkMultiResolutionMesh_loadVfs
-
ZkMultiResolutionMesh_del
void ZkMultiResolutionMesh_del(com.sun.jna.Pointer slf) -
ZkMultiResolutionMesh_getPositionCount
long ZkMultiResolutionMesh_getPositionCount(com.sun.jna.Pointer slf) -
ZkMultiResolutionMesh_getPosition
-
ZkMultiResolutionMesh_getNormalCount
long ZkMultiResolutionMesh_getNormalCount(com.sun.jna.Pointer slf) -
ZkMultiResolutionMesh_getNormal
-
ZkMultiResolutionMesh_getSubMeshCount
long ZkMultiResolutionMesh_getSubMeshCount(com.sun.jna.Pointer slf) -
ZkMultiResolutionMesh_getSubMesh
com.sun.jna.Pointer ZkMultiResolutionMesh_getSubMesh(com.sun.jna.Pointer slf, long i) -
ZkMultiResolutionMesh_enumerateSubMeshes
void ZkMultiResolutionMesh_enumerateSubMeshes(com.sun.jna.Pointer slf, ZenKitNative.ZkSubMeshEnumerator cb, com.sun.jna.Pointer i) -
ZkMultiResolutionMesh_getMaterialCount
long ZkMultiResolutionMesh_getMaterialCount(com.sun.jna.Pointer slf) -
ZkMultiResolutionMesh_getMaterial
com.sun.jna.Pointer ZkMultiResolutionMesh_getMaterial(com.sun.jna.Pointer slf, long i) -
ZkMultiResolutionMesh_enumerateMaterials
void ZkMultiResolutionMesh_enumerateMaterials(com.sun.jna.Pointer slf, ZenKitNative.ZkMaterialEnumerator cb, com.sun.jna.Pointer i) -
ZkMultiResolutionMesh_getAlphaTest
boolean ZkMultiResolutionMesh_getAlphaTest(com.sun.jna.Pointer slf) -
ZkMultiResolutionMesh_getBbox
-
ZkMultiResolutionMesh_getOrientedBbox
com.sun.jna.Pointer ZkMultiResolutionMesh_getOrientedBbox(com.sun.jna.Pointer slf) -
ZkSubMesh_getMaterial
com.sun.jna.Pointer ZkSubMesh_getMaterial(com.sun.jna.Pointer slf) -
ZkSubMesh_getTriangles
-
ZkSubMesh_getWedgeCount
long ZkSubMesh_getWedgeCount(com.sun.jna.Pointer slf) -
ZkSubMesh_getWedge
-
ZkSubMesh_getColors
com.sun.jna.Pointer ZkSubMesh_getColors(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) -
ZkSubMesh_getTrianglePlaneIndices
com.sun.jna.Pointer ZkSubMesh_getTrianglePlaneIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) -
ZkSubMesh_getTrianglePlaneCount
long ZkSubMesh_getTrianglePlaneCount(com.sun.jna.Pointer slf) -
ZkSubMesh_getTrianglePlane
-
ZkSubMesh_getTriangleEdges
MeshTriangleEdge ZkSubMesh_getTriangleEdges(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) -
ZkSubMesh_getEdges
-
ZkSubMesh_getEdgeScores
com.sun.jna.Pointer ZkSubMesh_getEdgeScores(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) -
ZkSubMesh_getWedgeMap
com.sun.jna.Pointer ZkSubMesh_getWedgeMap(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) -
ZkSoftSkinMesh_getNodeCount
long ZkSoftSkinMesh_getNodeCount(com.sun.jna.Pointer slf) -
ZkSoftSkinMesh_getMesh
com.sun.jna.Pointer ZkSoftSkinMesh_getMesh(com.sun.jna.Pointer slf) -
ZkSoftSkinMesh_getBbox
com.sun.jna.Pointer ZkSoftSkinMesh_getBbox(com.sun.jna.Pointer slf, long node) -
ZkSoftSkinMesh_enumerateBoundingBoxes
void ZkSoftSkinMesh_enumerateBoundingBoxes(com.sun.jna.Pointer slf, ZenKitNative.ZkOrientedBoundingBoxEnumerator cb, com.sun.jna.Pointer ctx) -
ZkSoftSkinMesh_getWeightTotal
long ZkSoftSkinMesh_getWeightTotal(com.sun.jna.Pointer slf) -
ZkSoftSkinMesh_getWeightCount
long ZkSoftSkinMesh_getWeightCount(com.sun.jna.Pointer slf, long node) -
ZkSoftSkinMesh_getWeight
-
ZkSoftSkinMesh_getWedgeNormalCount
long ZkSoftSkinMesh_getWedgeNormalCount(com.sun.jna.Pointer slf) -
ZkSoftSkinMesh_getWedgeNormal
-
ZkSoftSkinMesh_getNodes
com.sun.jna.Pointer ZkSoftSkinMesh_getNodes(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference count) -
ZkModelMesh_load
com.sun.jna.Pointer ZkModelMesh_load(com.sun.jna.Pointer buf) -
ZkModelMesh_loadPath
-
ZkModelMesh_loadVfs
-
ZkModelMesh_del
void ZkModelMesh_del(com.sun.jna.Pointer slf) -
ZkModelMesh_getMeshCount
long ZkModelMesh_getMeshCount(com.sun.jna.Pointer slf) -
ZkModelMesh_getMesh
com.sun.jna.Pointer ZkModelMesh_getMesh(com.sun.jna.Pointer slf, long i) -
ZkModelMesh_enumerateMeshes
void ZkModelMesh_enumerateMeshes(com.sun.jna.Pointer slf, ZenKitNative.ZkSoftSkinMeshEnumerator cb, com.sun.jna.Pointer ctx) -
ZkModelMesh_getAttachmentCount
long ZkModelMesh_getAttachmentCount(com.sun.jna.Pointer slf) -
ZkModelMesh_getAttachment
-
ZkModelMesh_enumerateAttachments
void ZkModelMesh_enumerateAttachments(com.sun.jna.Pointer slf, ZenKitNative.ZkAttachmentEnumerator cb, com.sun.jna.Pointer ctx) -
ZkModelMesh_getChecksum
long ZkModelMesh_getChecksum(com.sun.jna.Pointer slf) -
ZkModel_load
com.sun.jna.Pointer ZkModel_load(com.sun.jna.Pointer buf) -
ZkModel_loadPath
-
ZkModel_loadVfs
-
ZkModel_del
void ZkModel_del(com.sun.jna.Pointer slf) -
ZkModel_getHierarchy
com.sun.jna.Pointer ZkModel_getHierarchy(com.sun.jna.Pointer slf) -
ZkModel_getMesh
com.sun.jna.Pointer ZkModel_getMesh(com.sun.jna.Pointer slf) -
ZkTexture_load
com.sun.jna.Pointer ZkTexture_load(com.sun.jna.Pointer buf) -
ZkTexture_loadPath
-
ZkTexture_loadVfs
-
ZkTexture_del
void ZkTexture_del(com.sun.jna.Pointer slf) -
ZkTexture_getFormat
-
ZkTexture_getWidth
int ZkTexture_getWidth(com.sun.jna.Pointer slf) -
ZkTexture_getHeight
int ZkTexture_getHeight(com.sun.jna.Pointer slf) -
ZkTexture_getWidthMipmap
int ZkTexture_getWidthMipmap(com.sun.jna.Pointer slf, long level) -
ZkTexture_getHeightMipmap
int ZkTexture_getHeightMipmap(com.sun.jna.Pointer slf, long level) -
ZkTexture_getWidthRef
int ZkTexture_getWidthRef(com.sun.jna.Pointer slf) -
ZkTexture_getHeightRef
int ZkTexture_getHeightRef(com.sun.jna.Pointer slf) -
ZkTexture_getMipmapCount
int ZkTexture_getMipmapCount(com.sun.jna.Pointer slf) -
ZkTexture_getAverageColor
int ZkTexture_getAverageColor(com.sun.jna.Pointer slf) -
ZkTexture_getPalette
ZenKitNative.ZkColorArgb ZkTexture_getPalette(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference size) -
ZkTexture_getMipmapRaw
com.sun.jna.Pointer ZkTexture_getMipmapRaw(com.sun.jna.Pointer slf, long level, com.sun.jna.ptr.IntByReference size) -
ZkTexture_getMipmapRgba
long ZkTexture_getMipmapRgba(com.sun.jna.Pointer slf, long level, byte[] buf, long size) -
ZkTexture_enumerateRawMipmaps
void ZkTexture_enumerateRawMipmaps(com.sun.jna.Pointer slf, ZenKitNative.ZkTextureMipmapEnumerator cb, com.sun.jna.Pointer ctx) -
ZkTexture_enumerateRgbaMipmaps
void ZkTexture_enumerateRgbaMipmaps(com.sun.jna.Pointer slf, ZenKitNative.ZkTextureMipmapEnumerator cb, com.sun.jna.Pointer ctx) -
ZkMorphMesh_load
com.sun.jna.Pointer ZkMorphMesh_load(com.sun.jna.Pointer buf) -
ZkMorphMesh_loadPath
-
ZkMorphMesh_loadVfs
-
ZkMorphMesh_del
void ZkMorphMesh_del(com.sun.jna.Pointer slf) -
ZkMorphMesh_getName
-
ZkMorphMesh_getMesh
com.sun.jna.Pointer ZkMorphMesh_getMesh(com.sun.jna.Pointer slf) -
ZkMorphMesh_getMorphPositionCount
long ZkMorphMesh_getMorphPositionCount(com.sun.jna.Pointer slf) -
ZkMorphMesh_getMorphPosition
-
ZkMorphMesh_getAnimationCount
long ZkMorphMesh_getAnimationCount(com.sun.jna.Pointer slf) -
ZkMorphMesh_getAnimation
com.sun.jna.Pointer ZkMorphMesh_getAnimation(com.sun.jna.Pointer slf, long i) -
ZkMorphMesh_enumerateAnimations
void ZkMorphMesh_enumerateAnimations(com.sun.jna.Pointer slf, ZenKitNative.ZkMorphAnimationEnumerator cb, com.sun.jna.Pointer ctx) -
ZkMorphMesh_getSourceCount
long ZkMorphMesh_getSourceCount(com.sun.jna.Pointer slf) -
ZkMorphMesh_getSource
com.sun.jna.Pointer ZkMorphMesh_getSource(com.sun.jna.Pointer slf, long i) -
ZkMorphMesh_enumerateSources
void ZkMorphMesh_enumerateSources(com.sun.jna.Pointer slf, ZenKitNative.ZkMorphSourceEnumerator cb, com.sun.jna.Pointer ctx) -
ZkMorphAnimation_getName
-
ZkMorphAnimation_getLayer
int ZkMorphAnimation_getLayer(com.sun.jna.Pointer slf) -
ZkMorphAnimation_getBlendIn
float ZkMorphAnimation_getBlendIn(com.sun.jna.Pointer slf) -
ZkMorphAnimation_getBlendOut
float ZkMorphAnimation_getBlendOut(com.sun.jna.Pointer slf) -
ZkMorphAnimation_getDuration
float ZkMorphAnimation_getDuration(com.sun.jna.Pointer slf) -
ZkMorphAnimation_getSpeed
float ZkMorphAnimation_getSpeed(com.sun.jna.Pointer slf) -
ZkMorphAnimation_getFlags
byte ZkMorphAnimation_getFlags(com.sun.jna.Pointer slf) -
ZkMorphAnimation_getFrameCount
int ZkMorphAnimation_getFrameCount(com.sun.jna.Pointer slf) -
ZkMorphAnimation_getVertices
com.sun.jna.Pointer ZkMorphAnimation_getVertices(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference count) -
ZkMorphAnimation_getSampleCount
long ZkMorphAnimation_getSampleCount(com.sun.jna.Pointer slf) -
ZkMorphAnimation_getSample
-
ZkMorphSource_getFileName
-
ZkMorphSource_getFileDate
-
ZkMesh_load
com.sun.jna.Pointer ZkMesh_load(com.sun.jna.Pointer buf) -
ZkMesh_loadPath
-
ZkMesh_loadVfs
-
ZkMesh_del
void ZkMesh_del(com.sun.jna.Pointer slf) -
ZkMesh_getSourceDate
-
ZkMesh_getName
-
ZkMesh_getBoundingBox
-
ZkMesh_getOrientedBoundingBox
com.sun.jna.Pointer ZkMesh_getOrientedBoundingBox(com.sun.jna.Pointer slf) -
ZkMesh_getMaterialCount
long ZkMesh_getMaterialCount(com.sun.jna.Pointer slf) -
ZkMesh_getMaterial
com.sun.jna.Pointer ZkMesh_getMaterial(com.sun.jna.Pointer slf, long i) -
ZkMesh_enumerateMaterials
void ZkMesh_enumerateMaterials(com.sun.jna.Pointer slf, ZenKitNative.ZkMaterialEnumerator cb, com.sun.jna.Pointer ctx) -
ZkMesh_getPositionCount
long ZkMesh_getPositionCount(com.sun.jna.Pointer slf) -
ZkMesh_getPosition
-
ZkMesh_getVertexCount
long ZkMesh_getVertexCount(com.sun.jna.Pointer slf) -
ZkMesh_getVertex
-
ZkMesh_getLightMapCount
long ZkMesh_getLightMapCount(com.sun.jna.Pointer slf) -
ZkMesh_getLightMap
com.sun.jna.Pointer ZkMesh_getLightMap(com.sun.jna.Pointer slf, long i) -
ZkMesh_enumerateLightMaps
void ZkMesh_enumerateLightMaps(com.sun.jna.Pointer slf, ZenKitNative.ZkLightMapEnumerator cb, com.sun.jna.Pointer ctx) -
ZkMesh_getPolygonCount
long ZkMesh_getPolygonCount(com.sun.jna.Pointer slf) -
ZkMesh_getPolygon
com.sun.jna.Pointer ZkMesh_getPolygon(com.sun.jna.Pointer slf, long i) -
ZkMesh_enumeratePolygons
void ZkMesh_enumeratePolygons(com.sun.jna.Pointer slf, ZenKitNative.ZkPolygonEnumerator cb, com.sun.jna.Pointer ctx) -
ZkLightMap_getImage
com.sun.jna.Pointer ZkLightMap_getImage(com.sun.jna.Pointer slf) -
ZkLightMap_getOrigin
-
ZkLightMap_getNormal
-
ZkPolygon_getMaterialIndex
int ZkPolygon_getMaterialIndex(com.sun.jna.Pointer slf) -
ZkPolygon_getLightMapIndex
int ZkPolygon_getLightMapIndex(com.sun.jna.Pointer slf) -
ZkPolygon_getPositionIndices
com.sun.jna.Pointer ZkPolygon_getPositionIndices(com.sun.jna.Pointer slf, com.sun.jna.Pointer msh, com.sun.jna.ptr.LongByReference count) -
ZkPolygon_getFeatureIndices
com.sun.jna.Pointer ZkPolygon_getFeatureIndices(com.sun.jna.Pointer slf, com.sun.jna.Pointer msh, com.sun.jna.ptr.LongByReference count) -
ZkPolygon_getIsPortal
boolean ZkPolygon_getIsPortal(com.sun.jna.Pointer slf) -
ZkPolygon_getIsOccluder
boolean ZkPolygon_getIsOccluder(com.sun.jna.Pointer slf) -
ZkPolygon_getIsSector
boolean ZkPolygon_getIsSector(com.sun.jna.Pointer slf) -
ZkPolygon_getShouldRelight
boolean ZkPolygon_getShouldRelight(com.sun.jna.Pointer slf) -
ZkPolygon_getIsOutdoor
boolean ZkPolygon_getIsOutdoor(com.sun.jna.Pointer slf) -
ZkPolygon_getIsGhostOccluder
boolean ZkPolygon_getIsGhostOccluder(com.sun.jna.Pointer slf) -
ZkPolygon_getIsDynamicallyLit
boolean ZkPolygon_getIsDynamicallyLit(com.sun.jna.Pointer slf) -
ZkPolygon_getIsLod
boolean ZkPolygon_getIsLod(com.sun.jna.Pointer slf) -
ZkPolygon_getNormalAxis
byte ZkPolygon_getNormalAxis(com.sun.jna.Pointer slf) -
ZkPolygon_getSectorIndex
short ZkPolygon_getSectorIndex(com.sun.jna.Pointer slf) -
ZkModelScript_load
com.sun.jna.Pointer ZkModelScript_load(com.sun.jna.Pointer buf) -
ZkModelScript_loadPath
-
ZkModelScript_loadVfs
-
ZkModelScript_del
void ZkModelScript_del(com.sun.jna.Pointer slf) -
ZkModelScript_getSkeletonName
-
ZkModelScript_getSkeletonMeshDisabled
boolean ZkModelScript_getSkeletonMeshDisabled(com.sun.jna.Pointer slf) -
ZkModelScript_getMeshCount
long ZkModelScript_getMeshCount(com.sun.jna.Pointer slf) -
ZkModelScript_getDisabledAnimationsCount
long ZkModelScript_getDisabledAnimationsCount(com.sun.jna.Pointer slf) -
ZkModelScript_getAnimationCombineCount
long ZkModelScript_getAnimationCombineCount(com.sun.jna.Pointer slf) -
ZkModelScript_getAnimationBlendCount
long ZkModelScript_getAnimationBlendCount(com.sun.jna.Pointer slf) -
ZkModelScript_getAnimationAliasCount
long ZkModelScript_getAnimationAliasCount(com.sun.jna.Pointer slf) -
ZkModelScript_getModelTagCount
long ZkModelScript_getModelTagCount(com.sun.jna.Pointer slf) -
ZkModelScript_getAnimationCount
long ZkModelScript_getAnimationCount(com.sun.jna.Pointer slf) -
ZkModelScript_getDisabledAnimation
-
ZkModelScript_getMesh
-
ZkModelScript_getAnimationCombine
com.sun.jna.Pointer ZkModelScript_getAnimationCombine(com.sun.jna.Pointer slf, long i) -
ZkModelScript_getAnimationBlend
com.sun.jna.Pointer ZkModelScript_getAnimationBlend(com.sun.jna.Pointer slf, long i) -
ZkModelScript_getAnimationAlias
com.sun.jna.Pointer ZkModelScript_getAnimationAlias(com.sun.jna.Pointer slf, long i) -
ZkModelScript_getModelTag
-
ZkModelScript_getAnimation
com.sun.jna.Pointer ZkModelScript_getAnimation(com.sun.jna.Pointer slf, long i) -
ZkModelScript_enumerateAnimationCombines
void ZkModelScript_enumerateAnimationCombines(com.sun.jna.Pointer slf, ZenKitNative.ZkAnimationCombineEnumerator cb, com.sun.jna.Pointer ctx) -
ZkModelScript_enumerateMeshes
void ZkModelScript_enumerateMeshes(com.sun.jna.Pointer slf, ZenKitNative.ZkStringEnumerator cb, com.sun.jna.Pointer ctx) -
ZkModelScript_enumerateDisabledAnimations
void ZkModelScript_enumerateDisabledAnimations(com.sun.jna.Pointer slf, ZenKitNative.ZkStringEnumerator cb, com.sun.jna.Pointer ctx) -
ZkModelScript_enumerateAnimationBlends
void ZkModelScript_enumerateAnimationBlends(com.sun.jna.Pointer slf, ZenKitNative.ZkAnimationBlendEnumerator cb, com.sun.jna.Pointer ctx) -
ZkModelScript_enumerateAnimationAliases
void ZkModelScript_enumerateAnimationAliases(com.sun.jna.Pointer slf, ZenKitNative.ZkAnimationAliasEnumerator cb, com.sun.jna.Pointer ctx) -
ZkModelScript_enumerateModelTags
void ZkModelScript_enumerateModelTags(com.sun.jna.Pointer slf, ZenKitNative.ZkStringEnumerator cb, com.sun.jna.Pointer ctx) -
ZkModelScript_enumerateAnimations
void ZkModelScript_enumerateAnimations(com.sun.jna.Pointer slf, ZenKitNative.ZkAnimationEnumerator cb, com.sun.jna.Pointer ctx) -
ZkAnimation_getName
-
ZkAnimation_getLayer
int ZkAnimation_getLayer(com.sun.jna.Pointer slf) -
ZkAnimation_getNext
-
ZkAnimation_getBlendIn
float ZkAnimation_getBlendIn(com.sun.jna.Pointer slf) -
ZkAnimation_getBlendOut
float ZkAnimation_getBlendOut(com.sun.jna.Pointer slf) -
ZkAnimation_getFlags
int ZkAnimation_getFlags(com.sun.jna.Pointer slf) -
ZkAnimation_getModel
-
ZkAnimation_getDirection
-
ZkAnimation_getFirstFrame
int ZkAnimation_getFirstFrame(com.sun.jna.Pointer slf) -
ZkAnimation_getLastFrame
int ZkAnimation_getLastFrame(com.sun.jna.Pointer slf) -
ZkAnimation_getFps
float ZkAnimation_getFps(com.sun.jna.Pointer slf) -
ZkAnimation_getSpeed
float ZkAnimation_getSpeed(com.sun.jna.Pointer slf) -
ZkAnimation_getCollisionVolumeScale
float ZkAnimation_getCollisionVolumeScale(com.sun.jna.Pointer slf) -
