Class Solution
java.lang.Object
g0801_0900.s0864_shortest_path_to_get_all_keys.Solution
864 - Shortest Path to Get All Keys.<p>Hard</p>
<p>You are given an <code>m x n</code> grid <code>grid</code> where:</p>
<ul>
<li><code>'.'</code> is an empty cell.</li>
<li><code>'#'</code> is a wall.</li>
<li><code>'@'</code> is the starting point.</li>
<li>Lowercase letters represent keys.</li>
<li>Uppercase letters represent locks.</li>
</ul>
<p>You start at the starting point and one move consists of walking one space in one of the four cardinal directions. You cannot walk outside the grid, or walk into a wall.</p>
<p>If you walk over a key, you can pick it up and you cannot walk over a lock unless you have its corresponding key.</p>
<p>For some <code>1 <= k <= 6</code>, there is exactly one lowercase and one uppercase letter of the first <code>k</code> letters of the English alphabet in the grid. This means that there is exactly one key for each lock, and one lock for each key; and also that the letters used to represent the keys and locks were chosen in the same order as the English alphabet.</p>
<p>Return <em>the lowest number of moves to acquire all keys</em>. If it is impossible, return <code>-1</code>.</p>
<p><strong>Example 1:</strong></p>
<p><img src="https://assets.leetcode.com/uploads/2021/07/23/lc-keys2.jpg" alt="" /></p>
<p><strong>Input:</strong> grid = [“@.a.#”,“###.#”,“b.A.B”]</p>
<p><strong>Output:</strong> 8</p>
<p><strong>Explanation:</strong> Note that the goal is to obtain all the keys not to open all the locks.</p>
<p><strong>Example 2:</strong></p>
<p><img src="https://assets.leetcode.com/uploads/2021/07/23/lc-key2.jpg" alt="" /></p>
<p><strong>Input:</strong> grid = [“@..aA”,“..B#.”,“….b”]</p>
<p><strong>Output:</strong> 6</p>
<p><strong>Example 3:</strong></p>
<p><img src="https://assets.leetcode.com/uploads/2021/07/23/lc-keys3.jpg" alt="" /></p>
<p><strong>Input:</strong> grid = [“@Aa”]</p>
<p><strong>Output:</strong> -1</p>
<p><strong>Constraints:</strong></p>
<ul>
<li><code>m == grid.length</code></li>
<li><code>n == grid[i].length</code></li>
<li><code>1 <= m, n <= 30</code></li>
<li><code>grid[i][j]</code> is either an English letter, <code>'.'</code>, <code>'#'</code>, or <code>'@'</code>.</li>
<li>The number of keys in the grid is in the range <code>[1, 6]</code>.</li>
<li>Each key in the grid is <strong>unique</strong>.</li>
<li>Each key in the grid has a matching lock.</li>
</ul>
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Constructor Details
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Solution
public Solution()
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Method Details
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shortestPathAllKeys
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