public static final class SetRoomSystemPropertiesRequest.MaxPlayerCountProperty extends Object implements RoomSystemProperty<Integer>
| Modifier and Type | Method and Description |
|---|---|
clojure.lang.Keyword |
getPropertyKey()
房间属性 Key,Game Server 使用,Game Plugin 实现者无需使用
|
Integer |
getPropertyValueToSet()
房间属性值
|
static SetRoomSystemPropertiesRequest.MaxPlayerCountProperty |
set(int playerCount)
设置房间最大玩家数量属性。
|
String |
toString() |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitgetSerializedPropertyValuepublic static SetRoomSystemPropertiesRequest.MaxPlayerCountProperty set(int playerCount)
playerCount - 待设置的最大玩家数量public clojure.lang.Keyword getPropertyKey()
RoomSystemPropertygetPropertyKey in interface RoomSystemProperty<Integer>public Integer getPropertyValueToSet()
RoomSystemPropertygetPropertyValueToSet in interface RoomSystemProperty<Integer>Copyright © 2019 LeanCloud. All rights reserved.