ZkAnimation_getEventTagCount
long ZkAnimation_getEventTagCount(com.sun.jna.Pointer slf) -
ZkAnimation_getParticleEffectCount
long ZkAnimation_getParticleEffectCount(com.sun.jna.Pointer slf) -
ZkAnimation_getParticleEffectStopCount
long ZkAnimation_getParticleEffectStopCount(com.sun.jna.Pointer slf) -
ZkAnimation_getSoundEffectCount
long ZkAnimation_getSoundEffectCount(com.sun.jna.Pointer slf) -
ZkAnimation_getSoundEffectGroundCount
long ZkAnimation_getSoundEffectGroundCount(com.sun.jna.Pointer slf) -
ZkAnimation_getMorphAnimationCount
long ZkAnimation_getMorphAnimationCount(com.sun.jna.Pointer slf) -
ZkAnimation_getCameraTremorCount
long ZkAnimation_getCameraTremorCount(com.sun.jna.Pointer slf) -
ZkAnimation_getEventTag
com.sun.jna.Pointer ZkAnimation_getEventTag(com.sun.jna.Pointer slf, long i) -
ZkAnimation_getParticleEffect
com.sun.jna.Pointer ZkAnimation_getParticleEffect(com.sun.jna.Pointer slf, long i) -
ZkAnimation_getParticleEffectStop
com.sun.jna.Pointer ZkAnimation_getParticleEffectStop(com.sun.jna.Pointer slf, long i) -
ZkAnimation_getSoundEffect
com.sun.jna.Pointer ZkAnimation_getSoundEffect(com.sun.jna.Pointer slf, long i) -
ZkAnimation_getSoundEffectGround
com.sun.jna.Pointer ZkAnimation_getSoundEffectGround(com.sun.jna.Pointer slf, long i) -
ZkAnimation_getMorphAnimation
com.sun.jna.Pointer ZkAnimation_getMorphAnimation(com.sun.jna.Pointer slf, long i) -
ZkAnimation_getCameraTremor
com.sun.jna.Pointer ZkAnimation_getCameraTremor(com.sun.jna.Pointer slf, long i) -
ZkAnimation_enumerateEventTags
void ZkAnimation_enumerateEventTags(com.sun.jna.Pointer slf, ZenKitNative.ZkEventTagEnumerator cb, com.sun.jna.Pointer ctx) -
ZkAnimation_enumerateParticleEffects
void ZkAnimation_enumerateParticleEffects(com.sun.jna.Pointer slf, ZenKitNative.ZkEventParticleEffectEnumerator cb, com.sun.jna.Pointer ctx) -
ZkAnimation_enumerateParticleEffectStops
void ZkAnimation_enumerateParticleEffectStops(com.sun.jna.Pointer slf, ZenKitNative.ZkEventParticleEffectStopEnumerator cb, com.sun.jna.Pointer ctx) -
ZkAnimation_enumerateSoundEffects
void ZkAnimation_enumerateSoundEffects(com.sun.jna.Pointer slf, ZenKitNative.ZkEventSoundEffectEnumerator cb, com.sun.jna.Pointer ctx) -
ZkAnimation_enumerateSoundEffectGrounds
void ZkAnimation_enumerateSoundEffectGrounds(com.sun.jna.Pointer slf, ZenKitNative.ZkEventSoundEffectGroundEnumerator cb, com.sun.jna.Pointer ctx) -
ZkAnimation_enumerateMorphAnimations
void ZkAnimation_enumerateMorphAnimations(com.sun.jna.Pointer slf, ZenKitNative.ZkEventMorphAnimationEnumerator cb, com.sun.jna.Pointer ctx) -
ZkAnimation_enumerateCameraTremors
void ZkAnimation_enumerateCameraTremors(com.sun.jna.Pointer slf, ZenKitNative.ZkEventCameraTremorEnumerator cb, com.sun.jna.Pointer ctx) -
ZkEventTag_getFrame
int ZkEventTag_getFrame(com.sun.jna.Pointer slf) -
ZkEventTag_getType
-
ZkEventTag_getSlot
-
ZkEventTag_getItem
-
ZkEventTag_getFrames
com.sun.jna.Pointer ZkEventTag_getFrames(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference count) -
ZkEventTag_getFightMode
-
ZkEventTag_getIsAttached
boolean ZkEventTag_getIsAttached(com.sun.jna.Pointer slf) -
ZkEventParticleEffect_getFrame
int ZkEventParticleEffect_getFrame(com.sun.jna.Pointer slf) -
ZkEventParticleEffect_getIndex
int ZkEventParticleEffect_getIndex(com.sun.jna.Pointer slf) -
ZkEventParticleEffect_getName
-
ZkEventParticleEffect_getPosition
-
ZkEventParticleEffect_getIsAttached
boolean ZkEventParticleEffect_getIsAttached(com.sun.jna.Pointer slf) -
ZkEventParticleEffectStop_getFrame
int ZkEventParticleEffectStop_getFrame(com.sun.jna.Pointer slf) -
ZkEventParticleEffectStop_getIndex
int ZkEventParticleEffectStop_getIndex(com.sun.jna.Pointer slf) -
ZkEventCameraTremor_getFrame
int ZkEventCameraTremor_getFrame(com.sun.jna.Pointer slf) -
ZkEventCameraTremor_getField1
int ZkEventCameraTremor_getField1(com.sun.jna.Pointer slf) -
ZkEventCameraTremor_getField2
int ZkEventCameraTremor_getField2(com.sun.jna.Pointer slf) -
ZkEventCameraTremor_getField3
int ZkEventCameraTremor_getField3(com.sun.jna.Pointer slf) -
ZkEventCameraTremor_getField4
int ZkEventCameraTremor_getField4(com.sun.jna.Pointer slf) -
ZkEventSoundEffect_getFrame
int ZkEventSoundEffect_getFrame(com.sun.jna.Pointer slf) -
ZkEventSoundEffect_getName
-
ZkEventSoundEffect_getRange
float ZkEventSoundEffect_getRange(com.sun.jna.Pointer slf) -
ZkEventSoundEffect_getEmptySlot
boolean ZkEventSoundEffect_getEmptySlot(com.sun.jna.Pointer slf) -
ZkEventSoundEffectGround_getFrame
int ZkEventSoundEffectGround_getFrame(com.sun.jna.Pointer slf) -
ZkEventSoundEffectGround_getName
-
ZkEventSoundEffectGround_getRange
float ZkEventSoundEffectGround_getRange(com.sun.jna.Pointer slf) -
ZkEventSoundEffectGround_getEmptySlot
boolean ZkEventSoundEffectGround_getEmptySlot(com.sun.jna.Pointer slf) -
ZkMorphAnimation_getFrame
int ZkMorphAnimation_getFrame(com.sun.jna.Pointer slf) -
ZkMorphAnimation_getAnimation
-
ZkMorphAnimation_getNode
-
ZkAnimationCombine_getName
-
ZkAnimationCombine_getLayer
int ZkAnimationCombine_getLayer(com.sun.jna.Pointer slf) -
ZkAnimationCombine_getNext
-
ZkAnimationCombine_getBlendIn
float ZkAnimationCombine_getBlendIn(com.sun.jna.Pointer slf) -
ZkAnimationCombine_getBlendOut
float ZkAnimationCombine_getBlendOut(com.sun.jna.Pointer slf) -
ZkAnimationCombine_getFlags
int ZkAnimationCombine_getFlags(com.sun.jna.Pointer slf) -
ZkAnimationCombine_getModel
-
ZkAnimationCombine_getLastFrame
int ZkAnimationCombine_getLastFrame(com.sun.jna.Pointer slf) -
ZkAnimationBlend_getName
-
ZkAnimationBlend_getNext
-
ZkAnimationBlend_getBlendIn
float ZkAnimationBlend_getBlendIn(com.sun.jna.Pointer slf) -
ZkAnimationBlend_getBlendOut
float ZkAnimationBlend_getBlendOut(com.sun.jna.Pointer slf) -
ZkAnimationAlias_getName
-
ZkAnimationAlias_getLayer
int ZkAnimationAlias_getLayer(com.sun.jna.Pointer slf) -
ZkAnimationAlias_getNext
-
ZkAnimationAlias_getBlendIn
float ZkAnimationAlias_getBlendIn(com.sun.jna.Pointer slf) -
ZkAnimationAlias_getBlendOut
float ZkAnimationAlias_getBlendOut(com.sun.jna.Pointer slf) -
ZkAnimationAlias_getFlags
int ZkAnimationAlias_getFlags(com.sun.jna.Pointer slf) -
ZkAnimationAlias_getAlias
-
ZkAnimationAlias_getDirection
-
ZkBspTree_getType
-
ZkBspTree_getPolygonIndices
com.sun.jna.Pointer ZkBspTree_getPolygonIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) -
ZkBspTree_getLeafPolygonIndices
com.sun.jna.Pointer ZkBspTree_getLeafPolygonIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) -
ZkBspTree_getPortalPolygonIndices
com.sun.jna.Pointer ZkBspTree_getPortalPolygonIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) -
ZkBspTree_getLightPointCount
long ZkBspTree_getLightPointCount(com.sun.jna.Pointer slf) -
ZkBspTree_getLightPoint
-
ZkBspTree_getLeafNodeIndices
com.sun.jna.Pointer ZkBspTree_getLeafNodeIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) -
ZkBspTree_getNodeCount
long ZkBspTree_getNodeCount(com.sun.jna.Pointer slf) -
ZkBspTree_getNode
-
ZkBspTree_getSectorCount
long ZkBspTree_getSectorCount(com.sun.jna.Pointer slf) -
ZkBspTree_getSector
com.sun.jna.Pointer ZkBspTree_getSector(com.sun.jna.Pointer slf, long i) -
ZkBspTree_enumerateSectors
void ZkBspTree_enumerateSectors(com.sun.jna.Pointer slf, ZenKitNative.ZkBspSectorEnumerator cb, com.sun.jna.Pointer ctx) -
ZkBspSector_getName
-
ZkBspSector_getNodeIndices
com.sun.jna.Pointer ZkBspSector_getNodeIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference count) -
ZkBspSector_getPortalPolygonIndices
com.sun.jna.Pointer ZkBspSector_getPortalPolygonIndices(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference count) -
ZkWayNet_getEdges
-
ZkWayNet_getPointCount
long ZkWayNet_getPointCount(com.sun.jna.Pointer slf) -
ZkWayNet_getPoint
com.sun.jna.Pointer ZkWayNet_getPoint(com.sun.jna.Pointer slf, long i) -
ZkWayNet_enumeratePoints
void ZkWayNet_enumeratePoints(com.sun.jna.Pointer slf, ZenKitNative.ZkWayPointEnumerator cb, com.sun.jna.Pointer ctx) -
ZkWayPoint_getName
-
ZkWayPoint_getWaterDepth
int ZkWayPoint_getWaterDepth(com.sun.jna.Pointer slf) -
ZkWayPoint_getUnderWater
boolean ZkWayPoint_getUnderWater(com.sun.jna.Pointer slf) -
ZkWayPoint_getPosition
-
ZkWayPoint_getDirection
-
ZkWayPoint_getFreePoint
boolean ZkWayPoint_getFreePoint(com.sun.jna.Pointer slf) -
ZkWorld_load
com.sun.jna.Pointer ZkWorld_load(com.sun.jna.Pointer buf) -
ZkWorld_loadPath
-
ZkWorld_loadVfs
-
ZkWorld_del
void ZkWorld_del(com.sun.jna.Pointer slf) -
ZkWorld_getMesh
com.sun.jna.Pointer ZkWorld_getMesh(com.sun.jna.Pointer slf) -
ZkWorld_getWayNet
com.sun.jna.Pointer ZkWorld_getWayNet(com.sun.jna.Pointer slf) -
ZkWorld_getBspTree
com.sun.jna.Pointer ZkWorld_getBspTree(com.sun.jna.Pointer slf) -
ZkWorld_getRootObjectCount
long ZkWorld_getRootObjectCount(com.sun.jna.Pointer slf) -
ZkWorld_getRootObject
com.sun.jna.Pointer ZkWorld_getRootObject(com.sun.jna.Pointer slf, long i) -
ZkWorld_enumerateRootObjects
void ZkWorld_enumerateRootObjects(com.sun.jna.Pointer slf, ZenKitNative.ZkVirtualObjectEnumerator cb, com.sun.jna.Pointer ctx) -
ZkObject_takeRef
com.sun.jna.Pointer ZkObject_takeRef(com.sun.jna.Pointer obj) -
ZkVirtualObject_load
-
ZkVirtualObject_loadPath
-
ZkVirtualObject_new
-
ZkVirtualObject_del
void ZkVirtualObject_del(com.sun.jna.Pointer slf) -
ZkVirtualObject_getType
-
ZkVirtualObject_getId
int ZkVirtualObject_getId(com.sun.jna.Pointer slf) -
ZkVirtualObject_getBbox
-
ZkVirtualObject_getPosition
-
ZkVirtualObject_getRotation
-
ZkVirtualObject_getShowVisual
boolean ZkVirtualObject_getShowVisual(com.sun.jna.Pointer slf) -
ZkVirtualObject_getSpriteCameraFacingMode
-
ZkVirtualObject_getCdStatic
boolean ZkVirtualObject_getCdStatic(com.sun.jna.Pointer slf) -
ZkVirtualObject_getCdDynamic
boolean ZkVirtualObject_getCdDynamic(com.sun.jna.Pointer slf) -
ZkVirtualObject_getVobStatic
boolean ZkVirtualObject_getVobStatic(com.sun.jna.Pointer slf) -
ZkVirtualObject_getDynamicShadows
-
ZkVirtualObject_getPhysicsEnabled
boolean ZkVirtualObject_getPhysicsEnabled(com.sun.jna.Pointer slf) -
ZkVirtualObject_getAnimMode
-
ZkVirtualObject_getBias
int ZkVirtualObject_getBias(com.sun.jna.Pointer slf) -
ZkVirtualObject_getAmbient
boolean ZkVirtualObject_getAmbient(com.sun.jna.Pointer slf) -
ZkVirtualObject_getAnimStrength
float ZkVirtualObject_getAnimStrength(com.sun.jna.Pointer slf) -
ZkVirtualObject_getFarClipScale
float ZkVirtualObject_getFarClipScale(com.sun.jna.Pointer slf) -
ZkVirtualObject_getPresetName
-
ZkVirtualObject_getName
-
ZkVirtualObject_getVisual
com.sun.jna.Pointer ZkVirtualObject_getVisual(com.sun.jna.Pointer slf) -
ZkVirtualObject_setVisual
void ZkVirtualObject_setVisual(com.sun.jna.Pointer slf, com.sun.jna.Pointer visual) -
ZkVirtualObject_getSleepMode
byte ZkVirtualObject_getSleepMode(com.sun.jna.Pointer slf) -
ZkVirtualObject_setSleepMode
void ZkVirtualObject_setSleepMode(com.sun.jna.Pointer slf, byte sleepMode) -
ZkVirtualObject_getNextOnTimer
float ZkVirtualObject_getNextOnTimer(com.sun.jna.Pointer slf) -
ZkVirtualObject_setNextOnTimer
void ZkVirtualObject_setNextOnTimer(com.sun.jna.Pointer slf, float nextOnTimer) -
ZkVirtualObject_getAi
com.sun.jna.Pointer ZkVirtualObject_getAi(com.sun.jna.Pointer slf) -
ZkVirtualObject_setAi
void ZkVirtualObject_setAi(com.sun.jna.Pointer slf, com.sun.jna.Pointer ai) -
ZkVirtualObject_getEventManager
com.sun.jna.Pointer ZkVirtualObject_getEventManager(com.sun.jna.Pointer slf) -
ZkVirtualObject_setEventManager
void ZkVirtualObject_setEventManager(com.sun.jna.Pointer slf, com.sun.jna.Pointer em) -
ZkVirtualObject_getChildCount
long ZkVirtualObject_getChildCount(com.sun.jna.Pointer slf) -
ZkVirtualObject_getChild
com.sun.jna.Pointer ZkVirtualObject_getChild(com.sun.jna.Pointer slf, long i) -
ZkVirtualObject_enumerateChildren
void ZkVirtualObject_enumerateChildren(com.sun.jna.Pointer slf, ZenKitNative.ZkVirtualObjectEnumerator cb, com.sun.jna.Pointer ctx) -
ZkVirtualObject_addChild
void ZkVirtualObject_addChild(com.sun.jna.Pointer slf, com.sun.jna.Pointer child) -
ZkVirtualObject_setBbox
-
ZkVirtualObject_setPosition
-
ZkVirtualObject_setRotation
-
ZkVirtualObject_setShowVisual
void ZkVirtualObject_setShowVisual(com.sun.jna.Pointer slf, boolean val) -
ZkVirtualObject_setSpriteCameraFacingMode
-
ZkVirtualObject_setCdStatic
void ZkVirtualObject_setCdStatic(com.sun.jna.Pointer slf, boolean val) -
ZkVirtualObject_setCdDynamic
void ZkVirtualObject_setCdDynamic(com.sun.jna.Pointer slf, boolean val) -
ZkVirtualObject_setVobStatic
void ZkVirtualObject_setVobStatic(com.sun.jna.Pointer slf, boolean val) -
ZkVirtualObject_setDynamicShadows
-
ZkVirtualObject_setPhysicsEnabled
void ZkVirtualObject_setPhysicsEnabled(com.sun.jna.Pointer slf, boolean val) -
ZkVirtualObject_setAnimMode
-
ZkVirtualObject_setBias
void ZkVirtualObject_setBias(com.sun.jna.Pointer slf, int val) -
ZkVirtualObject_setAmbient
void ZkVirtualObject_setAmbient(com.sun.jna.Pointer slf, boolean val) -
ZkVirtualObject_setAnimStrength
void ZkVirtualObject_setAnimStrength(com.sun.jna.Pointer slf, float val) -
ZkVirtualObject_setFarClipScale
void ZkVirtualObject_setFarClipScale(com.sun.jna.Pointer slf, float val) -
ZkVirtualObject_setPresetName
-
ZkVirtualObject_setName
-
ZkVisual_new
-
ZkVisual_del
void ZkVisual_del(com.sun.jna.Pointer slf) -
ZkVisual_getName
-
ZkVisual_getType
-
ZkVisual_setName
-
ZkVisualDecal_getDimension
-
ZkVisualDecal_getOffset
-
ZkVisualDecal_getTwoSided
boolean ZkVisualDecal_getTwoSided(com.sun.jna.Pointer slf) -
ZkVisualDecal_getAlphaFunc
-
ZkVisualDecal_getTextureAnimFps
float ZkVisualDecal_getTextureAnimFps(com.sun.jna.Pointer slf) -
ZkVisualDecal_getAlphaWeight
byte ZkVisualDecal_getAlphaWeight(com.sun.jna.Pointer slf) -
ZkVisualDecal_getIgnoreDaylight
boolean ZkVisualDecal_getIgnoreDaylight(com.sun.jna.Pointer slf) -
ZkVisualDecal_setDimension
-
ZkVisualDecal_setOffset
-
ZkVisualDecal_setTwoSided
void ZkVisualDecal_setTwoSided(com.sun.jna.Pointer slf, boolean val) -
ZkVisualDecal_setAlphaFunc
-
ZkVisualDecal_setTextureAnimFps
void ZkVisualDecal_setTextureAnimFps(com.sun.jna.Pointer slf, float val) -
ZkVisualDecal_setAlphaWeight
void ZkVisualDecal_setAlphaWeight(com.sun.jna.Pointer slf, byte val) -
ZkVisualDecal_setIgnoreDaylight
void ZkVisualDecal_setIgnoreDaylight(com.sun.jna.Pointer slf, boolean val) -
ZkAi_new
-
ZkAi_del
void ZkAi_del(com.sun.jna.Pointer slf) -
ZkAi_getType
-
ZkAiHuman_getFloorY
float ZkAiHuman_getFloorY(com.sun.jna.Pointer slf) -
ZkAiHuman_getWaterY
float ZkAiHuman_getWaterY(com.sun.jna.Pointer slf) -
ZkAiHuman_getCeilY
float ZkAiHuman_getCeilY(com.sun.jna.Pointer slf) -
ZkAiHuman_getFeetY
float ZkAiHuman_getFeetY(com.sun.jna.Pointer slf) -
ZkAiHuman_getHeadY
float ZkAiHuman_getHeadY(com.sun.jna.Pointer slf) -
ZkAiHuman_getFallDistY
float ZkAiHuman_getFallDistY(com.sun.jna.Pointer slf) -
ZkAiHuman_getFallStartY
float ZkAiHuman_getFallStartY(com.sun.jna.Pointer slf) -
ZkAiHuman_getNpc
com.sun.jna.Pointer ZkAiHuman_getNpc(com.sun.jna.Pointer slf) -
