public final class SetRoomSystemPropertiesRequest extends AbstractRequest
| Modifier and Type | Class and Description |
|---|---|
static class |
SetRoomSystemPropertiesRequest.ExpectedUserIdsProperty
房间邀请好友列表属性。加入邀请好友列表后,相当于帮好友在房间内做了 "占位",即使房间满了好友也能加入房间。
|
static class |
SetRoomSystemPropertiesRequest.ExposeRoomProperty
房间可见性属性。房间默认为可见状态,如果房间不可见则表示新用户不能通过在大厅自动匹配房间方式加入房间。
|
static class |
SetRoomSystemPropertiesRequest.MaxPlayerCountProperty
房间最大玩家数量属性。房间玩家数量达到上限后则房间无法再加入新玩家。
|
static class |
SetRoomSystemPropertiesRequest.OpenRoomProperty
房间开闭属性。房间默认为开放状态,如果房间关闭则表示不能有新用户加入房间。
|
static class |
SetRoomSystemPropertiesRequest.Operator |
| Constructor and Description |
|---|
SetRoomSystemPropertiesRequest(Map<clojure.lang.Keyword,Object> requestParams) |
equals, getAllInternalParameters, getRoomName, getUserId, hashCode, setReadOnlypublic Optional<SetRoomSystemPropertiesRequest.OpenRoomProperty> getOpenRoomProperty()
public SetRoomSystemPropertiesRequest setOpenRoomProperty(SetRoomSystemPropertiesRequest.OpenRoomProperty property)
property - 待设置的房间开闭属性,不能为 nullpublic Optional<SetRoomSystemPropertiesRequest.ExposeRoomProperty> getExposeRoomProperty()
public SetRoomSystemPropertiesRequest setExposeRoomProperty(SetRoomSystemPropertiesRequest.ExposeRoomProperty property)
property - 待设置的房间可见性属性,不能为 nullpublic Optional<SetRoomSystemPropertiesRequest.ExpectedUserIdsProperty> getExpectedUserIdsProperty()
public SetRoomSystemPropertiesRequest setExpectedUserIdsProperty(SetRoomSystemPropertiesRequest.ExpectedUserIdsProperty property)
property - 待设置的邀请好友 ID 列表属性,不能为 nullpublic SetRoomSystemPropertiesRequest setMaxPlayerCountProperty(SetRoomSystemPropertiesRequest.MaxPlayerCountProperty property)
property - 待设置的房间最大玩家数量属性,不能为 nullpublic Optional<SetRoomSystemPropertiesRequest.MaxPlayerCountProperty> getMaxPlayerCountProperty()
Copyright © 2019 LeanCloud. All rights reserved.