public class DefaultPool extends NodePool
NodePool.NodeAndSlotCounts, NodePool.RoundRobinSlotScheduler_cluster, _nodeIdToNode| Constructor and Description |
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DefaultPool() |
| Modifier and Type | Method and Description |
|---|---|
void |
addTopology(TopologyDetails td)
Add a topology to the pool
|
boolean |
canAdd(TopologyDetails td)
Check if this topology can be added to this pool
|
NodePool.NodeAndSlotCounts |
getNodeAndSlotCountIfSlotsWereTaken(int slotsNeeded)
Get the number of nodes and slots this would provide to get the slots needed
|
int |
nodesAvailable() |
void |
scheduleAsNeeded(NodePool... lesserPools)
Reschedule any topologies as needed.
|
int |
slotsAvailable() |
Collection<Node> |
takeNodes(int nodesNeeded)
Take up to nodesNeeded from this pool
|
Collection<Node> |
takeNodesBySlots(int slotsNeeded)
Take nodes from this pool that can fulfill possibly up to the
slotsNeeded
|
String |
toString() |
getNodeCountIfSlotsWereTaken, init, nodesAvailable, slotsAvailable, takeNodes, takeNodesBySlotpublic void addTopology(TopologyDetails td)
NodePooladdTopology in class NodePooltd - the topology to add.public boolean canAdd(TopologyDetails td)
NodePoolpublic Collection<Node> takeNodes(int nodesNeeded)
NodePoolpublic int nodesAvailable()
nodesAvailable in class NodePoolpublic int slotsAvailable()
slotsAvailable in class NodePoolpublic NodePool.NodeAndSlotCounts getNodeAndSlotCountIfSlotsWereTaken(int slotsNeeded)
NodePoolgetNodeAndSlotCountIfSlotsWereTaken in class NodePoolslotsNeeded - the number of slots neededpublic Collection<Node> takeNodesBySlots(int slotsNeeded)
NodePooltakeNodesBySlots in class NodePoolslotsNeeded - the number of slots that are needed.public void scheduleAsNeeded(NodePool... lesserPools)
NodePoolscheduleAsNeeded in class NodePoollesserPools - pools that may be used to steal nodes from.Copyright © 2015. All rights reserved.