ZkAiHuman_getWalkMode
int ZkAiHuman_getWalkMode(com.sun.jna.Pointer slf) -
ZkAiHuman_getWeaponMode
int ZkAiHuman_getWeaponMode(com.sun.jna.Pointer slf) -
ZkAiHuman_getWmodeAst
int ZkAiHuman_getWmodeAst(com.sun.jna.Pointer slf) -
ZkAiHuman_getWmodeSelect
int ZkAiHuman_getWmodeSelect(com.sun.jna.Pointer slf) -
ZkAiHuman_getChangeWeapon
boolean ZkAiHuman_getChangeWeapon(com.sun.jna.Pointer slf) -
ZkAiHuman_getActionMode
int ZkAiHuman_getActionMode(com.sun.jna.Pointer slf) -
ZkAiHuman_setWaterLevel
void ZkAiHuman_setWaterLevel(com.sun.jna.Pointer slf, int water_level) -
ZkAiHuman_setFloorY
void ZkAiHuman_setFloorY(com.sun.jna.Pointer slf, float floor_y) -
ZkAiHuman_setWaterY
void ZkAiHuman_setWaterY(com.sun.jna.Pointer slf, float water_y) -
ZkAiHuman_setCeilY
void ZkAiHuman_setCeilY(com.sun.jna.Pointer slf, float ceil_y) -
ZkAiHuman_setFeetY
void ZkAiHuman_setFeetY(com.sun.jna.Pointer slf, float feet_y) -
ZkAiHuman_setHeadY
void ZkAiHuman_setHeadY(com.sun.jna.Pointer slf, float head_y) -
ZkAiHuman_setFallDistY
void ZkAiHuman_setFallDistY(com.sun.jna.Pointer slf, float fall_dist_y) -
ZkAiHuman_setFallStartY
void ZkAiHuman_setFallStartY(com.sun.jna.Pointer slf, float fall_start_y) -
ZkAiHuman_setNpc
void ZkAiHuman_setNpc(com.sun.jna.Pointer slf, com.sun.jna.Pointer npc) -
ZkAiHuman_setWalkMode
void ZkAiHuman_setWalkMode(com.sun.jna.Pointer slf, int walk_mode) -
ZkAiHuman_setWeaponMode
void ZkAiHuman_setWeaponMode(com.sun.jna.Pointer slf, int weapon_mode) -
ZkAiHuman_setWmodeAst
void ZkAiHuman_setWmodeAst(com.sun.jna.Pointer slf, int wmode_ast) -
ZkAiHuman_setWmodeSelect
void ZkAiHuman_setWmodeSelect(com.sun.jna.Pointer slf, int wmode_select) -
ZkAiHuman_setChangeWeapon
void ZkAiHuman_setChangeWeapon(com.sun.jna.Pointer slf, boolean change_weapon) -
ZkAiHuman_setActionMode
void ZkAiHuman_setActionMode(com.sun.jna.Pointer slf, int action_mode) -
ZkAiMove_getVob
com.sun.jna.Pointer ZkAiMove_getVob(com.sun.jna.Pointer slf) -
ZkAiMove_getOwner
com.sun.jna.Pointer ZkAiMove_getOwner(com.sun.jna.Pointer slf) -
ZkAiMove_setVob
void ZkAiMove_setVob(com.sun.jna.Pointer slf, com.sun.jna.Pointer vob) -
ZkAiMove_setOwner
void ZkAiMove_setOwner(com.sun.jna.Pointer slf, com.sun.jna.Pointer owner) -
ZkEventManager_new
com.sun.jna.Pointer ZkEventManager_new() -
ZkEventManager_del
void ZkEventManager_del(com.sun.jna.Pointer slf) -
ZkEventManager_getCleared
boolean ZkEventManager_getCleared(com.sun.jna.Pointer slf) -
ZkEventManager_setCleared
void ZkEventManager_setCleared(com.sun.jna.Pointer slf, boolean cleared) -
ZkEventManager_getActive
boolean ZkEventManager_getActive(com.sun.jna.Pointer slf) -
ZkEventManager_setActive
void ZkEventManager_setActive(com.sun.jna.Pointer slf, boolean active) -
ZkCutsceneCamera_load
-
ZkCutsceneCamera_loadPath
-
ZkCutsceneCamera_del
void ZkCutsceneCamera_del(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_getTrajectoryFOR
-
ZkCutsceneCamera_getTargetTrajectoryFOR
-
ZkCutsceneCamera_getLoopMode
-
ZkCutsceneCamera_getLerpMode
-
ZkCutsceneCamera_getIgnoreFORVobRotation
boolean ZkCutsceneCamera_getIgnoreFORVobRotation(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_getIgnoreFORVobRotationTarget
boolean ZkCutsceneCamera_getIgnoreFORVobRotationTarget(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_getAdapt
boolean ZkCutsceneCamera_getAdapt(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_getEaseFirst
boolean ZkCutsceneCamera_getEaseFirst(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_getEaseLast
boolean ZkCutsceneCamera_getEaseLast(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_getTotalDuration
float ZkCutsceneCamera_getTotalDuration(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_getAutoFocusVob
-
ZkCutsceneCamera_getAutoPlayerMovable
boolean ZkCutsceneCamera_getAutoPlayerMovable(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_getAutoUntriggerLast
boolean ZkCutsceneCamera_getAutoUntriggerLast(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_getAutoUntriggerLastDelay
float ZkCutsceneCamera_getAutoUntriggerLastDelay(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_getPositionCount
int ZkCutsceneCamera_getPositionCount(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_getTargetCount
int ZkCutsceneCamera_getTargetCount(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_getFrameCount
long ZkCutsceneCamera_getFrameCount(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_setTrajectoryFOR
-
ZkCutsceneCamera_setTargetTrajectoryFOR
-
ZkCutsceneCamera_setLoopMode
-
ZkCutsceneCamera_setLerpMode
-
ZkCutsceneCamera_setIgnoreFORVobRotation
void ZkCutsceneCamera_setIgnoreFORVobRotation(com.sun.jna.Pointer slf, boolean val) -
ZkCutsceneCamera_setIgnoreFORVobRotationTarget
void ZkCutsceneCamera_setIgnoreFORVobRotationTarget(com.sun.jna.Pointer slf, boolean val) -
ZkCutsceneCamera_setAdapt
void ZkCutsceneCamera_setAdapt(com.sun.jna.Pointer slf, boolean val) -
ZkCutsceneCamera_setEaseFirst
void ZkCutsceneCamera_setEaseFirst(com.sun.jna.Pointer slf, boolean val) -
ZkCutsceneCamera_setEaseLast
void ZkCutsceneCamera_setEaseLast(com.sun.jna.Pointer slf, boolean val) -
ZkCutsceneCamera_setTotalDuration
void ZkCutsceneCamera_setTotalDuration(com.sun.jna.Pointer slf, float val) -
ZkCutsceneCamera_setAutoFocusVob
-
ZkCutsceneCamera_setAutoPlayerMovable
void ZkCutsceneCamera_setAutoPlayerMovable(com.sun.jna.Pointer slf, boolean val) -
ZkCutsceneCamera_setAutoUntriggerLast
void ZkCutsceneCamera_setAutoUntriggerLast(com.sun.jna.Pointer slf, boolean val) -
ZkCutsceneCamera_setAutoUntriggerLastDelay
void ZkCutsceneCamera_setAutoUntriggerLastDelay(com.sun.jna.Pointer slf, float val) -
ZkCutsceneCamera_getIsPaused
boolean ZkCutsceneCamera_getIsPaused(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_setIsPaused
void ZkCutsceneCamera_setIsPaused(com.sun.jna.Pointer slf, boolean isPaused) -
ZkCutsceneCamera_getIsStarted
boolean ZkCutsceneCamera_getIsStarted(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_setIsStarted
void ZkCutsceneCamera_setIsStarted(com.sun.jna.Pointer slf, boolean isStarted) -
ZkCutsceneCamera_getGotoTimeMode
boolean ZkCutsceneCamera_getGotoTimeMode(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_setGotoTimeMode
void ZkCutsceneCamera_setGotoTimeMode(com.sun.jna.Pointer slf, boolean gotoTimeMode) -
ZkCutsceneCamera_getTime
float ZkCutsceneCamera_getTime(com.sun.jna.Pointer slf) -
ZkCutsceneCamera_setTime
void ZkCutsceneCamera_setTime(com.sun.jna.Pointer slf, float time) -
ZkCutsceneCamera_getFrame
com.sun.jna.Pointer ZkCutsceneCamera_getFrame(com.sun.jna.Pointer slf, long i) -
ZkCutsceneCamera_enumerateFrames
void ZkCutsceneCamera_enumerateFrames(com.sun.jna.Pointer slf, ZenKitNative.ZkCameraTrajectoryFrameEnumerator cb, com.sun.jna.Pointer ctx) -
ZkCameraTrajectoryFrame_del
void ZkCameraTrajectoryFrame_del(com.sun.jna.Pointer slf) -
ZkCameraTrajectoryFrame_getTime
float ZkCameraTrajectoryFrame_getTime(com.sun.jna.Pointer slf) -
ZkCameraTrajectoryFrame_getRollAngle
float ZkCameraTrajectoryFrame_getRollAngle(com.sun.jna.Pointer slf) -
ZkCameraTrajectoryFrame_getFovScale
float ZkCameraTrajectoryFrame_getFovScale(com.sun.jna.Pointer slf) -
ZkCameraTrajectoryFrame_getMotionType
-
ZkCameraTrajectoryFrame_getMotionTypeFov
-
ZkCameraTrajectoryFrame_getMotionTypeRoll
-
ZkCameraTrajectoryFrame_getMotionTypeTimeScale
-
ZkCameraTrajectoryFrame_getTension
float ZkCameraTrajectoryFrame_getTension(com.sun.jna.Pointer slf) -
ZkCameraTrajectoryFrame_getCamBias
float ZkCameraTrajectoryFrame_getCamBias(com.sun.jna.Pointer slf) -
ZkCameraTrajectoryFrame_getContinuity
float ZkCameraTrajectoryFrame_getContinuity(com.sun.jna.Pointer slf) -
ZkCameraTrajectoryFrame_getTimeScale
float ZkCameraTrajectoryFrame_getTimeScale(com.sun.jna.Pointer slf) -
ZkCameraTrajectoryFrame_getTimeFixed
boolean ZkCameraTrajectoryFrame_getTimeFixed(com.sun.jna.Pointer slf) -
ZkCameraTrajectoryFrame_getOriginalPose
-
ZkCameraTrajectoryFrame_setTime
void ZkCameraTrajectoryFrame_setTime(com.sun.jna.Pointer slf, float val) -
ZkCameraTrajectoryFrame_setRollAngle
void ZkCameraTrajectoryFrame_setRollAngle(com.sun.jna.Pointer slf, float val) -
ZkCameraTrajectoryFrame_setFovScale
void ZkCameraTrajectoryFrame_setFovScale(com.sun.jna.Pointer slf, float val) -
ZkCameraTrajectoryFrame_setMotionType
-
ZkCameraTrajectoryFrame_setMotionTypeFov
-
ZkCameraTrajectoryFrame_setMotionTypeRoll
-
ZkCameraTrajectoryFrame_setMotionTypeTimeScale
-
ZkCameraTrajectoryFrame_setTension
void ZkCameraTrajectoryFrame_setTension(com.sun.jna.Pointer slf, float val) -
ZkCameraTrajectoryFrame_setCamBias
void ZkCameraTrajectoryFrame_setCamBias(com.sun.jna.Pointer slf, float val) -
ZkCameraTrajectoryFrame_setContinuity
void ZkCameraTrajectoryFrame_setContinuity(com.sun.jna.Pointer slf, float val) -
ZkCameraTrajectoryFrame_setTimeScale
void ZkCameraTrajectoryFrame_setTimeScale(com.sun.jna.Pointer slf, float val) -
ZkCameraTrajectoryFrame_setTimeFixed
void ZkCameraTrajectoryFrame_setTimeFixed(com.sun.jna.Pointer slf, boolean val) -
ZkCameraTrajectoryFrame_setOriginalPose
-
ZkLightPreset_load
-
ZkLightPreset_loadPath
-
ZkLightPreset_del
void ZkLightPreset_del(com.sun.jna.Pointer slf) -
ZkLight_load
-
ZkLight_loadPath
-
ZkLight_del
void ZkLight_del(com.sun.jna.Pointer slf) -
ZkLightPreset_getPreset
-
ZkLightPreset_getLightType
-
ZkLightPreset_getRange
float ZkLightPreset_getRange(com.sun.jna.Pointer slf) -
ZkLightPreset_getColor
-
ZkLightPreset_getConeAngle
float ZkLightPreset_getConeAngle(com.sun.jna.Pointer slf) -
ZkLightPreset_getIsStatic
boolean ZkLightPreset_getIsStatic(com.sun.jna.Pointer slf) -
ZkLightPreset_getQuality
-
ZkLightPreset_getLensflareFx
-
ZkLightPreset_getOn
boolean ZkLightPreset_getOn(com.sun.jna.Pointer slf) -
ZkLightPreset_getRangeAnimationScale
com.sun.jna.Pointer ZkLightPreset_getRangeAnimationScale(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) -
ZkLightPreset_getRangeAnimationFps
float ZkLightPreset_getRangeAnimationFps(com.sun.jna.Pointer slf) -
ZkLightPreset_getRangeAnimationSmooth
boolean ZkLightPreset_getRangeAnimationSmooth(com.sun.jna.Pointer slf) -
ZkLightPreset_getColorAnimationCount
long ZkLightPreset_getColorAnimationCount(com.sun.jna.Pointer slf) -
ZkLightPreset_getColorAnimationItem
-
ZkLightPreset_getColorAnimationFps
float ZkLightPreset_getColorAnimationFps(com.sun.jna.Pointer slf) -
ZkLightPreset_getColorAnimationSmooth
boolean ZkLightPreset_getColorAnimationSmooth(com.sun.jna.Pointer slf) -
ZkLightPreset_getCanMove
boolean ZkLightPreset_getCanMove(com.sun.jna.Pointer slf) -
ZkLightPreset_setPreset
-
ZkLightPreset_setLightType
-
ZkLightPreset_setRange
void ZkLightPreset_setRange(com.sun.jna.Pointer slf, float val) -
ZkLightPreset_setColor
-
ZkLightPreset_setConeAngle
void ZkLightPreset_setConeAngle(com.sun.jna.Pointer slf, float val) -
ZkLightPreset_setIsStatic
void ZkLightPreset_setIsStatic(com.sun.jna.Pointer slf, boolean val) -
ZkLightPreset_setQuality
-
ZkLightPreset_setLensflareFx
-
ZkLightPreset_setOn
void ZkLightPreset_setOn(com.sun.jna.Pointer slf, boolean val) -
ZkLightPreset_setRangeAnimationScale
void ZkLightPreset_setRangeAnimationScale(com.sun.jna.Pointer slf, float[] val, long count) -
ZkLightPreset_setRangeAnimationFps
void ZkLightPreset_setRangeAnimationFps(com.sun.jna.Pointer slf, float val) -
ZkLightPreset_setRangeAnimationSmooth
void ZkLightPreset_setRangeAnimationSmooth(com.sun.jna.Pointer slf, boolean val) -
ZkLightPreset_setColorAnimationFps
void ZkLightPreset_setColorAnimationFps(com.sun.jna.Pointer slf, float val) -
ZkLightPreset_setColorAnimationSmooth
void ZkLightPreset_setColorAnimationSmooth(com.sun.jna.Pointer slf, boolean val) -
ZkLightPreset_setCanMove
void ZkLightPreset_setCanMove(com.sun.jna.Pointer slf, boolean val) -
ZkLight_getPreset
-
ZkLight_getLightType
-
ZkLight_getRange
float ZkLight_getRange(com.sun.jna.Pointer slf) -
ZkLight_getColor
-
ZkLight_getConeAngle
float ZkLight_getConeAngle(com.sun.jna.Pointer slf) -
ZkLight_getIsStatic
boolean ZkLight_getIsStatic(com.sun.jna.Pointer slf) -
ZkLight_getQuality
-
ZkLight_getLensflareFx
-
ZkLight_getOn
boolean ZkLight_getOn(com.sun.jna.Pointer slf) -
ZkLight_getRangeAnimationScale
com.sun.jna.Pointer ZkLight_getRangeAnimationScale(com.sun.jna.Pointer slf, com.sun.jna.ptr.IntByReference count) -
ZkLight_getRangeAnimationFps
float ZkLight_getRangeAnimationFps(com.sun.jna.Pointer slf) -
ZkLight_getRangeAnimationSmooth
boolean ZkLight_getRangeAnimationSmooth(com.sun.jna.Pointer slf) -
ZkLight_getColorAnimationCount
long ZkLight_getColorAnimationCount(com.sun.jna.Pointer slf) -
ZkLight_getColorAnimationItem
-
ZkLight_getColorAnimationFps
float ZkLight_getColorAnimationFps(com.sun.jna.Pointer slf) -
ZkLight_getColorAnimationSmooth
boolean ZkLight_getColorAnimationSmooth(com.sun.jna.Pointer slf) -
ZkLight_getCanMove
boolean ZkLight_getCanMove(com.sun.jna.Pointer slf) -
ZkLight_setPreset
-
ZkLight_setLightType
-
ZkLight_setRange
void ZkLight_setRange(com.sun.jna.Pointer slf, float val) -
ZkLight_setColor
-
ZkLight_setConeAngle
void ZkLight_setConeAngle(com.sun.jna.Pointer slf, float val) -
ZkLight_setIsStatic
void ZkLight_setIsStatic(com.sun.jna.Pointer slf, boolean val) -
ZkLight_setQuality
-
ZkLight_setLensflareFx
-
ZkLight_setOn
void ZkLight_setOn(com.sun.jna.Pointer slf, boolean val) -
ZkLight_setRangeAnimationScale
void ZkLight_setRangeAnimationScale(com.sun.jna.Pointer slf, float[] val, long count) -
ZkLight_setRangeAnimationFps
void ZkLight_setRangeAnimationFps(com.sun.jna.Pointer slf, float val) -
ZkLight_setRangeAnimationSmooth
void ZkLight_setRangeAnimationSmooth(com.sun.jna.Pointer slf, boolean val) -
ZkLight_setColorAnimationFps
void ZkLight_setColorAnimationFps(com.sun.jna.Pointer slf, float val) -
ZkLight_setColorAnimationSmooth
void ZkLight_setColorAnimationSmooth(com.sun.jna.Pointer slf, boolean val) -
ZkLight_setCanMove
void ZkLight_setCanMove(com.sun.jna.Pointer slf, boolean val) -
ZkAnimate_load
-
ZkAnimate_loadPath
-
ZkAnimate_del
void ZkAnimate_del(com.sun.jna.Pointer slf) -
ZkAnimate_getStartOn
boolean ZkAnimate_getStartOn(com.sun.jna.Pointer slf) -
ZkAnimate_getIsRunning
boolean ZkAnimate_getIsRunning(com.sun.jna.Pointer slf) -
ZkAnimate_setStartOn
void ZkAnimate_setStartOn(com.sun.jna.Pointer slf, boolean val) -
ZkAnimate_setIsRunning
void ZkAnimate_setIsRunning(com.sun.jna.Pointer slf, boolean val) -
ZkItem_load
-
ZkItem_loadPath
-
ZkItem_del
void ZkItem_del(com.sun.jna.Pointer slf) -
ZkItem_getInstance
-
ZkItem_getAmount
int ZkItem_getAmount(com.sun.jna.Pointer slf) -
ZkItem_getFlags
int ZkItem_getFlags(com.sun.jna.Pointer slf) -
ZkItem_setInstance
-
ZkItem_setAmount
void ZkItem_setAmount(com.sun.jna.Pointer slf, int val) -
ZkItem_setFlags
void ZkItem_setFlags(com.sun.jna.Pointer slf, int val) -
ZkLensFlare_load
-
ZkLensFlare_loadPath
-
ZkLensFlare_del
void ZkLensFlare_del(com.sun.jna.Pointer slf) -
ZkLensFlare_getEffect
-
ZkLensFlare_setEffect
-
ZkParticleEffectController_load
