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WindowShadeEvent

Package | flexlib.events
Class | public class WindowShadeEvent
Inheritance | WindowShadeEvent flash.events.Event

The WindowShadeEvent class represents event objects that are specific to the WindowShade container.

See also

flexlib.containers.WindowShade

Public Methods

| Method | Defined By
--- | --- | ---
|  | WindowShadeEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false) Constructs a new WindowShadeEvent. | WindowShadeEvent

Public Constants

| Constant | Defined By
--- | --- | ---
|  | CLOSE_BEGIN : String = closeBegin [static] The WindowShadeEvent.CLOSE_BEGIN constant defines the value of the type property of a WindowShadeEvent object used to indicate that a WindowShade is about to be closed. | WindowShadeEvent
|  | CLOSE_END : String = closeEnd [static] The WindowShadeEvent.CLOSE_END constant defines the value of the type property of a WindowShadeEvent object used to indicate that a WindowShade has been completely opened. | WindowShadeEvent
|  | OPEN_BEGIN : String = openBegin [static] The WindowShadeEvent.OPEN_BEGIN constant defines the value of the type property of a WindowShadeEvent object used to indicate that a WindowShade is about to be opened. | WindowShadeEvent
|  | OPENED_CHANGED : String = openedChanged [static] The WindowShadeEvent.OPENED_CHANGED constant defines the value of the type property of the event object for a openedChanged event, which indicates that the value of the opened property has been toggled, either through user action or programattically. | WindowShadeEvent
|  | OPEN_END : String = openEnd [static] The WindowShadeEvent.OPEN_END constant defines the value of the type property of a WindowShadeEvent object used to indicate that a WindowShade has been completely opened. | WindowShadeEvent

Constructor Detail

WindowShadeEvent | () | Constructor

`public function WindowShadeEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)`

Constructs a new WindowShadeEvent.

Parameters

| `type:String`
| `bubbles:Boolean` (default = `false`)``
| `cancelable:Boolean` (default = `false`)``

Constant Detail

CLOSE_BEGIN | Constant

`public static const CLOSE_BEGIN:String = closeBegin`

The WindowShadeEvent.CLOSE_BEGIN constant defines the value of the <codeph>type</codeph> property of a WindowShadeEvent object used to indicate that a WindowShade is about to be closed. This type of WindowShadeEvent is not cancelable. <p>In most cases, an event of this type will be followed by an event of type WindowShadeEvent.CLOSE_END (<codeph>closeEnd</codeph>); however, if the user clicks the header button before the closing transition has run to completion, the <codeph>closeEnd</codeph> event will not be dispatched, since the WindowShade will not be left in the closed state.</p>

CLOSE_END | Constant |

`public static const CLOSE_END:String = closeEnd`

The WindowShadeEvent.CLOSE_END constant defines the value of the <codeph>type</codeph> property of a WindowShadeEvent object used to indicate that a WindowShade has been completely opened. The WindowShade, however, is not guaranteed to have been rendered in the fully open state when this event is dispatched. (Use callLater in the event handler if this is a problem.) This type of WindowShadeEvent is not cancelable.

OPEN_BEGIN | Constant |

`public static const OPEN_BEGIN:String = openBegin`

The WindowShadeEvent.OPEN_BEGIN constant defines the value of the <codeph>type</codeph> property of a WindowShadeEvent object used to indicate that a WindowShade is about to be opened. This type of WindowShadeEvent is not cancelable. <p>In most cases, an event of this type will be followed by an event of type WindowShadeEvent.OPEN_END (<codeph>openEnd</codeph>); however, if the user clicks the header button before the opening transition has run to completion, the <codeph>openEnd</codeph> event will not be dispatched, since the WindowShade will not be left in the open state.</p>

OPEN_END | Constant |

`public static const OPEN_END:String = openEnd`

The WindowShadeEvent.OPEN_END constant defines the value of the <codeph>type</codeph> property of a WindowShadeEvent object used to indicate that a WindowShade has been completely opened. The WindowShade, however, is not guaranteed to have been rendered in the fully open state when this event is dispatched. (Use callLater in the event handler if this is a problem.) This type of WindowShadeEvent is not cancelable.

OPENED_CHANGED | Constant |

`public static const OPENED_CHANGED:String = openedChanged`

The WindowShadeEvent.OPENED_CHANGED constant defines the value of the <codeph>type</codeph> property of the event object for a <codeph>openedChanged</codeph> event, which indicates that the value of the <codeph>opened</codeph> property has been toggled, either through user action or programattically. <p>This is the only WindowShadeEvent type that can be cancelled by a listener function. If the <codeph>preventDefault()</codeph> method is called, the previous value of the <codeph>opened</codeph> property will be restored. The restoration will trigger an additonal PropertyChangeEvent to keep properties bound to the <codeph>opened</codeph> property in sync, but it will not trigger another <codeph>openChanged</codeph> event.</p>

Dimanche Juin 19 2011, 03:12 PM +02:00