-
ZkParticleEffectController_loadPath
-
ZkParticleEffectController_del
void ZkParticleEffectController_del(com.sun.jna.Pointer slf) -
ZkParticleEffectController_getEffectName
-
ZkParticleEffectController_getKillWhenDone
boolean ZkParticleEffectController_getKillWhenDone(com.sun.jna.Pointer slf) -
ZkParticleEffectController_getInitiallyRunning
boolean ZkParticleEffectController_getInitiallyRunning(com.sun.jna.Pointer slf) -
ZkParticleEffectController_setEffectName
-
ZkParticleEffectController_setKillWhenDone
void ZkParticleEffectController_setKillWhenDone(com.sun.jna.Pointer slf, boolean val) -
ZkParticleEffectController_setInitiallyRunning
void ZkParticleEffectController_setInitiallyRunning(com.sun.jna.Pointer slf, boolean val) -
ZkMessageFilter_load
-
ZkMessageFilter_loadPath
-
ZkMessageFilter_del
void ZkMessageFilter_del(com.sun.jna.Pointer slf) -
ZkMessageFilter_getTarget
-
ZkMessageFilter_getOnTrigger
-
ZkMessageFilter_getOnUntrigger
-
ZkMessageFilter_setTarget
-
ZkMessageFilter_setOnTrigger
-
ZkMessageFilter_setOnUntrigger
-
ZkCodeMaster_load
-
ZkCodeMaster_loadPath
-
ZkCodeMaster_del
void ZkCodeMaster_del(com.sun.jna.Pointer slf) -
ZkCodeMaster_getTarget
-
ZkCodeMaster_getOrdered
boolean ZkCodeMaster_getOrdered(com.sun.jna.Pointer slf) -
ZkCodeMaster_getFirstFalseIsFailure
boolean ZkCodeMaster_getFirstFalseIsFailure(com.sun.jna.Pointer slf) -
ZkCodeMaster_getFailureTarget
-
ZkCodeMaster_getUntriggeredCancels
boolean ZkCodeMaster_getUntriggeredCancels(com.sun.jna.Pointer slf) -
ZkCodeMaster_setTarget
-
ZkCodeMaster_setOrdered
void ZkCodeMaster_setOrdered(com.sun.jna.Pointer slf, boolean val) -
ZkCodeMaster_setFirstFalseIsFailure
void ZkCodeMaster_setFirstFalseIsFailure(com.sun.jna.Pointer slf, boolean val) -
ZkCodeMaster_setFailureTarget
-
ZkCodeMaster_setUntriggeredCancels
void ZkCodeMaster_setUntriggeredCancels(com.sun.jna.Pointer slf, boolean val) -
ZkCodeMaster_getSlaveCount
long ZkCodeMaster_getSlaveCount(com.sun.jna.Pointer slf) -
ZkCodeMaster_getSlave
-
ZkCodeMaster_enumerateSlaves
void ZkCodeMaster_enumerateSlaves(com.sun.jna.Pointer slf, ZenKitNative.ZkStringEnumerator cb, com.sun.jna.Pointer ctx) -
ZkCodeMaster_addSlave
-
ZkCodeMaster_removeSlave
void ZkCodeMaster_removeSlave(com.sun.jna.Pointer slf, long i) -
ZkMoverController_load
-
ZkMoverController_loadPath
-
ZkMoverController_del
void ZkMoverController_del(com.sun.jna.Pointer slf) -
ZkMoverController_getTarget
-
ZkMoverController_getMessage
-
ZkMoverController_getKey
int ZkMoverController_getKey(com.sun.jna.Pointer slf) -
ZkMoverController_setTarget
-
ZkMoverController_setMessage
-
ZkMoverController_setKey
void ZkMoverController_setKey(com.sun.jna.Pointer slf, int val) -
ZkTouchDamage_load
-
ZkTouchDamage_loadPath
-
ZkTouchDamage_del
void ZkTouchDamage_del(com.sun.jna.Pointer slf) -
ZkTouchDamage_getDamage
float ZkTouchDamage_getDamage(com.sun.jna.Pointer slf) -
ZkTouchDamage_getIsBarrier
boolean ZkTouchDamage_getIsBarrier(com.sun.jna.Pointer slf) -
ZkTouchDamage_getIsBlunt
boolean ZkTouchDamage_getIsBlunt(com.sun.jna.Pointer slf) -
ZkTouchDamage_getIsEdge
boolean ZkTouchDamage_getIsEdge(com.sun.jna.Pointer slf) -
ZkTouchDamage_getIsFire
boolean ZkTouchDamage_getIsFire(com.sun.jna.Pointer slf) -
ZkTouchDamage_getIsFly
boolean ZkTouchDamage_getIsFly(com.sun.jna.Pointer slf) -
ZkTouchDamage_getIsMagic
boolean ZkTouchDamage_getIsMagic(com.sun.jna.Pointer slf) -
ZkTouchDamage_getIsPoint
boolean ZkTouchDamage_getIsPoint(com.sun.jna.Pointer slf) -
ZkTouchDamage_getIsFall
boolean ZkTouchDamage_getIsFall(com.sun.jna.Pointer slf) -
ZkTouchDamage_getRepeatDelaySeconds
float ZkTouchDamage_getRepeatDelaySeconds(com.sun.jna.Pointer slf) -
ZkTouchDamage_getVolumeScale
float ZkTouchDamage_getVolumeScale(com.sun.jna.Pointer slf) -
ZkTouchDamage_getCollisionType
-
ZkTouchDamage_setDamage
void ZkTouchDamage_setDamage(com.sun.jna.Pointer slf, float val) -
ZkTouchDamage_setIsBarrier
void ZkTouchDamage_setIsBarrier(com.sun.jna.Pointer slf, boolean val) -
ZkTouchDamage_setIsBlunt
void ZkTouchDamage_setIsBlunt(com.sun.jna.Pointer slf, boolean val) -
ZkTouchDamage_setIsEdge
void ZkTouchDamage_setIsEdge(com.sun.jna.Pointer slf, boolean val) -
ZkTouchDamage_setIsFire
void ZkTouchDamage_setIsFire(com.sun.jna.Pointer slf, boolean val) -
ZkTouchDamage_setIsFly
void ZkTouchDamage_setIsFly(com.sun.jna.Pointer slf, boolean val) -
ZkTouchDamage_setIsMagic
void ZkTouchDamage_setIsMagic(com.sun.jna.Pointer slf, boolean val) -
ZkTouchDamage_setIsPoint
void ZkTouchDamage_setIsPoint(com.sun.jna.Pointer slf, boolean val) -
ZkTouchDamage_setIsFall
void ZkTouchDamage_setIsFall(com.sun.jna.Pointer slf, boolean val) -
ZkTouchDamage_setRepeatDelaySeconds
void ZkTouchDamage_setRepeatDelaySeconds(com.sun.jna.Pointer slf, float val) -
ZkTouchDamage_setVolumeScale
void ZkTouchDamage_setVolumeScale(com.sun.jna.Pointer slf, float val) -
ZkTouchDamage_setCollisionType
-
ZkEarthquake_load
-
ZkEarthquake_loadPath
-
ZkEarthquake_del
void ZkEarthquake_del(com.sun.jna.Pointer slf) -
ZkEarthquake_getRadius
float ZkEarthquake_getRadius(com.sun.jna.Pointer slf) -
ZkEarthquake_getDuration
float ZkEarthquake_getDuration(com.sun.jna.Pointer slf) -
ZkEarthquake_getAmplitude
-
ZkEarthquake_setRadius
void ZkEarthquake_setRadius(com.sun.jna.Pointer slf, float val) -
ZkEarthquake_setDuration
void ZkEarthquake_setDuration(com.sun.jna.Pointer slf, float val) -
ZkEarthquake_setAmplitude
-
ZkMovableObject_load
-
ZkMovableObject_loadPath
-
ZkMovableObject_del
void ZkMovableObject_del(com.sun.jna.Pointer slf) -
ZkMovableObject_getName
-
ZkMovableObject_getHp
int ZkMovableObject_getHp(com.sun.jna.Pointer slf) -
ZkMovableObject_getDamage
int ZkMovableObject_getDamage(com.sun.jna.Pointer slf) -
ZkMovableObject_getMovable
boolean ZkMovableObject_getMovable(com.sun.jna.Pointer slf) -
ZkMovableObject_getTakable
boolean ZkMovableObject_getTakable(com.sun.jna.Pointer slf) -
ZkMovableObject_getFocusOverride
boolean ZkMovableObject_getFocusOverride(com.sun.jna.Pointer slf) -
ZkMovableObject_getMaterial
-
ZkMovableObject_getVisualDestroyed
-
ZkMovableObject_getOwner
-
ZkMovableObject_getOwnerGuild
-
ZkMovableObject_getDestroyed
boolean ZkMovableObject_getDestroyed(com.sun.jna.Pointer slf) -
ZkMovableObject_setName
-
ZkMovableObject_setHp
void ZkMovableObject_setHp(com.sun.jna.Pointer slf, int val) -
ZkMovableObject_setDamage
void ZkMovableObject_setDamage(com.sun.jna.Pointer slf, int val) -
ZkMovableObject_setMovable
void ZkMovableObject_setMovable(com.sun.jna.Pointer slf, boolean val) -
ZkMovableObject_setTakable
void ZkMovableObject_setTakable(com.sun.jna.Pointer slf, boolean val) -
ZkMovableObject_setFocusOverride
void ZkMovableObject_setFocusOverride(com.sun.jna.Pointer slf, boolean val) -
ZkMovableObject_setMaterial
-
ZkMovableObject_setVisualDestroyed
-
ZkMovableObject_setOwner
-
ZkMovableObject_setOwnerGuild
-
ZkMovableObject_setDestroyed
void ZkMovableObject_setDestroyed(com.sun.jna.Pointer slf, boolean val) -
ZkInteractiveObject_load
-
ZkInteractiveObject_loadPath
-
ZkInteractiveObject_del
void ZkInteractiveObject_del(com.sun.jna.Pointer slf) -
ZkInteractiveObject_getState
int ZkInteractiveObject_getState(com.sun.jna.Pointer slf) -
ZkInteractiveObject_getTarget
-
ZkInteractiveObject_getItem
-
ZkInteractiveObject_getConditionFunction
-
ZkInteractiveObject_getOnStateChangeFunction
-
ZkInteractiveObject_getRewind
boolean ZkInteractiveObject_getRewind(com.sun.jna.Pointer slf) -
ZkInteractiveObject_setState
void ZkInteractiveObject_setState(com.sun.jna.Pointer slf, int val) -
ZkInteractiveObject_setTarget
-
ZkInteractiveObject_setItem
-
ZkInteractiveObject_setConditionFunction
-
ZkInteractiveObject_setOnStateChangeFunction
-
ZkInteractiveObject_setRewind
void ZkInteractiveObject_setRewind(com.sun.jna.Pointer slf, boolean val) -
ZkFire_load
-
ZkFire_loadPath
-
ZkFire_del
void ZkFire_del(com.sun.jna.Pointer slf) -
ZkFire_getSlot
-
ZkFire_getVobTree
-
ZkFire_setSlot
-
ZkFire_setVobTree
-
ZkContainer_load
-
ZkContainer_loadPath
-
ZkContainer_del
void ZkContainer_del(com.sun.jna.Pointer slf) -
ZkContainer_getIsLocked
boolean ZkContainer_getIsLocked(com.sun.jna.Pointer slf) -
ZkContainer_getKey
-
ZkContainer_getPickString
-
ZkContainer_getContents
-
ZkContainer_setIsLocked
void ZkContainer_setIsLocked(com.sun.jna.Pointer slf, boolean val) -
ZkContainer_setKey
-
ZkContainer_setPickString
-
ZkContainer_setContents
-
ZkContainer_getItemCount
long ZkContainer_getItemCount(com.sun.jna.Pointer slf) -
ZkContainer_getItem
com.sun.jna.Pointer ZkContainer_getItem(com.sun.jna.Pointer slf, long i) -
ZkContainer_addItem
void ZkContainer_addItem(com.sun.jna.Pointer slf, com.sun.jna.Pointer item) -
ZkContainer_removeItem
void ZkContainer_removeItem(com.sun.jna.Pointer slf, long i) -
ZkDoor_load
-
ZkDoor_loadPath
-
ZkDoor_del
void ZkDoor_del(com.sun.jna.Pointer slf) -
ZkDoor_getIsLocked
boolean ZkDoor_getIsLocked(com.sun.jna.Pointer slf) -
ZkDoor_getKey
-
ZkDoor_getPickString
-
ZkDoor_setIsLocked
void ZkDoor_setIsLocked(com.sun.jna.Pointer slf, boolean val) -
ZkDoor_setKey
-
ZkDoor_setPickString
-
ZkSound_load
-
ZkSound_loadPath
-
ZkSound_del
void ZkSound_del(com.sun.jna.Pointer slf) -
ZkSound_getVolume
float ZkSound_getVolume(com.sun.jna.Pointer slf) -
ZkSound_getMode
-
ZkSound_getRandomDelay
float ZkSound_getRandomDelay(com.sun.jna.Pointer slf) -
ZkSound_getRandomDelayVar
float ZkSound_getRandomDelayVar(com.sun.jna.Pointer slf) -
ZkSound_getInitiallyPlaying
boolean ZkSound_getInitiallyPlaying(com.sun.jna.Pointer slf) -
ZkSound_getAmbient3d
boolean ZkSound_getAmbient3d(com.sun.jna.Pointer slf) -
ZkSound_getObstruction
boolean ZkSound_getObstruction(com.sun.jna.Pointer slf) -
ZkSound_getConeAngle
float ZkSound_getConeAngle(com.sun.jna.Pointer slf) -
ZkSound_getVolumeType
-
ZkSound_getRadius
float ZkSound_getRadius(com.sun.jna.Pointer slf) -
ZkSound_getSoundName
-
ZkSound_getIsRunning
boolean ZkSound_getIsRunning(com.sun.jna.Pointer slf) -
ZkSound_getIsAllowedToRun
boolean ZkSound_getIsAllowedToRun(com.sun.jna.Pointer slf) -
ZkSound_setVolume
void ZkSound_setVolume(com.sun.jna.Pointer slf, float val) -
ZkSound_setMode
-
ZkSound_setRandomDelay
void ZkSound_setRandomDelay(com.sun.jna.Pointer slf, float val) -
ZkSound_setRandomDelayVar
void ZkSound_setRandomDelayVar(com.sun.jna.Pointer slf, float val) -
ZkSound_setInitiallyPlaying
void ZkSound_setInitiallyPlaying(com.sun.jna.Pointer slf, boolean val) -
ZkSound_setAmbient3d
void ZkSound_setAmbient3d(com.sun.jna.Pointer slf, boolean val) -
ZkSound_setObstruction
void ZkSound_setObstruction(com.sun.jna.Pointer slf, boolean val) -
ZkSound_setConeAngle
void ZkSound_setConeAngle(com.sun.jna.Pointer slf, float val) -
ZkSound_setVolumeType
-
ZkSound_setRadius
void ZkSound_setRadius(com.sun.jna.Pointer slf, float val) -
ZkSound_setSoundName
-
ZkSound_setIsRunning
void ZkSound_setIsRunning(com.sun.jna.Pointer slf, boolean val) -
ZkSound_setIsAllowedToRun
void ZkSound_setIsAllowedToRun(com.sun.jna.Pointer slf, boolean val) -
ZkSoundDaytime_load
-
ZkSoundDaytime_loadPath
-
ZkSoundDaytime_del
void ZkSoundDaytime_del(com.sun.jna.Pointer slf) -
ZkSoundDaytime_getStartTime
float ZkSoundDaytime_getStartTime(com.sun.jna.Pointer slf) -
ZkSoundDaytime_getEndTime
float ZkSoundDaytime_getEndTime(com.sun.jna.Pointer slf) -
ZkSoundDaytime_getSoundNameDaytime
-
ZkSoundDaytime_setStartTime
void ZkSoundDaytime_setStartTime(com.sun.jna.Pointer slf, float val) -
ZkSoundDaytime_setEndTime
void ZkSoundDaytime_setEndTime(com.sun.jna.Pointer slf, float val) -
ZkSoundDaytime_setSoundNameDaytime
-
ZkTrigger_load
-
ZkTrigger_loadPath
-
ZkTrigger_del
void ZkTrigger_del(com.sun.jna.Pointer slf) -
ZkTrigger_getTarget
-
ZkTrigger_getVobTarget
-
ZkTrigger_getMaxActivationCount
int ZkTrigger_getMaxActivationCount(com.sun.jna.Pointer slf) -
ZkTrigger_getRetriggerDelaySeconds
float ZkTrigger_getRetriggerDelaySeconds(com.sun.jna.Pointer slf) -
ZkTrigger_getDamageThreshold
float ZkTrigger_getDamageThreshold(com.sun.jna.Pointer slf) -
ZkTrigger_getFireDelaySeconds
float ZkTrigger_getFireDelaySeconds(com.sun.jna.Pointer slf) -
ZkTrigger_setTarget
-
ZkTrigger_getStartEnabled
boolean ZkTrigger_getStartEnabled(com.sun.jna.Pointer slf) -
ZkTrigger_getSendUntrigger
boolean ZkTrigger_getSendUntrigger(com.sun.jna.Pointer slf) -
ZkTrigger_getReactToOnTrigger
boolean ZkTrigger_getReactToOnTrigger(com.sun.jna.Pointer slf) -
ZkTrigger_getReactToOnTouch
boolean ZkTrigger_getReactToOnTouch(com.sun.jna.Pointer slf) -
ZkTrigger_getReactToOnDamage
boolean ZkTrigger_getReactToOnDamage(com.sun.jna.Pointer slf) -
ZkTrigger_getRespondToObject
boolean ZkTrigger_getRespondToObject(com.sun.jna.Pointer slf) -
ZkTrigger_getRespondToPC
boolean ZkTrigger_getRespondToPC(com.sun.jna.Pointer slf) -
ZkTrigger_getRespondToNPC
boolean ZkTrigger_getRespondToNPC(com.sun.jna.Pointer slf) -
ZkTrigger_setStartEnabled
void ZkTrigger_setStartEnabled(com.sun.jna.Pointer slf, boolean b) -
ZkTrigger_setSendUntrigger
void ZkTrigger_setSendUntrigger(com.sun.jna.Pointer slf, boolean b) -
ZkTrigger_setReactToOnTrigger
void ZkTrigger_setReactToOnTrigger(com.sun.jna.Pointer slf, boolean b) -
ZkTrigger_setReactToOnTouch
void ZkTrigger_setReactToOnTouch(com.sun.jna.Pointer slf, boolean b) -
ZkTrigger_setReactToOnDamage
void ZkTrigger_setReactToOnDamage(com.sun.jna.Pointer slf, boolean b) -
ZkTrigger_setRespondToObject
void ZkTrigger_setRespondToObject(com.sun.jna.Pointer slf, boolean b) -
ZkTrigger_setRespondToPC
void ZkTrigger_setRespondToPC(com.sun.jna.Pointer slf, boolean b) -
ZkTrigger_setRespondToNPC
void ZkTrigger_setRespondToNPC(com.sun.jna.Pointer slf, boolean b) -
ZkTrigger_setVobTarget
-
ZkTrigger_setMaxActivationCount
void ZkTrigger_setMaxActivationCount(com.sun.jna.Pointer slf, int val) -
ZkTrigger_setRetriggerDelaySeconds
void ZkTrigger_setRetriggerDelaySeconds(com.sun.jna.Pointer slf, float val) -
ZkTrigger_setDamageThreshold
void ZkTrigger_setDamageThreshold(com.sun.jna.Pointer slf, float val) -
ZkTrigger_setFireDelaySeconds
void ZkTrigger_setFireDelaySeconds(com.sun.jna.Pointer slf, float val) -
ZkTrigger_getNextTimeTriggerable
float ZkTrigger_getNextTimeTriggerable(com.sun.jna.Pointer slf) -
ZkTrigger_getOtherVob
com.sun.jna.Pointer ZkTrigger_getOtherVob(com.sun.jna.Pointer slf) -
ZkTrigger_getCountCanBeActivated
int ZkTrigger_getCountCanBeActivated(com.sun.jna.Pointer slf) -
ZkTrigger_getIsEnabled
boolean ZkTrigger_getIsEnabled(com.sun.jna.Pointer slf) -
ZkTrigger_setNextTimeTriggerable
void ZkTrigger_setNextTimeTriggerable(com.sun.jna.Pointer slf, float val) -
ZkTrigger_setOtherVob
void ZkTrigger_setOtherVob(com.sun.jna.Pointer slf, com.sun.jna.Pointer val) -
ZkTrigger_setCountCanBeActivated
void ZkTrigger_setCountCanBeActivated(com.sun.jna.Pointer slf, int val) -
ZkTrigger_setIsEnabled
void ZkTrigger_setIsEnabled(com.sun.jna.Pointer slf, boolean val) -
ZkMover_load
-
ZkMover_loadPath
-
ZkMover_del
void ZkMover_del(com.sun.jna.Pointer slf) -
ZkMover_getBehavior
-
ZkMover_getTouchBlockerDamage
float ZkMover_getTouchBlockerDamage(com.sun.jna.Pointer slf) -
ZkMover_getStayOpenTimeSeconds
float ZkMover_getStayOpenTimeSeconds(com.sun.jna.Pointer slf) -
ZkMover_getIsLocked
boolean ZkMover_getIsLocked(com.sun.jna.Pointer slf) -
ZkMover_getAutoLink
boolean ZkMover_getAutoLink(com.sun.jna.Pointer slf) -
ZkMover_getAutoRotate
boolean ZkMover_getAutoRotate(com.sun.jna.Pointer slf) -
ZkMover_getSpeed
float ZkMover_getSpeed(com.sun.jna.Pointer slf) -
ZkMover_getLerpType
-
ZkMover_getSpeedType
-
ZkMover_getKeyframeCount
long ZkMover_getKeyframeCount(com.sun.jna.Pointer slf) -
ZkMover_getKeyframe
-
ZkMover_getSfxOpenStart
-
ZkMover_getSfxOpenEnd
-
ZkMover_getSfxTransitioning
-
ZkMover_getSfxCloseStart
-
ZkMover_getSfxCloseEnd
-
ZkMover_getSfxLock
-
ZkMover_getSfxUnlock
-
ZkMover_getSfxUseLocked
-
ZkMover_setBehavior
-
ZkMover_setTouchBlockerDamage
void ZkMover_setTouchBlockerDamage(com.sun.jna.Pointer slf, float val) -
ZkMover_setStayOpenTimeSeconds
void ZkMover_setStayOpenTimeSeconds(com.sun.jna.Pointer slf, float val) -
ZkMover_setIsLocked
void ZkMover_setIsLocked(com.sun.jna.Pointer slf, boolean val) -
ZkMover_setAutoLink
void ZkMover_setAutoLink(com.sun.jna.Pointer slf, boolean val) -
ZkMover_setAutoRotate
void ZkMover_setAutoRotate(com.sun.jna.Pointer slf, boolean val) -
ZkMover_setSpeed
void ZkMover_setSpeed(com.sun.jna.Pointer slf, float val) -
ZkMover_setLerpType
-
ZkMover_setSpeedType
-
ZkMover_setSfxOpenStart
-
ZkMover_setSfxOpenEnd
-
ZkMover_setSfxTransitioning
-
ZkMover_setSfxCloseStart
-
ZkMover_setSfxCloseEnd
-
ZkMover_setSfxLock
-
ZkMover_setSfxUnlock
-
ZkMover_setSfxUseLocked
-
ZkMover_getActKeyPosDelta
-
ZkMover_getActKeyframeF
float ZkMover_getActKeyframeF(com.sun.jna.Pointer slf) -
ZkMover_getActKeyframe
int ZkMover_getActKeyframe(com.sun.jna.Pointer slf) -
ZkMover_getNextKeyframe
int ZkMover_getNextKeyframe(com.sun.jna.Pointer slf) -
ZkMover_getMoveSpeedUnit
float ZkMover_getMoveSpeedUnit(com.sun.jna.Pointer slf) -
ZkMover_getAdvanceDir
float ZkMover_getAdvanceDir(com.sun.jna.Pointer slf) -
ZkMover_getMoverState
int ZkMover_getMoverState(com.sun.jna.Pointer slf) -
ZkMover_getTriggerEventCount
int ZkMover_getTriggerEventCount(com.sun.jna.Pointer slf) -
ZkMover_getStayOpenTimeDest
float ZkMover_getStayOpenTimeDest(com.sun.jna.Pointer slf) -
ZkMover_setActKeyPosDelta
-
ZkMover_setActKeyframeF
void ZkMover_setActKeyframeF(com.sun.jna.Pointer slf, float actKeyframeF) -
ZkMover_setActKeyframe
void ZkMover_setActKeyframe(com.sun.jna.Pointer slf, int actKeyframe) -
ZkMover_setNextKeyframe
void ZkMover_setNextKeyframe(com.sun.jna.Pointer slf, int nextKeyframe) -
ZkMover_setMoveSpeedUnit
void ZkMover_setMoveSpeedUnit(com.sun.jna.Pointer slf, float moveSpeedUnit) -
ZkMover_setAdvanceDir
void ZkMover_setAdvanceDir(com.sun.jna.Pointer slf, float advanceDir) -
ZkMover_setMoverState
void ZkMover_setMoverState(com.sun.jna.Pointer slf, int moverState) -
ZkMover_setTriggerEventCount
void ZkMover_setTriggerEventCount(com.sun.jna.Pointer slf, int triggerEventCount) -
ZkMover_setStayOpenTimeDest
void ZkMover_setStayOpenTimeDest(com.sun.jna.Pointer slf, float stayOpenTimeDest) -
ZkTriggerList_load
-
ZkTriggerList_loadPath
-
ZkTriggerList_del
void ZkTriggerList_del(com.sun.jna.Pointer slf) -
ZkTriggerList_getMode
-
ZkTriggerList_getTargetCount
long ZkTriggerList_getTargetCount(com.sun.jna.Pointer slf) -
ZkTriggerList_getTarget
com.sun.jna.Pointer ZkTriggerList_getTarget(com.sun.jna.Pointer slf, long i) -
ZkTriggerList_setMode
-
ZkTriggerList_enumerateTargets
void ZkTriggerList_enumerateTargets(com.sun.jna.Pointer slf, ZenKitNative.ZkTriggerListTargetEnumerator cb, com.sun.jna.Pointer ctx) -
ZkTriggerList_addTarget
com.sun.jna.Pointer ZkTriggerList_addTarget(com.sun.jna.Pointer slf) -
ZkTriggerList_removeTarget
void ZkTriggerList_removeTarget(com.sun.jna.Pointer slf, long i) -
ZkTriggerList_getActTarget
byte ZkTriggerList_getActTarget(com.sun.jna.Pointer slf) -
ZkTriggerList_getSendOnTrigger
boolean ZkTriggerList_getSendOnTrigger(com.sun.jna.Pointer slf) -
ZkTriggerList_setActTarget
void ZkTriggerList_setActTarget(com.sun.jna.Pointer slf, byte actTarget) -
ZkTriggerList_setSendOnTrigger
void ZkTriggerList_setSendOnTrigger(com.sun.jna.Pointer slf, boolean sendOnTrigger) -
ZkTriggerListTarget_getName
-
ZkTriggerListTarget_getDelaySeconds
float ZkTriggerListTarget_getDelaySeconds(com.sun.jna.Pointer slf) -
ZkTriggerListTarget_setName
-
ZkTriggerListTarget_setDelaySeconds
void ZkTriggerListTarget_setDelaySeconds(com.sun.jna.Pointer slf, float val) -
ZkTriggerScript_load
-
ZkTriggerScript_loadPath
-
ZkTriggerScript_del
void ZkTriggerScript_del(com.sun.jna.Pointer slf) -
ZkTriggerScript_getFunction
-
ZkTriggerScript_setFunction
-
ZkTriggerChangeLevel_load
-
ZkTriggerChangeLevel_loadPath
-
ZkTriggerChangeLevel_del
void ZkTriggerChangeLevel_del(com.sun.jna.Pointer slf) -
ZkTriggerChangeLevel_getLevelName
-
ZkTriggerChangeLevel_getStartVob
-
ZkTriggerChangeLevel_setLevelName
-
ZkTriggerChangeLevel_setStartVob
-
ZkTriggerWorldStart_load
-
ZkTriggerWorldStart_loadPath
-
ZkTriggerWorldStart_del
void ZkTriggerWorldStart_del(com.sun.jna.Pointer slf) -
ZkTriggerWorldStart_getTarget
-
ZkTriggerWorldStart_getFireOnce
boolean ZkTriggerWorldStart_getFireOnce(com.sun.jna.Pointer slf) -
ZkTriggerWorldStart_setTarget
-
ZkTriggerWorldStart_setFireOnce
void ZkTriggerWorldStart_setFireOnce(com.sun.jna.Pointer slf, boolean val) -
ZkTriggerWorldStart_getHasFired
boolean ZkTriggerWorldStart_getHasFired(com.sun.jna.Pointer slf) -
ZkTriggerWorldStart_setHasFired
void ZkTriggerWorldStart_setHasFired(com.sun.jna.Pointer slf, boolean val) -
ZkTriggerUntouch_load
-
ZkTriggerUntouch_loadPath
-
ZkTriggerUntouch_del
void ZkTriggerUntouch_del(com.sun.jna.Pointer slf) -
ZkTriggerUntouch_getTarget
-
ZkTriggerUntouch_setTarget
-
ZkZoneMusic_load
-
ZkZoneMusic_loadPath
-
ZkZoneMusic_del
void ZkZoneMusic_del(com.sun.jna.Pointer slf) -
ZkZoneMusic_getIsEnabled
boolean ZkZoneMusic_getIsEnabled(com.sun.jna.Pointer slf) -
ZkZoneMusic_getPriority
int ZkZoneMusic_getPriority(com.sun.jna.Pointer slf) -
ZkZoneMusic_getIsEllipsoid
boolean ZkZoneMusic_getIsEllipsoid(com.sun.jna.Pointer slf) -
ZkZoneMusic_getReverb
float ZkZoneMusic_getReverb(com.sun.jna.Pointer slf) -
ZkZoneMusic_getVolume
float ZkZoneMusic_getVolume(com.sun.jna.Pointer slf) -
ZkZoneMusic_getIsLoop
boolean ZkZoneMusic_getIsLoop(com.sun.jna.Pointer slf) -
ZkZoneMusic_setIsEnabled
void ZkZoneMusic_setIsEnabled(com.sun.jna.Pointer slf, boolean val) -
ZkZoneMusic_setPriority
void ZkZoneMusic_setPriority(com.sun.jna.Pointer slf, int val) -
ZkZoneMusic_setIsEllipsoid
void ZkZoneMusic_setIsEllipsoid(com.sun.jna.Pointer slf, boolean val) -
ZkZoneMusic_setReverb
void ZkZoneMusic_setReverb(com.sun.jna.Pointer slf, float val) -
ZkZoneMusic_setVolume
void ZkZoneMusic_setVolume(com.sun.jna.Pointer slf, float val) -
ZkZoneMusic_setIsLoop
void ZkZoneMusic_setIsLoop(com.sun.jna.Pointer slf, boolean val) -
ZkZoneMusic_getLocalEnabled
boolean ZkZoneMusic_getLocalEnabled(com.sun.jna.Pointer slf) -
ZkZoneMusic_getDayEntranceDone
boolean ZkZoneMusic_getDayEntranceDone(com.sun.jna.Pointer slf) -
ZkZoneMusic_getNightEntranceDone
boolean ZkZoneMusic_getNightEntranceDone(com.sun.jna.Pointer slf) -
ZkZoneMusic_setLocalEnabled
void ZkZoneMusic_setLocalEnabled(com.sun.jna.Pointer slf, boolean localEnabled) -
ZkZoneMusic_setDayEntranceDone
void ZkZoneMusic_setDayEntranceDone(com.sun.jna.Pointer slf, boolean dayEntraceDone) -
ZkZoneMusic_setNightEntranceDone
void ZkZoneMusic_setNightEntranceDone(com.sun.jna.Pointer slf, boolean nightEntranceDone) -
ZkZoneFarPlane_load
-
ZkZoneFarPlane_loadPath
-
ZkZoneFarPlane_del
void ZkZoneFarPlane_del(com.sun.jna.Pointer slf) -
ZkZoneFarPlane_getVobFarPlaneZ
float ZkZoneFarPlane_getVobFarPlaneZ(com.sun.jna.Pointer slf) -
ZkZoneFarPlane_getInnerRangePercentage
float ZkZoneFarPlane_getInnerRangePercentage(com.sun.jna.Pointer slf) -
ZkZoneFarPlane_setVobFarPlaneZ
void ZkZoneFarPlane_setVobFarPlaneZ(com.sun.jna.Pointer slf, float val) -
ZkZoneFarPlane_setInnerRangePercentage
void ZkZoneFarPlane_setInnerRangePercentage(com.sun.jna.Pointer slf, float val) -
ZkZoneFog_load
-
ZkZoneFog_loadPath
-
ZkZoneFog_del
void ZkZoneFog_del(com.sun.jna.Pointer slf) -
ZkZoneFog_getRangeCenter
float ZkZoneFog_getRangeCenter(com.sun.jna.Pointer slf) -
ZkZoneFog_getInnerRangePercentage
float ZkZoneFog_getInnerRangePercentage(com.sun.jna.Pointer slf) -
ZkZoneFog_getColor
-
ZkZoneFog_getFadeOutSky
boolean ZkZoneFog_getFadeOutSky(com.sun.jna.Pointer slf) -
ZkZoneFog_getOverrideColor
boolean ZkZoneFog_getOverrideColor(com.sun.jna.Pointer slf) -
ZkZoneFog_setRangeCenter
void ZkZoneFog_setRangeCenter(com.sun.jna.Pointer slf, float val) -
ZkZoneFog_setInnerRangePercentage
void ZkZoneFog_setInnerRangePercentage(com.sun.jna.Pointer slf, float val) -
ZkZoneFog_setColor
-
ZkZoneFog_setFadeOutSky
void ZkZoneFog_setFadeOutSky(com.sun.jna.Pointer slf, boolean val) -
ZkZoneFog_setOverrideColor
void ZkZoneFog_setOverrideColor(com.sun.jna.Pointer slf, boolean val) -
ZkDaedalusScript_load
com.sun.jna.Pointer ZkDaedalusScript_load(com.sun.jna.Pointer buf) -
ZkDaedalusScript_loadPath
-
ZkDaedalusScript_loadVfs
-
ZkDaedalusScript_del
void ZkDaedalusScript_del(com.sun.jna.Pointer slf) -
ZkDaedalusScript_getSymbolCount
int ZkDaedalusScript_getSymbolCount(com.sun.jna.Pointer slf) -
ZkDaedalusScript_enumerateSymbols
void ZkDaedalusScript_enumerateSymbols(com.sun.jna.Pointer slf, ZenKitNative.ZkDaedalusSymbolEnumerator cb, com.sun.jna.Pointer ctx) -
ZkDaedalusScript_enumerateInstanceSymbols
void ZkDaedalusScript_enumerateInstanceSymbols(com.sun.jna.Pointer slf, String className, ZenKitNative.ZkDaedalusSymbolEnumerator cb, com.sun.jna.Pointer ctx) -
ZkDaedalusScript_getInstruction
-
ZkDaedalusScript_getSymbolByIndex
com.sun.jna.Pointer ZkDaedalusScript_getSymbolByIndex(com.sun.jna.Pointer slf, int i) -
ZkDaedalusScript_getSymbolByAddress
com.sun.jna.Pointer ZkDaedalusScript_getSymbolByAddress(com.sun.jna.Pointer slf, long i) -
ZkDaedalusScript_getSymbolByName
-
ZkDaedalusSymbol_getString
String ZkDaedalusSymbol_getString(com.sun.jna.Pointer slf, short index, com.sun.jna.Pointer context) -
ZkDaedalusSymbol_getFloat
float ZkDaedalusSymbol_getFloat(com.sun.jna.Pointer slf, short index, com.sun.jna.Pointer context) -
ZkDaedalusSymbol_getInt
int ZkDaedalusSymbol_getInt(com.sun.jna.Pointer slf, short index, com.sun.jna.Pointer context) -
ZkDaedalusSymbol_setString
void ZkDaedalusSymbol_setString(com.sun.jna.Pointer slf, String value, short index, com.sun.jna.Pointer context) -
ZkDaedalusSymbol_setFloat
void ZkDaedalusSymbol_setFloat(com.sun.jna.Pointer slf, float value, short index, com.sun.jna.Pointer context) -
ZkDaedalusSymbol_setInt
void ZkDaedalusSymbol_setInt(com.sun.jna.Pointer slf, int value, short index, com.sun.jna.Pointer context) -
ZkDaedalusSymbol_getIsConst
boolean ZkDaedalusSymbol_getIsConst(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getIsMember
boolean ZkDaedalusSymbol_getIsMember(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getIsExternal
boolean ZkDaedalusSymbol_getIsExternal(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getIsMerged
boolean ZkDaedalusSymbol_getIsMerged(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getIsGenerated
boolean ZkDaedalusSymbol_getIsGenerated(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getHasReturn
boolean ZkDaedalusSymbol_getHasReturn(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getName
-
ZkDaedalusSymbol_getAddress
int ZkDaedalusSymbol_getAddress(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getParent
int ZkDaedalusSymbol_getParent(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getSize
int ZkDaedalusSymbol_getSize(com.sun.jna.Pointer slf) -
ZkDaedalusInstance_getType
-
ZkDaedalusInstance_getIndex
int ZkDaedalusInstance_getIndex(com.sun.jna.Pointer ptr) -
ZkDaedalusVm_load
com.sun.jna.Pointer ZkDaedalusVm_load(com.sun.jna.Pointer buf) -
ZkDaedalusVm_loadPath
-
ZkDaedalusVm_loadVfs
-
ZkDaedalusVm_del
void ZkDaedalusVm_del(com.sun.jna.Pointer slf) -
ZkDaedalusVm_pushInt
void ZkDaedalusVm_pushInt(com.sun.jna.Pointer slf, int value) -
ZkDaedalusVm_pushFloat
void ZkDaedalusVm_pushFloat(com.sun.jna.Pointer slf, float value) -
ZkDaedalusVm_pushString
-
ZkDaedalusVm_pushInstance
void ZkDaedalusVm_pushInstance(com.sun.jna.Pointer slf, com.sun.jna.Pointer value) -
ZkDaedalusVm_popInt
int ZkDaedalusVm_popInt(com.sun.jna.Pointer slf) -
ZkDaedalusVm_popFloat
float ZkDaedalusVm_popFloat(com.sun.jna.Pointer slf) -
ZkDaedalusVm_popString
-
ZkDaedalusVm_popInstance
com.sun.jna.Pointer ZkDaedalusVm_popInstance(com.sun.jna.Pointer slf) -
ZkDaedalusVm_getGlobalSelf
com.sun.jna.Pointer ZkDaedalusVm_getGlobalSelf(com.sun.jna.Pointer slf) -
ZkDaedalusVm_getGlobalOther
com.sun.jna.Pointer ZkDaedalusVm_getGlobalOther(com.sun.jna.Pointer slf) -
ZkDaedalusVm_getGlobalVictim
com.sun.jna.Pointer ZkDaedalusVm_getGlobalVictim(com.sun.jna.Pointer slf) -
ZkDaedalusVm_getGlobalHero
com.sun.jna.Pointer ZkDaedalusVm_getGlobalHero(com.sun.jna.Pointer slf) -
ZkDaedalusVm_getGlobalItem
com.sun.jna.Pointer ZkDaedalusVm_getGlobalItem(com.sun.jna.Pointer slf) -
ZkDaedalusVm_setGlobalSelf
void ZkDaedalusVm_setGlobalSelf(com.sun.jna.Pointer slf, com.sun.jna.Pointer value) -
ZkDaedalusVm_setGlobalOther
void ZkDaedalusVm_setGlobalOther(com.sun.jna.Pointer slf, com.sun.jna.Pointer value) -
ZkDaedalusVm_setGlobalVictim
void ZkDaedalusVm_setGlobalVictim(com.sun.jna.Pointer slf, com.sun.jna.Pointer value) -
ZkDaedalusVm_setGlobalHero
void ZkDaedalusVm_setGlobalHero(com.sun.jna.Pointer slf, com.sun.jna.Pointer value) -
ZkDaedalusVm_setGlobalItem
void ZkDaedalusVm_setGlobalItem(com.sun.jna.Pointer slf, com.sun.jna.Pointer value) -
ZkDaedalusVm_callFunction
void ZkDaedalusVm_callFunction(com.sun.jna.Pointer slf, com.sun.jna.Pointer sym) -
ZkDaedalusVm_allocInstance
com.sun.jna.Pointer ZkDaedalusVm_allocInstance(com.sun.jna.Pointer slf, com.sun.jna.Pointer sym, DaedalusInstanceType type) -
ZkDaedalusVm_initInstance
com.sun.jna.Pointer ZkDaedalusVm_initInstance(com.sun.jna.Pointer slf, com.sun.jna.Pointer sym, DaedalusInstanceType type) -
ZkDaedalusVm_initInstanceDirect
void ZkDaedalusVm_initInstanceDirect(com.sun.jna.Pointer slf, com.sun.jna.Pointer instance) -
ZkDaedalusVm_registerExternal
void ZkDaedalusVm_registerExternal(com.sun.jna.Pointer slf, com.sun.jna.Pointer sym, ZenKitNative.ZkDaedalusVmExternalCallback cb, com.sun.jna.Pointer ctx) -
ZkDaedalusVm_registerExternalDefault
void ZkDaedalusVm_registerExternalDefault(com.sun.jna.Pointer slf, ZenKitNative.ZkDaedalusVmExternalDefaultCallback cb, com.sun.jna.Pointer ctx) -
ZkDaedalusVm_printStackTrace
void ZkDaedalusVm_printStackTrace(com.sun.jna.Pointer slf) -
ZkGuildValuesInstance_getWaterDepthKnee
int ZkGuildValuesInstance_getWaterDepthKnee(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getWaterDepthChest
int ZkGuildValuesInstance_getWaterDepthChest(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getJumpUpHeight
int ZkGuildValuesInstance_getJumpUpHeight(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getSwimTime
int ZkGuildValuesInstance_getSwimTime(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getDiveTime
int ZkGuildValuesInstance_getDiveTime(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getStepHeight
int ZkGuildValuesInstance_getStepHeight(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getJumpLowHeight
int ZkGuildValuesInstance_getJumpLowHeight(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getJumpMidHeight
int ZkGuildValuesInstance_getJumpMidHeight(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getSlideAngle
int ZkGuildValuesInstance_getSlideAngle(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getSlideAngle2
int ZkGuildValuesInstance_getSlideAngle2(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getDisableAutoRoll
int ZkGuildValuesInstance_getDisableAutoRoll(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getSurfaceAlign
int ZkGuildValuesInstance_getSurfaceAlign(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getClimbHeadingAngle
int ZkGuildValuesInstance_getClimbHeadingAngle(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getClimbHorizAngle
int ZkGuildValuesInstance_getClimbHorizAngle(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getClimbGroundAngle
int ZkGuildValuesInstance_getClimbGroundAngle(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getFightRangeBase
int ZkGuildValuesInstance_getFightRangeBase(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getFightRangeFist
int ZkGuildValuesInstance_getFightRangeFist(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getFightRangeG
int ZkGuildValuesInstance_getFightRangeG(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getFightRange1Hs
int ZkGuildValuesInstance_getFightRange1Hs(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getFightRange1Ha
int ZkGuildValuesInstance_getFightRange1Ha(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getFightRange2Hs
int ZkGuildValuesInstance_getFightRange2Hs(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getFightRange2Ha
int ZkGuildValuesInstance_getFightRange2Ha(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getFallDownHeight
int ZkGuildValuesInstance_getFallDownHeight(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getFallDownDamage
int ZkGuildValuesInstance_getFallDownDamage(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getBloodDisabled
int ZkGuildValuesInstance_getBloodDisabled(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getBloodMaxDistance
int ZkGuildValuesInstance_getBloodMaxDistance(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getBloodAmount
int ZkGuildValuesInstance_getBloodAmount(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getBloodFlow
int ZkGuildValuesInstance_getBloodFlow(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getTurnSpeed
int ZkGuildValuesInstance_getTurnSpeed(com.sun.jna.Pointer slf, long i) -
ZkGuildValuesInstance_getBloodEmitter
-
ZkGuildValuesInstance_getBloodTexture
-
ZkNpcInstance_getId
int ZkNpcInstance_getId(com.sun.jna.Pointer slf) -
ZkNpcInstance_getSlot
-
ZkNpcInstance_getEffect
-
ZkNpcInstance_getType
-
ZkNpcInstance_getFlags
int ZkNpcInstance_getFlags(com.sun.jna.Pointer slf) -
ZkNpcInstance_getDamageType
int ZkNpcInstance_getDamageType(com.sun.jna.Pointer slf) -
ZkNpcInstance_getGuild
int ZkNpcInstance_getGuild(com.sun.jna.Pointer slf) -
ZkNpcInstance_getLevel
int ZkNpcInstance_getLevel(com.sun.jna.Pointer slf) -
ZkNpcInstance_getFightTactic
int ZkNpcInstance_getFightTactic(com.sun.jna.Pointer slf) -
ZkNpcInstance_getWeapon
int ZkNpcInstance_getWeapon(com.sun.jna.Pointer slf) -
ZkNpcInstance_getVoice
int ZkNpcInstance_getVoice(com.sun.jna.Pointer slf) -
ZkNpcInstance_getVoicePitch
int ZkNpcInstance_getVoicePitch(com.sun.jna.Pointer slf) -
ZkNpcInstance_getBodyMass
int ZkNpcInstance_getBodyMass(com.sun.jna.Pointer slf) -
ZkNpcInstance_getDailyRoutine
int ZkNpcInstance_getDailyRoutine(com.sun.jna.Pointer slf) -
ZkNpcInstance_getStartAiState
int ZkNpcInstance_getStartAiState(com.sun.jna.Pointer slf) -
ZkNpcInstance_getSpawnPoint
-
ZkNpcInstance_getSpawnDelay
int ZkNpcInstance_getSpawnDelay(com.sun.jna.Pointer slf) -
ZkNpcInstance_getSenses
int ZkNpcInstance_getSenses(com.sun.jna.Pointer slf) -
ZkNpcInstance_getSensesRange
int ZkNpcInstance_getSensesRange(com.sun.jna.Pointer slf) -
ZkNpcInstance_getWp
-
ZkNpcInstance_getExp
int ZkNpcInstance_getExp(com.sun.jna.Pointer slf) -
ZkNpcInstance_getExpNext
int ZkNpcInstance_getExpNext(com.sun.jna.Pointer slf) -
ZkNpcInstance_getLp
int ZkNpcInstance_getLp(com.sun.jna.Pointer slf) -
ZkNpcInstance_getBodyStateInterruptableOverride
int ZkNpcInstance_getBodyStateInterruptableOverride(com.sun.jna.Pointer slf) -
ZkNpcInstance_getNoFocus
int ZkNpcInstance_getNoFocus(com.sun.jna.Pointer slf) -
ZkNpcInstance_getName
-
ZkNpcInstance_getMission
-
ZkNpcInstance_getAttribute
-
ZkNpcInstance_getHitChance
-
ZkNpcInstance_getProtection
-
ZkNpcInstance_getDamage
-
ZkNpcInstance_getAiVar
int ZkNpcInstance_getAiVar(com.sun.jna.Pointer slf, long i) -
ZkMissionInstance_getName
-
ZkMissionInstance_getDescription
-
ZkMissionInstance_getDuration
int ZkMissionInstance_getDuration(com.sun.jna.Pointer slf) -
ZkMissionInstance_getImportant
int ZkMissionInstance_getImportant(com.sun.jna.Pointer slf) -
ZkMissionInstance_getOfferConditions
int ZkMissionInstance_getOfferConditions(com.sun.jna.Pointer slf) -
ZkMissionInstance_getOffer
int ZkMissionInstance_getOffer(com.sun.jna.Pointer slf) -
ZkMissionInstance_getSuccessConditions
int ZkMissionInstance_getSuccessConditions(com.sun.jna.Pointer slf) -
ZkMissionInstance_getSuccess
int ZkMissionInstance_getSuccess(com.sun.jna.Pointer slf) -
ZkMissionInstance_getFailureConditions
int ZkMissionInstance_getFailureConditions(com.sun.jna.Pointer slf) -
ZkMissionInstance_getFailure
int ZkMissionInstance_getFailure(com.sun.jna.Pointer slf) -
ZkMissionInstance_getObsoleteConditions
int ZkMissionInstance_getObsoleteConditions(com.sun.jna.Pointer slf) -
ZkMissionInstance_getObsolete
int ZkMissionInstance_getObsolete(com.sun.jna.Pointer slf) -
ZkMissionInstance_getRunning
int ZkMissionInstance_getRunning(com.sun.jna.Pointer slf) -
ZkItemInstance_getId
int ZkItemInstance_getId(com.sun.jna.Pointer slf) -
ZkItemInstance_getName
-
ZkItemInstance_getNameId
-
ZkItemInstance_getHp
int ZkItemInstance_getHp(com.sun.jna.Pointer slf) -
ZkItemInstance_getHpMax
int ZkItemInstance_getHpMax(com.sun.jna.Pointer slf) -
ZkItemInstance_getMainFlag
int ZkItemInstance_getMainFlag(com.sun.jna.Pointer slf) -
ZkItemInstance_getFlags
int ZkItemInstance_getFlags(com.sun.jna.Pointer slf) -
ZkItemInstance_getWeight
int ZkItemInstance_getWeight(com.sun.jna.Pointer slf) -
ZkItemInstance_getValue
int ZkItemInstance_getValue(com.sun.jna.Pointer slf) -
ZkItemInstance_getDamageType
int ZkItemInstance_getDamageType(com.sun.jna.Pointer slf) -
ZkItemInstance_getDamageTotal
int ZkItemInstance_getDamageTotal(com.sun.jna.Pointer slf) -
ZkItemInstance_getWear
int ZkItemInstance_getWear(com.sun.jna.Pointer slf) -
ZkItemInstance_getNutrition
int ZkItemInstance_getNutrition(com.sun.jna.Pointer slf) -
ZkItemInstance_getMagic
int ZkItemInstance_getMagic(com.sun.jna.Pointer slf) -
ZkItemInstance_getOnEquip
int ZkItemInstance_getOnEquip(com.sun.jna.Pointer slf) -
ZkItemInstance_getOnUnequip
int ZkItemInstance_getOnUnequip(com.sun.jna.Pointer slf) -
ZkItemInstance_getOwner
int ZkItemInstance_getOwner(com.sun.jna.Pointer slf) -
ZkItemInstance_getOwnerGuild
int ZkItemInstance_getOwnerGuild(com.sun.jna.Pointer slf) -
ZkItemInstance_getDisguiseGuild
int ZkItemInstance_getDisguiseGuild(com.sun.jna.Pointer slf) -
ZkItemInstance_getVisual
-
ZkItemInstance_getVisualChange
-
ZkItemInstance_getEffect
-
ZkItemInstance_getVisualSkin
int ZkItemInstance_getVisualSkin(com.sun.jna.Pointer slf) -
ZkItemInstance_getSchemeName
-
ZkItemInstance_getMaterial
int ZkItemInstance_getMaterial(com.sun.jna.Pointer slf) -
ZkItemInstance_getMunition
int ZkItemInstance_getMunition(com.sun.jna.Pointer slf) -
ZkItemInstance_getSpell
int ZkItemInstance_getSpell(com.sun.jna.Pointer slf) -
ZkItemInstance_getRange
int ZkItemInstance_getRange(com.sun.jna.Pointer slf) -
ZkItemInstance_getMagCircle
int ZkItemInstance_getMagCircle(com.sun.jna.Pointer slf) -
ZkItemInstance_getDescription
-
ZkItemInstance_getInvZBias
int ZkItemInstance_getInvZBias(com.sun.jna.Pointer slf) -
ZkItemInstance_getInvRotX
int ZkItemInstance_getInvRotX(com.sun.jna.Pointer slf) -
ZkItemInstance_getInvRotY
int ZkItemInstance_getInvRotY(com.sun.jna.Pointer slf) -
ZkItemInstance_getInvRotZ
int ZkItemInstance_getInvRotZ(com.sun.jna.Pointer slf) -
ZkItemInstance_getInvAnimate
int ZkItemInstance_getInvAnimate(com.sun.jna.Pointer slf) -
ZkItemInstance_getDamage
-
ZkItemInstance_getProtection
-
ZkItemInstance_getCondAtr
-
ZkItemInstance_getCondValue
-
ZkItemInstance_getChangeAtr
-
ZkItemInstance_getChangeValue
-
ZkItemInstance_getOnState
-
ZkItemInstance_getText
-
ZkItemInstance_getCount
-
ZkFocusInstance_getNpcLongrange
float ZkFocusInstance_getNpcLongrange(com.sun.jna.Pointer slf) -
ZkFocusInstance_getNpcRange1
float ZkFocusInstance_getNpcRange1(com.sun.jna.Pointer slf) -
ZkFocusInstance_getNpcRange2
float ZkFocusInstance_getNpcRange2(com.sun.jna.Pointer slf) -
ZkFocusInstance_getNpcAzi
float ZkFocusInstance_getNpcAzi(com.sun.jna.Pointer slf) -
ZkFocusInstance_getNpcElevdo
float ZkFocusInstance_getNpcElevdo(com.sun.jna.Pointer slf) -
ZkFocusInstance_getNpcElevup
float ZkFocusInstance_getNpcElevup(com.sun.jna.Pointer slf) -
ZkFocusInstance_getNpcPrio
int ZkFocusInstance_getNpcPrio(com.sun.jna.Pointer slf) -
ZkFocusInstance_getItemRange1
float ZkFocusInstance_getItemRange1(com.sun.jna.Pointer slf) -
ZkFocusInstance_getItemRange2
float ZkFocusInstance_getItemRange2(com.sun.jna.Pointer slf) -
ZkFocusInstance_getItemAzi
float ZkFocusInstance_getItemAzi(com.sun.jna.Pointer slf) -
ZkFocusInstance_getItemElevdo
float ZkFocusInstance_getItemElevdo(com.sun.jna.Pointer slf) -
ZkFocusInstance_getItemElevup
float ZkFocusInstance_getItemElevup(com.sun.jna.Pointer slf) -
ZkFocusInstance_getItemPrio
int ZkFocusInstance_getItemPrio(com.sun.jna.Pointer slf) -
ZkFocusInstance_getMobRange1
float ZkFocusInstance_getMobRange1(com.sun.jna.Pointer slf) -
ZkFocusInstance_getMobRange2
float ZkFocusInstance_getMobRange2(com.sun.jna.Pointer slf) -
ZkFocusInstance_getMobAzi
float ZkFocusInstance_getMobAzi(com.sun.jna.Pointer slf) -
ZkFocusInstance_getMobElevdo
float ZkFocusInstance_getMobElevdo(com.sun.jna.Pointer slf) -
ZkFocusInstance_getMobElevup
float ZkFocusInstance_getMobElevup(com.sun.jna.Pointer slf) -
ZkFocusInstance_getMobPrio
int ZkFocusInstance_getMobPrio(com.sun.jna.Pointer slf) -
ZkInfoInstance_getNpc
int ZkInfoInstance_getNpc(com.sun.jna.Pointer slf) -
ZkInfoInstance_getNr
int ZkInfoInstance_getNr(com.sun.jna.Pointer slf) -
ZkInfoInstance_getImportant
int ZkInfoInstance_getImportant(com.sun.jna.Pointer slf) -
ZkInfoInstance_getCondition
int ZkInfoInstance_getCondition(com.sun.jna.Pointer slf) -
ZkInfoInstance_getInformation
int ZkInfoInstance_getInformation(com.sun.jna.Pointer slf) -
ZkInfoInstance_getDescription
-
ZkInfoInstance_getTrade
int ZkInfoInstance_getTrade(com.sun.jna.Pointer slf) -
ZkInfoInstance_getPermanent
int ZkInfoInstance_getPermanent(com.sun.jna.Pointer slf) -
ZkItemReactInstance_getNpc
int ZkItemReactInstance_getNpc(com.sun.jna.Pointer slf) -
ZkItemReactInstance_getTradeItem
int ZkItemReactInstance_getTradeItem(com.sun.jna.Pointer slf) -
ZkItemReactInstance_getTradeAmount
int ZkItemReactInstance_getTradeAmount(com.sun.jna.Pointer slf) -
ZkItemReactInstance_getRequestedCategory
int ZkItemReactInstance_getRequestedCategory(com.sun.jna.Pointer slf) -
ZkItemReactInstance_getRequestedItem
int ZkItemReactInstance_getRequestedItem(com.sun.jna.Pointer slf) -
ZkItemReactInstance_getRequestedAmount
int ZkItemReactInstance_getRequestedAmount(com.sun.jna.Pointer slf) -
ZkItemReactInstance_getReaction
int ZkItemReactInstance_getReaction(com.sun.jna.Pointer slf) -
ZkSpellInstance_getTimePerMana
float ZkSpellInstance_getTimePerMana(com.sun.jna.Pointer slf) -
ZkSpellInstance_getDamagePerLevel
int ZkSpellInstance_getDamagePerLevel(com.sun.jna.Pointer slf) -
ZkSpellInstance_getDamageType
int ZkSpellInstance_getDamageType(com.sun.jna.Pointer slf) -
ZkSpellInstance_getSpellType
int ZkSpellInstance_getSpellType(com.sun.jna.Pointer slf) -
ZkSpellInstance_getCanTurnDuringInvest
int ZkSpellInstance_getCanTurnDuringInvest(com.sun.jna.Pointer slf) -
ZkSpellInstance_getCanChangeTargetDuringInvest
int ZkSpellInstance_getCanChangeTargetDuringInvest(com.sun.jna.Pointer slf) -
ZkSpellInstance_getIsMultiEffect
int ZkSpellInstance_getIsMultiEffect(com.sun.jna.Pointer slf) -
ZkSpellInstance_getTargetCollectAlgo
int ZkSpellInstance_getTargetCollectAlgo(com.sun.jna.Pointer slf) -
ZkSpellInstance_getTargetCollectType
int ZkSpellInstance_getTargetCollectType(com.sun.jna.Pointer slf) -
ZkSpellInstance_getTargetCollectRange
int ZkSpellInstance_getTargetCollectRange(com.sun.jna.Pointer slf) -
ZkSpellInstance_getTargetCollectAzi
int ZkSpellInstance_getTargetCollectAzi(com.sun.jna.Pointer slf) -
ZkSpellInstance_getTargetCollectElevation
int ZkSpellInstance_getTargetCollectElevation(com.sun.jna.Pointer slf) -
ZkMenuInstance_getBackPic
-
ZkMenuInstance_getBackWorld
-
ZkMenuInstance_getPosX
int ZkMenuInstance_getPosX(com.sun.jna.Pointer slf) -
ZkMenuInstance_getPosY
int ZkMenuInstance_getPosY(com.sun.jna.Pointer slf) -
ZkMenuInstance_getDimX
int ZkMenuInstance_getDimX(com.sun.jna.Pointer slf) -
ZkMenuInstance_getDimY
int ZkMenuInstance_getDimY(com.sun.jna.Pointer slf) -
ZkMenuInstance_getAlpha
int ZkMenuInstance_getAlpha(com.sun.jna.Pointer slf) -
ZkMenuInstance_getMusicTheme
-
ZkMenuInstance_getEventTimerMsec
int ZkMenuInstance_getEventTimerMsec(com.sun.jna.Pointer slf) -
ZkMenuInstance_getFlags
int ZkMenuInstance_getFlags(com.sun.jna.Pointer slf) -
ZkMenuInstance_getDefaultOutgame
int ZkMenuInstance_getDefaultOutgame(com.sun.jna.Pointer slf) -
ZkMenuInstance_getDefaultIngame
int ZkMenuInstance_getDefaultIngame(com.sun.jna.Pointer slf) -
ZkMenuInstance_getItem
-
ZkMenuItemInstance_getFontName
-
ZkMenuItemInstance_getBackpic
-
ZkMenuItemInstance_getAlphaMode
-
ZkMenuItemInstance_getAlpha
int ZkMenuItemInstance_getAlpha(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getType
-
ZkMenuItemInstance_getOnChgSetOption
-
ZkMenuItemInstance_getOnChgSetOptionSection
-
ZkMenuItemInstance_getPosX
int ZkMenuItemInstance_getPosX(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getPosY
int ZkMenuItemInstance_getPosY(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getDimX
int ZkMenuItemInstance_getDimX(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getDimY
int ZkMenuItemInstance_getDimY(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getSizeStartScale
float ZkMenuItemInstance_getSizeStartScale(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getFlags
int ZkMenuItemInstance_getFlags(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getOpenDelayTime
float ZkMenuItemInstance_getOpenDelayTime(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getOpenDuration
float ZkMenuItemInstance_getOpenDuration(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getFramePosX
int ZkMenuItemInstance_getFramePosX(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getFramePosY
int ZkMenuItemInstance_getFramePosY(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getFrameSizeX
int ZkMenuItemInstance_getFrameSizeX(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getFrameSizeY
int ZkMenuItemInstance_getFrameSizeY(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getHideIfOptionSectionSet
-
ZkMenuItemInstance_getHideIfOptionSet
-
ZkMenuItemInstance_getHideOnValue
int ZkMenuItemInstance_getHideOnValue(com.sun.jna.Pointer slf) -
ZkMenuItemInstance_getText
-
ZkMenuItemInstance_getOnSelAction
int ZkMenuItemInstance_getOnSelAction(com.sun.jna.Pointer slf, long i) -
ZkMenuItemInstance_getOnSelActionS
-
ZkMenuItemInstance_getOnEventAction
int ZkMenuItemInstance_getOnEventAction(com.sun.jna.Pointer slf, long i) -
ZkMenuItemInstance_getUserFloat
float ZkMenuItemInstance_getUserFloat(com.sun.jna.Pointer slf, long i) -
ZkMenuItemInstance_getUserString
-
ZkCameraInstance_getBestRange
float ZkCameraInstance_getBestRange(com.sun.jna.Pointer slf) -
ZkCameraInstance_getMinRange
float ZkCameraInstance_getMinRange(com.sun.jna.Pointer slf) -
ZkCameraInstance_getMaxRange
float ZkCameraInstance_getMaxRange(com.sun.jna.Pointer slf) -
ZkCameraInstance_getBestElevation
float ZkCameraInstance_getBestElevation(com.sun.jna.Pointer slf) -
ZkCameraInstance_getMinElevation
float ZkCameraInstance_getMinElevation(com.sun.jna.Pointer slf) -
ZkCameraInstance_getMaxElevation
float ZkCameraInstance_getMaxElevation(com.sun.jna.Pointer slf) -
ZkCameraInstance_getBestAzimuth
float ZkCameraInstance_getBestAzimuth(com.sun.jna.Pointer slf) -
ZkCameraInstance_getMinAzimuth
float ZkCameraInstance_getMinAzimuth(com.sun.jna.Pointer slf) -
ZkCameraInstance_getMaxAzimuth
float ZkCameraInstance_getMaxAzimuth(com.sun.jna.Pointer slf) -
ZkCameraInstance_getBestRotZ
float ZkCameraInstance_getBestRotZ(com.sun.jna.Pointer slf) -
ZkCameraInstance_getMinRotZ
float ZkCameraInstance_getMinRotZ(com.sun.jna.Pointer slf) -
ZkCameraInstance_getMaxRotZ
float ZkCameraInstance_getMaxRotZ(com.sun.jna.Pointer slf) -
ZkCameraInstance_getRotOffsetX
float ZkCameraInstance_getRotOffsetX(com.sun.jna.Pointer slf) -
ZkCameraInstance_getRotOffsetY
float ZkCameraInstance_getRotOffsetY(com.sun.jna.Pointer slf) -
ZkCameraInstance_getRotOffsetZ
float ZkCameraInstance_getRotOffsetZ(com.sun.jna.Pointer slf) -
ZkCameraInstance_getTargetOffsetX
float ZkCameraInstance_getTargetOffsetX(com.sun.jna.Pointer slf) -
ZkCameraInstance_getTargetOffsetY
float ZkCameraInstance_getTargetOffsetY(com.sun.jna.Pointer slf) -
ZkCameraInstance_getTargetOffsetZ
float ZkCameraInstance_getTargetOffsetZ(com.sun.jna.Pointer slf) -
ZkCameraInstance_getVeloTrans
float ZkCameraInstance_getVeloTrans(com.sun.jna.Pointer slf) -
ZkCameraInstance_getVeloRot
float ZkCameraInstance_getVeloRot(com.sun.jna.Pointer slf) -
ZkCameraInstance_getTranslate
int ZkCameraInstance_getTranslate(com.sun.jna.Pointer slf) -
ZkCameraInstance_getRotate
int ZkCameraInstance_getRotate(com.sun.jna.Pointer slf) -
ZkCameraInstance_getCollision
int ZkCameraInstance_getCollision(com.sun.jna.Pointer slf) -
ZkMusicSystemInstance_getVolume
float ZkMusicSystemInstance_getVolume(com.sun.jna.Pointer slf) -
ZkMusicSystemInstance_getBitResolution
int ZkMusicSystemInstance_getBitResolution(com.sun.jna.Pointer slf) -
ZkMusicSystemInstance_getGlobalReverbEnabled
int ZkMusicSystemInstance_getGlobalReverbEnabled(com.sun.jna.Pointer slf) -
ZkMusicSystemInstance_getSampleRate
int ZkMusicSystemInstance_getSampleRate(com.sun.jna.Pointer slf) -
ZkMusicSystemInstance_getNumChannels
int ZkMusicSystemInstance_getNumChannels(com.sun.jna.Pointer slf) -
ZkMusicSystemInstance_getReverbBufferSize
int ZkMusicSystemInstance_getReverbBufferSize(com.sun.jna.Pointer slf) -
ZkMusicThemeInstance_getFile
-
ZkMusicThemeInstance_getVol
float ZkMusicThemeInstance_getVol(com.sun.jna.Pointer slf) -
ZkMusicThemeInstance_getLoop
int ZkMusicThemeInstance_getLoop(com.sun.jna.Pointer slf) -
ZkMusicThemeInstance_getReverbmix
float ZkMusicThemeInstance_getReverbmix(com.sun.jna.Pointer slf) -
ZkMusicThemeInstance_getReverbtime
float ZkMusicThemeInstance_getReverbtime(com.sun.jna.Pointer slf) -
ZkMusicThemeInstance_getTranstype
-
ZkMusicThemeInstance_getTranssubtype
-
ZkMusicJingleInstance_getName
-
ZkMusicJingleInstance_getLoop
int ZkMusicJingleInstance_getLoop(com.sun.jna.Pointer slf) -
ZkMusicJingleInstance_getVol
float ZkMusicJingleInstance_getVol(com.sun.jna.Pointer slf) -
ZkMusicJingleInstance_getTranssubtype
int ZkMusicJingleInstance_getTranssubtype(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getPpsValue
float ZkParticleEffectInstance_getPpsValue(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getPpsScaleKeysS
-
ZkParticleEffectInstance_getPpsIsLooping
int ZkParticleEffectInstance_getPpsIsLooping(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getPpsIsSmooth
int ZkParticleEffectInstance_getPpsIsSmooth(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getPpsFps
float ZkParticleEffectInstance_getPpsFps(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getPpsCreateEmS
-
ZkParticleEffectInstance_getPpsCreateEmDelay
float ZkParticleEffectInstance_getPpsCreateEmDelay(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getShpTypeS
-
ZkParticleEffectInstance_getShpForS
-
ZkParticleEffectInstance_getShpOffsetVecS
-
ZkParticleEffectInstance_getShpDistribTypeS
-
ZkParticleEffectInstance_getShpDistribWalkSpeed
float ZkParticleEffectInstance_getShpDistribWalkSpeed(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getShpIsVolume
int ZkParticleEffectInstance_getShpIsVolume(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getShpDimS
-
ZkParticleEffectInstance_getShpMeshS
-
ZkParticleEffectInstance_getShpMeshRenderB
int ZkParticleEffectInstance_getShpMeshRenderB(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getShpScaleKeysS
-
ZkParticleEffectInstance_getShpScaleIsLooping
int ZkParticleEffectInstance_getShpScaleIsLooping(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getShpScaleIsSmooth
int ZkParticleEffectInstance_getShpScaleIsSmooth(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getShpScaleFps
float ZkParticleEffectInstance_getShpScaleFps(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getDirModeS
-
ZkParticleEffectInstance_getDirForS
-
ZkParticleEffectInstance_getDirModeTargetForS
-
ZkParticleEffectInstance_getDirModeTargetPosS
-
ZkParticleEffectInstance_getDirAngleHead
float ZkParticleEffectInstance_getDirAngleHead(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getDirAngleHeadVar
float ZkParticleEffectInstance_getDirAngleHeadVar(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getDirAngleElev
float ZkParticleEffectInstance_getDirAngleElev(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getDirAngleElevVar
float ZkParticleEffectInstance_getDirAngleElevVar(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getVelAvg
float ZkParticleEffectInstance_getVelAvg(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getVelVar
float ZkParticleEffectInstance_getVelVar(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getLspPartAvg
float ZkParticleEffectInstance_getLspPartAvg(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getLspPartVar
float ZkParticleEffectInstance_getLspPartVar(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getFlyGravityS
-
ZkParticleEffectInstance_getFlyColldetB
int ZkParticleEffectInstance_getFlyColldetB(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getVisNameS
-
ZkParticleEffectInstance_getVisOrientationS
-
ZkParticleEffectInstance_getVisTexIsQuadpoly
int ZkParticleEffectInstance_getVisTexIsQuadpoly(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getVisTexAniFps
float ZkParticleEffectInstance_getVisTexAniFps(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getVisTexAniIsLooping
int ZkParticleEffectInstance_getVisTexAniIsLooping(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getVisTexColorStartS
-
ZkParticleEffectInstance_getVisTexColorEndS
-
ZkParticleEffectInstance_getVisSizeStartS
-
ZkParticleEffectInstance_getVisSizeEndScale
float ZkParticleEffectInstance_getVisSizeEndScale(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getVisAlphaFuncS
-
ZkParticleEffectInstance_getVisAlphaStart
float ZkParticleEffectInstance_getVisAlphaStart(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getVisAlphaEnd
float ZkParticleEffectInstance_getVisAlphaEnd(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getTrlFadeSpeed
float ZkParticleEffectInstance_getTrlFadeSpeed(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getTrlTextureS
-
ZkParticleEffectInstance_getTrlWidth
float ZkParticleEffectInstance_getTrlWidth(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getMrkFadesPeed
float ZkParticleEffectInstance_getMrkFadesPeed(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getMrktExtureS
-
ZkParticleEffectInstance_getMrkSize
float ZkParticleEffectInstance_getMrkSize(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getFlockMode
-
ZkParticleEffectInstance_getFlockStrength
float ZkParticleEffectInstance_getFlockStrength(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getUseEmittersFor
int ZkParticleEffectInstance_getUseEmittersFor(com.sun.jna.Pointer slf) -
ZkParticleEffectInstance_getTimeStartEndS
-
ZkParticleEffectInstance_getMBiasAmbientPfx
int ZkParticleEffectInstance_getMBiasAmbientPfx(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getVisNameS
-
ZkEffectBaseInstance_getVisSizeS
-
ZkEffectBaseInstance_getVisAlpha
float ZkEffectBaseInstance_getVisAlpha(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getVisAlphaBlendFuncS
-
ZkEffectBaseInstance_getVisTexAniFps
float ZkEffectBaseInstance_getVisTexAniFps(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getVisTexAniIsLooping
int ZkEffectBaseInstance_getVisTexAniIsLooping(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmTrjModeS
-
ZkEffectBaseInstance_getEmTrjOriginNode
-
ZkEffectBaseInstance_getEmTrjTargetNode
-
ZkEffectBaseInstance_getEmTrjTargetRange
float ZkEffectBaseInstance_getEmTrjTargetRange(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmTrjTargetAzi
float ZkEffectBaseInstance_getEmTrjTargetAzi(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmTrjTargetElev
float ZkEffectBaseInstance_getEmTrjTargetElev(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmTrjNumKeys
int ZkEffectBaseInstance_getEmTrjNumKeys(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmTrjNumKeysVar
int ZkEffectBaseInstance_getEmTrjNumKeysVar(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmTrjAngleElevVar
float ZkEffectBaseInstance_getEmTrjAngleElevVar(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmTrjAngleHeadVar
float ZkEffectBaseInstance_getEmTrjAngleHeadVar(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmTrjKeyDistVar
float ZkEffectBaseInstance_getEmTrjKeyDistVar(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmTrjLoopModeS
-
ZkEffectBaseInstance_getEmTrjEaseFuncS
-
ZkEffectBaseInstance_getEmTrjEaseVel
float ZkEffectBaseInstance_getEmTrjEaseVel(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmTrjDynUpdateDelay
float ZkEffectBaseInstance_getEmTrjDynUpdateDelay(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmTrjDynUpdateTargetOnly
int ZkEffectBaseInstance_getEmTrjDynUpdateTargetOnly(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmFxCreateS
-
ZkEffectBaseInstance_getEmFxInvestOriginS
-
ZkEffectBaseInstance_getEmFxInvestTargetS
-
ZkEffectBaseInstance_getEmFxTriggerDelay
float ZkEffectBaseInstance_getEmFxTriggerDelay(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmFxCreateDownTrj
int ZkEffectBaseInstance_getEmFxCreateDownTrj(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmActionCollDynS
-
ZkEffectBaseInstance_getEmActionCollStatS
-
ZkEffectBaseInstance_getEmFxCollStatS
-
ZkEffectBaseInstance_getEmFxCollDynS
-
ZkEffectBaseInstance_getEmFxCollStatAlignS
-
ZkEffectBaseInstance_getEmFxCollDynAlignS
-
ZkEffectBaseInstance_getEmFxLifespan
float ZkEffectBaseInstance_getEmFxLifespan(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmCheckCollision
int ZkEffectBaseInstance_getEmCheckCollision(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmAdjustShpToOrigin
int ZkEffectBaseInstance_getEmAdjustShpToOrigin(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmInvestNextKeyDuration
float ZkEffectBaseInstance_getEmInvestNextKeyDuration(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmFlyGravity
float ZkEffectBaseInstance_getEmFlyGravity(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmSelfRotVelS
-
ZkEffectBaseInstance_getLightPresetName
-
ZkEffectBaseInstance_getSfxId
-
ZkEffectBaseInstance_getSfxIsAmbient
int ZkEffectBaseInstance_getSfxIsAmbient(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getSendAssessMagic
int ZkEffectBaseInstance_getSendAssessMagic(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getSecsPerDamage
float ZkEffectBaseInstance_getSecsPerDamage(com.sun.jna.Pointer slf) -
ZkEffectBaseInstance_getEmFxCollDynPercS
-
ZkEffectBaseInstance_getUserString
-
ZkParticleEffectEmitKeyInstance_getVisNameS
-
ZkParticleEffectEmitKeyInstance_getVisSizeScale
float ZkParticleEffectEmitKeyInstance_getVisSizeScale(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getScaleDuration
float ZkParticleEffectEmitKeyInstance_getScaleDuration(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getPfxPpsValue
float ZkParticleEffectEmitKeyInstance_getPfxPpsValue(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getPfxPpsIsSmoothChg
int ZkParticleEffectEmitKeyInstance_getPfxPpsIsSmoothChg(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getPfxPpsIsLoopingChg
int ZkParticleEffectEmitKeyInstance_getPfxPpsIsLoopingChg(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getPfxScTime
float ZkParticleEffectEmitKeyInstance_getPfxScTime(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getPfxFlyGravityS
-
ZkParticleEffectEmitKeyInstance_getPfxShpDimS
-
ZkParticleEffectEmitKeyInstance_getPfxShpIsVolumeChg
int ZkParticleEffectEmitKeyInstance_getPfxShpIsVolumeChg(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getPfxShpScaleFps
float ZkParticleEffectEmitKeyInstance_getPfxShpScaleFps(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getPfxShpDistribWalksPeed
float ZkParticleEffectEmitKeyInstance_getPfxShpDistribWalksPeed(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getPfxShpOffsetVecS
-
ZkParticleEffectEmitKeyInstance_getPfxShpDistribTypeS
-
ZkParticleEffectEmitKeyInstance_getPfxDirModeS
-
ZkParticleEffectEmitKeyInstance_getPfxDirForS
-
ZkParticleEffectEmitKeyInstance_getPfxDirModeTargetForS
-
ZkParticleEffectEmitKeyInstance_getPfxDirModeTargetPosS
-
ZkParticleEffectEmitKeyInstance_getPfxVelAvg
float ZkParticleEffectEmitKeyInstance_getPfxVelAvg(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getPfxLspPartAvg
float ZkParticleEffectEmitKeyInstance_getPfxLspPartAvg(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getPfxVisAlphaStart
float ZkParticleEffectEmitKeyInstance_getPfxVisAlphaStart(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getLightPresetName
-
ZkParticleEffectEmitKeyInstance_getLightRange
float ZkParticleEffectEmitKeyInstance_getLightRange(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getSfxId
-
ZkParticleEffectEmitKeyInstance_getSfxIsAmbient
int ZkParticleEffectEmitKeyInstance_getSfxIsAmbient(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getEmCreateFxId
-
ZkParticleEffectEmitKeyInstance_getEmFlyGravity
float ZkParticleEffectEmitKeyInstance_getEmFlyGravity(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getEmSelfRotVelS
-
ZkParticleEffectEmitKeyInstance_getEmTrjModeS
-
ZkParticleEffectEmitKeyInstance_getEmTrjEaseVel
float ZkParticleEffectEmitKeyInstance_getEmTrjEaseVel(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getEmCheckCollision
int ZkParticleEffectEmitKeyInstance_getEmCheckCollision(com.sun.jna.Pointer slf) -
ZkParticleEffectEmitKeyInstance_getEmFxLifespan
float ZkParticleEffectEmitKeyInstance_getEmFxLifespan(com.sun.jna.Pointer slf) -
ZkFightAiInstance_getMove
-
ZkSoundEffectInstance_getFile
-
ZkSoundEffectInstance_getPitchOff
int ZkSoundEffectInstance_getPitchOff(com.sun.jna.Pointer slf) -
ZkSoundEffectInstance_getPitchVar
int ZkSoundEffectInstance_getPitchVar(com.sun.jna.Pointer slf) -
ZkSoundEffectInstance_getVolume
int ZkSoundEffectInstance_getVolume(com.sun.jna.Pointer slf) -
ZkSoundEffectInstance_getLoop
int ZkSoundEffectInstance_getLoop(com.sun.jna.Pointer slf) -
ZkSoundEffectInstance_getLoopStartOffset
int ZkSoundEffectInstance_getLoopStartOffset(com.sun.jna.Pointer slf) -
ZkSoundEffectInstance_getLoopEndOffset
int ZkSoundEffectInstance_getLoopEndOffset(com.sun.jna.Pointer slf) -
ZkSoundEffectInstance_getReverbLevel
float ZkSoundEffectInstance_getReverbLevel(com.sun.jna.Pointer slf) -
ZkSoundEffectInstance_getPfxName
-
ZkSoundSystemInstance_getVolume
float ZkSoundSystemInstance_getVolume(com.sun.jna.Pointer slf) -
ZkSoundSystemInstance_getBitResolution
int ZkSoundSystemInstance_getBitResolution(com.sun.jna.Pointer slf) -
ZkSoundSystemInstance_getSampleRate
int ZkSoundSystemInstance_getSampleRate(com.sun.jna.Pointer slf) -
ZkSoundSystemInstance_getUseStereo
int ZkSoundSystemInstance_getUseStereo(com.sun.jna.Pointer slf) -
ZkSoundSystemInstance_getNumSfxChannels
int ZkSoundSystemInstance_getNumSfxChannels(com.sun.jna.Pointer slf) -
ZkSoundSystemInstance_getUsed3DProviderName
-
ZkDaedalusSymbol_getType
-
ZkDaedalusSymbol_getIndex
int ZkDaedalusSymbol_getIndex(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getReturnType
-
ZkDaedalusSymbol_getFileIndex
int ZkDaedalusSymbol_getFileIndex(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getOffsetAsMember
int ZkDaedalusSymbol_getOffsetAsMember(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getLineStart
int ZkDaedalusSymbol_getLineStart(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getLineCount
int ZkDaedalusSymbol_getLineCount(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getCharStart
int ZkDaedalusSymbol_getCharStart(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getCharCount
int ZkDaedalusSymbol_getCharCount(com.sun.jna.Pointer slf) -
ZkDaedalusSymbol_getClassSize
int ZkDaedalusSymbol_getClassSize(com.sun.jna.Pointer slf) -
ZkNpc_getNpcInstance
-
ZkNpc_getModelScale
-
ZkNpc_getModelFatness
float ZkNpc_getModelFatness(com.sun.jna.Pointer slf) -
ZkNpc_getFlags
int ZkNpc_getFlags(com.sun.jna.Pointer slf) -
ZkNpc_getGuild
int ZkNpc_getGuild(com.sun.jna.Pointer slf) -
ZkNpc_getGuildTrue
int ZkNpc_getGuildTrue(com.sun.jna.Pointer slf) -
ZkNpc_getLevel
int ZkNpc_getLevel(com.sun.jna.Pointer slf) -
ZkNpc_getXp
int ZkNpc_getXp(com.sun.jna.Pointer slf) -
ZkNpc_getXpNextLevel
int ZkNpc_getXpNextLevel(com.sun.jna.Pointer slf) -
ZkNpc_getLp
int ZkNpc_getLp(com.sun.jna.Pointer slf) -
ZkNpc_getFightTactic
int ZkNpc_getFightTactic(com.sun.jna.Pointer slf) -
ZkNpc_getFightMode
int ZkNpc_getFightMode(com.sun.jna.Pointer slf) -
ZkNpc_getWounded
boolean ZkNpc_getWounded(com.sun.jna.Pointer slf) -
ZkNpc_getMad
boolean ZkNpc_getMad(com.sun.jna.Pointer slf) -
ZkNpc_getMadTime
int ZkNpc_getMadTime(com.sun.jna.Pointer slf) -
ZkNpc_getPlayer
boolean ZkNpc_getPlayer(com.sun.jna.Pointer slf) -
ZkNpc_getStartAiState
-
ZkNpc_getScriptWaypoint
-
ZkNpc_getAttitude
int ZkNpc_getAttitude(com.sun.jna.Pointer slf) -
ZkNpc_getAttitudeTemp
int ZkNpc_getAttitudeTemp(com.sun.jna.Pointer slf) -
ZkNpc_getNameNr
int ZkNpc_getNameNr(com.sun.jna.Pointer slf) -
ZkNpc_getMoveLock
boolean ZkNpc_getMoveLock(com.sun.jna.Pointer slf) -
ZkNpc_getCurrentStateValid
boolean ZkNpc_getCurrentStateValid(com.sun.jna.Pointer slf) -
ZkNpc_getCurrentStateName
-
ZkNpc_getCurrentStateIndex
int ZkNpc_getCurrentStateIndex(com.sun.jna.Pointer slf) -
ZkNpc_getCurrentStateIsRoutine
boolean ZkNpc_getCurrentStateIsRoutine(com.sun.jna.Pointer slf) -
ZkNpc_getNextStateValid
boolean ZkNpc_getNextStateValid(com.sun.jna.Pointer slf) -
ZkNpc_getNextStateName
-
ZkNpc_getNextStateIndex
int ZkNpc_getNextStateIndex(com.sun.jna.Pointer slf) -
ZkNpc_getNextStateIsRoutine
boolean ZkNpc_getNextStateIsRoutine(com.sun.jna.Pointer slf) -
ZkNpc_getLastAiState
int ZkNpc_getLastAiState(com.sun.jna.Pointer slf) -
ZkNpc_getHasRoutine
boolean ZkNpc_getHasRoutine(com.sun.jna.Pointer slf) -
ZkNpc_getRoutineChanged
boolean ZkNpc_getRoutineChanged(com.sun.jna.Pointer slf) -
ZkNpc_getRoutineOverlay
boolean ZkNpc_getRoutineOverlay(com.sun.jna.Pointer slf) -
ZkNpc_getRoutineOverlayCount
int ZkNpc_getRoutineOverlayCount(com.sun.jna.Pointer slf) -
ZkNpc_getWalkmodeRoutine
int ZkNpc_getWalkmodeRoutine(com.sun.jna.Pointer slf) -
ZkNpc_getWeaponmodeRoutine
boolean ZkNpc_getWeaponmodeRoutine(com.sun.jna.Pointer slf) -
ZkNpc_getStartNewRoutine
boolean ZkNpc_getStartNewRoutine(com.sun.jna.Pointer slf) -
ZkNpc_getAiStateDriven
int ZkNpc_getAiStateDriven(com.sun.jna.Pointer slf) -
ZkNpc_getAiStatePos
-
ZkNpc_getCurrentRoutine
-
ZkNpc_getRespawn
boolean ZkNpc_getRespawn(com.sun.jna.Pointer slf) -
ZkNpc_getRespawnTime
int ZkNpc_getRespawnTime(com.sun.jna.Pointer slf) -
ZkNpc_getBsInterruptableOverride
int ZkNpc_getBsInterruptableOverride(com.sun.jna.Pointer slf) -
ZkNpc_getNpcType
int ZkNpc_getNpcType(com.sun.jna.Pointer slf) -
ZkNpc_getSpellMana
int ZkNpc_getSpellMana(com.sun.jna.Pointer slf) -
ZkNpc_getCarryVob
com.sun.jna.Pointer ZkNpc_getCarryVob(com.sun.jna.Pointer slf) -
ZkNpc_getEnemy
com.sun.jna.Pointer ZkNpc_getEnemy(com.sun.jna.Pointer slf) -
ZkNpc_setNpcInstance
-
ZkNpc_setModelScale
-
ZkNpc_setModelFatness
void ZkNpc_setModelFatness(com.sun.jna.Pointer slf, float modelFatness) -
ZkNpc_setFlags
void ZkNpc_setFlags(com.sun.jna.Pointer slf, int flags) -
ZkNpc_setGuild
void ZkNpc_setGuild(com.sun.jna.Pointer slf, int guild) -
ZkNpc_setGuildTrue
void ZkNpc_setGuildTrue(com.sun.jna.Pointer slf, int guildTrue) -
ZkNpc_setLevel
void ZkNpc_setLevel(com.sun.jna.Pointer slf, int level) -
ZkNpc_setXp
void ZkNpc_setXp(com.sun.jna.Pointer slf, int xp) -
ZkNpc_setXpNextLevel
void ZkNpc_setXpNextLevel(com.sun.jna.Pointer slf, int xpNextLevel) -
ZkNpc_setLp
void ZkNpc_setLp(com.sun.jna.Pointer slf, int lp) -
ZkNpc_setFightTactic
void ZkNpc_setFightTactic(com.sun.jna.Pointer slf, int fightTactic) -
ZkNpc_setFightMode
void ZkNpc_setFightMode(com.sun.jna.Pointer slf, int fightMode) -
ZkNpc_setWounded
void ZkNpc_setWounded(com.sun.jna.Pointer slf, boolean wounded) -
ZkNpc_setMad
void ZkNpc_setMad(com.sun.jna.Pointer slf, boolean mad) -
ZkNpc_setMadTime
void ZkNpc_setMadTime(com.sun.jna.Pointer slf, int madTime) -
ZkNpc_setPlayer
void ZkNpc_setPlayer(com.sun.jna.Pointer slf, boolean player) -
ZkNpc_setStartAiState
-
ZkNpc_setScriptWaypoint
-
ZkNpc_setAttitude
void ZkNpc_setAttitude(com.sun.jna.Pointer slf, int attitude) -
ZkNpc_setAttitudeTemp
void ZkNpc_setAttitudeTemp(com.sun.jna.Pointer slf, int attitudeTemp) -
ZkNpc_setNameNr
void ZkNpc_setNameNr(com.sun.jna.Pointer slf, int nameNr) -
ZkNpc_setMoveLock
void ZkNpc_setMoveLock(com.sun.jna.Pointer slf, boolean moveLock) -
ZkNpc_setCurrentStateValid
void ZkNpc_setCurrentStateValid(com.sun.jna.Pointer slf, boolean currentStateValid) -
ZkNpc_setCurrentStateName
-
ZkNpc_setCurrentStateIndex
void ZkNpc_setCurrentStateIndex(com.sun.jna.Pointer slf, int currentStateIndex) -
ZkNpc_setCurrentStateIsRoutine
void ZkNpc_setCurrentStateIsRoutine(com.sun.jna.Pointer slf, boolean currentStateIsRoutine) -
ZkNpc_setNextStateValid
void ZkNpc_setNextStateValid(com.sun.jna.Pointer slf, boolean nextStateValid) -
ZkNpc_setNextStateName
-
ZkNpc_setNextStateIndex
void ZkNpc_setNextStateIndex(com.sun.jna.Pointer slf, int nextStateIndex) -
ZkNpc_setNextStateIsRoutine
void ZkNpc_setNextStateIsRoutine(com.sun.jna.Pointer slf, boolean nextStateIsRoutine) -
ZkNpc_setLastAiState
void ZkNpc_setLastAiState(com.sun.jna.Pointer slf, int lastAiState) -
ZkNpc_setHasRoutine
void ZkNpc_setHasRoutine(com.sun.jna.Pointer slf, boolean hasRoutine) -
ZkNpc_setRoutineChanged
void ZkNpc_setRoutineChanged(com.sun.jna.Pointer slf, boolean routineChanged) -
ZkNpc_setRoutineOverlay
void ZkNpc_setRoutineOverlay(com.sun.jna.Pointer slf, boolean routineOverlay) -
ZkNpc_setRoutineOverlayCount
void ZkNpc_setRoutineOverlayCount(com.sun.jna.Pointer slf, int routineOverlayCount) -
ZkNpc_setWalkmodeRoutine
void ZkNpc_setWalkmodeRoutine(com.sun.jna.Pointer slf, int walkmodeRoutine) -
ZkNpc_setWeaponmodeRoutine
void ZkNpc_setWeaponmodeRoutine(com.sun.jna.Pointer slf, boolean weaponmodeRoutine) -
ZkNpc_setStartNewRoutine
void ZkNpc_setStartNewRoutine(com.sun.jna.Pointer slf, boolean startNewRoutine) -
ZkNpc_setAiStateDriven
void ZkNpc_setAiStateDriven(com.sun.jna.Pointer slf, int aiStateDriven) -
ZkNpc_setAiStatePos
-
ZkNpc_setCurrentRoutine
-
ZkNpc_setRespawn
void ZkNpc_setRespawn(com.sun.jna.Pointer slf, boolean respawn) -
ZkNpc_setRespawnTime
void ZkNpc_setRespawnTime(com.sun.jna.Pointer slf, int respawnTime) -
ZkNpc_setBsInterruptableOverride
void ZkNpc_setBsInterruptableOverride(com.sun.jna.Pointer slf, int bsInterruptableOverride) -
ZkNpc_setNpcType
void ZkNpc_setNpcType(com.sun.jna.Pointer slf, int npcType) -
ZkNpc_setSpellMana
void ZkNpc_setSpellMana(com.sun.jna.Pointer slf, int spellMana) -
ZkNpc_setCarryVob
void ZkNpc_setCarryVob(com.sun.jna.Pointer slf, com.sun.jna.Pointer carryVob) -
ZkNpc_setEnemy
void ZkNpc_setEnemy(com.sun.jna.Pointer slf, com.sun.jna.Pointer enemy) -
ZkNpc_getOverlayCount
long ZkNpc_getOverlayCount(com.sun.jna.Pointer slf) -
ZkNpc_getOverlay
-
ZkNpc_clearOverlays
void ZkNpc_clearOverlays(com.sun.jna.Pointer slf) -
ZkNpc_removeOverlay
void ZkNpc_removeOverlay(com.sun.jna.Pointer slf, long i) -
ZkNpc_setOverlay
-
ZkNpc_addOverlay
-
ZkNpc_getTalentCount
long ZkNpc_getTalentCount(com.sun.jna.Pointer slf) -
ZkNpc_getTalent
com.sun.jna.Pointer ZkNpc_getTalent(com.sun.jna.Pointer slf, long i) -
ZkNpc_clearTalents
void ZkNpc_clearTalents(com.sun.jna.Pointer slf) -
ZkNpc_removeTalent
void ZkNpc_removeTalent(com.sun.jna.Pointer slf, long i) -
ZkNpc_setTalent
void ZkNpc_setTalent(com.sun.jna.Pointer slf, long i, com.sun.jna.Pointer talent) -
ZkNpc_addTalent
void ZkNpc_addTalent(com.sun.jna.Pointer slf, com.sun.jna.Pointer talent) -
ZkNpc_getItemCount
long ZkNpc_getItemCount(com.sun.jna.Pointer slf) -
ZkNpc_getItem
com.sun.jna.Pointer ZkNpc_getItem(com.sun.jna.Pointer slf, long i) -
ZkNpc_clearItems
void ZkNpc_clearItems(com.sun.jna.Pointer slf) -
ZkNpc_removeItem
void ZkNpc_removeItem(com.sun.jna.Pointer slf, long i) -
ZkNpc_setItem
void ZkNpc_setItem(com.sun.jna.Pointer slf, long i, com.sun.jna.Pointer item) -
ZkNpc_addItem
void ZkNpc_addItem(com.sun.jna.Pointer slf, com.sun.jna.Pointer item) -
ZkNpc_getSlotCount
long ZkNpc_getSlotCount(com.sun.jna.Pointer slf) -
ZkNpc_getSlot
com.sun.jna.Pointer ZkNpc_getSlot(com.sun.jna.Pointer slf, long i) -
ZkNpc_clearSlots
void ZkNpc_clearSlots(com.sun.jna.Pointer slf) -
ZkNpc_removeSlot
void ZkNpc_removeSlot(com.sun.jna.Pointer slf, long i) -
ZkNpc_addSlot
com.sun.jna.Pointer ZkNpc_addSlot(com.sun.jna.Pointer slf) -
ZkNpc_getProtection
int ZkNpc_getProtection(com.sun.jna.Pointer slf, long i) -
ZkNpc_setProtection
void ZkNpc_setProtection(com.sun.jna.Pointer slf, long i, int v) -
ZkNpc_getAttribute
int ZkNpc_getAttribute(com.sun.jna.Pointer slf, long i) -
ZkNpc_setAttribute
void ZkNpc_setAttribute(com.sun.jna.Pointer slf, long i, int v) -
ZkNpc_getHitChance
int ZkNpc_getHitChance(com.sun.jna.Pointer slf, long i) -
ZkNpc_setHitChance
void ZkNpc_setHitChance(com.sun.jna.Pointer slf, long i, int v) -
ZkNpc_getMission
int ZkNpc_getMission(com.sun.jna.Pointer slf, long i) -
ZkNpc_setMission
void ZkNpc_setMission(com.sun.jna.Pointer slf, long i, int v) -
ZkNpc_getAiVars
com.sun.jna.Pointer ZkNpc_getAiVars(com.sun.jna.Pointer slf, com.sun.jna.ptr.LongByReference len) -
ZkNpc_setAiVars
void ZkNpc_setAiVars(com.sun.jna.Pointer slf, int[] vars, long len) -
ZkNpc_getPacked
-
ZkNpc_setPacked
-
ZkNpcTalent_new
com.sun.jna.Pointer ZkNpcTalent_new() -
ZkNpcTalent_del
void ZkNpcTalent_del(com.sun.jna.Pointer slf) -
ZkNpcTalent_getTalent
int ZkNpcTalent_getTalent(com.sun.jna.Pointer slf) -
ZkNpcTalent_getValue
int ZkNpcTalent_getValue(com.sun.jna.Pointer slf) -
ZkNpcTalent_getSkill
int ZkNpcTalent_getSkill(com.sun.jna.Pointer slf) -
ZkNpcTalent_setTalent
void ZkNpcTalent_setTalent(com.sun.jna.Pointer slf, int v) -
ZkNpcTalent_setValue
void ZkNpcTalent_setValue(com.sun.jna.Pointer slf, int v) -
ZkNpcTalent_setSkill
void ZkNpcTalent_setSkill(com.sun.jna.Pointer slf, int v) -
ZkNpcSlot_getUsed
boolean ZkNpcSlot_getUsed(com.sun.jna.Pointer slf) -
ZkNpcSlot_getName
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ZkNpcSlot_getItem
com.sun.jna.Pointer ZkNpcSlot_getItem(com.sun.jna.Pointer slf) -
ZkNpcSlot_getInInventory
boolean ZkNpcSlot_getInInventory(com.sun.jna.Pointer slf) -
ZkNpcSlot_setUsed
void ZkNpcSlot_setUsed(com.sun.jna.Pointer slf, boolean used) -
ZkNpcSlot_setName
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ZkNpcSlot_setItem
void ZkNpcSlot_setItem(com.sun.jna.Pointer slf, com.sun.jna.Pointer item) -
ZkNpcSlot_setInInventory
void ZkNpcSlot_setInInventory(com.sun.jna.Pointer slf, boolean inInventory)
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